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How about allowing a healer companion for Flashpoints?

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
How about allowing a healer companion for Flashpoints?

UnclePickle's Avatar


UnclePickle
12.28.2011 , 01:17 PM | #1
So I've noticed that there aren't that many healers and since the most effective way of getting a group together so far is asking around general chat, it can be incredibly difficult to get through Flashpoints with randoms.

It'd be nice if they'd assign a generic healing companion for 4 man groups without a healer on Flashpoints. I don't want it to become unbalanced, but as a tank I'm really tired of spending an hour typing "lf healer" into general chat.

There is a "looking for group" checkbox in the Who social tab, but I've only ever seen like three people at a time use it. Hopefully at some point they'll implement a dungeon finder system or something. Not that I'm blaming them; it took WoW like 5 years to get that in the game.

TheRabbit's Avatar


TheRabbit
12.28.2011 , 01:18 PM | #2
Go with 3 people and have one person bring their healing companion?

How is that so difficult?

UnclePickle's Avatar


UnclePickle
12.28.2011 , 01:19 PM | #3
Quote: Originally Posted by TheRabbit View Post
Go with 3 people and have one person bring their healing companion?

How is that so difficult?
Because then you're missing an actual player...

Volacious's Avatar


Volacious
12.28.2011 , 01:20 PM | #4
3-manning flashpoints without a healer is entirely viable - just need a healer companion with decent gear.
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TheRabbit's Avatar


TheRabbit
12.28.2011 , 01:25 PM | #5
Quote: Originally Posted by UnclePickle View Post
Because then you're missing an actual player...
Yet you still have 4 little dudes running around, just 1 person is controlling 2 of them.

I've 2 and 3 manned several of the flashpoints using companions for slots we didn't have. It isn't terribly difficult as long as the person with the companion isn't a faceroller.