Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Attention all players and Devs - 4.0 most complained about new feature. LEVEL SYNC

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
Attention all players and Devs - 4.0 most complained about new feature. LEVEL SYNC

Gallandaeus's Avatar


Gallandaeus
10.22.2015 , 04:03 AM | #71
Quote: Originally Posted by Aeristash View Post
Oh give it a rest already. It's here, it's not going anywhere, we can stop pretending this is a democracy.
QFT

Get used to it.

-Calypso's Avatar


-Calypso
10.22.2015 , 04:23 AM | #72
I am perfectly fine with the level sync. What is wrong with you? This actually provides you the opportunity to experience the old content at a challenging degree of difficulty! The only thing this really does in the long run is allow old content to be recycled. THAT IS AWESOME! Why would you not want that?

serpentari's Avatar


serpentari
10.22.2015 , 04:26 AM | #73
+ for OPTIONAL level sync. and people who keep saying shut up - u are outnumbered. and wrong. we have total right to demand the game we pay for to be likable. level sync is NOT likable, and i am delighted i am so not alone with it. on levelling, i used to put much effort in crafting bis gear and being powerful. i dont want to feel like i am not only low level, but also wearing outdated greens. its not like demolishing poor little mobbity was best fun in my life, but if was fun. and i dont really see why the hell i, lvlcapped player in ops gear, should have any problem killing levelling mobs. with no choice. At l65 i dont need exp, and whole point of level sync is to enable us to get it. so why should i struggle against stupid l20 mobs with no profit (since my legacy is very long since level capped, and so are my characters). give me a choice, there are enough people who want it. because i have no damn reason to ever go and mess with outdated mobbity synched down to shreds.

-Calypso's Avatar


-Calypso
10.22.2015 , 04:27 AM | #74
Quote: Originally Posted by Nika_Alexandrov View Post
Exactly it's mandatory, it's forcing a choice on those who do not want it the very definition of the word:

mandatory
(ˈmændətərɪ; -trɪ)
adj
1. (Law) having the nature or powers of a mandate
2. obligatory; compulsory

And because it's a choice forced onto people some (myself included) do not care for it. What if I want to go to dromund kaas and do the heroics for extra datacrystals to get gear for companions, or myself or for an alt? Where it would take say a few minutes for a level 60 it now takes longer, that's time taken away. Secondly as said repeatedly it's not something I wanted and as a customer the person giving money to the people who make the game who pays essentially for their paychecks, their servers and equipment is not my opinion a valuable one?

Sorry to see you go DT can understand why though.
Look my friend. I understand your frustration, but you are hanging on to what was. Everything that you have worked hard for, you STILL have! From this point everyone has the same opportunity, with the same challenge. The playing field has been leveled. Old players can respect that because they still have what they worked hard for. New players are happy because they can play WITH the old players! ITS WIN WIN!

-Calypso's Avatar


-Calypso
10.22.2015 , 04:30 AM | #75
Quote: Originally Posted by serpentari View Post
+ for OPTIONAL level sync. and people who keep saying shut up - u are outnumbered. and wrong. we have total right to demand the game we pay for to be likable. level sync is NOT likable, and i am delighted i am so not alone with it. on levelling, i used to put much effort in crafting bis gear and being powerful. i dont want to feel like i am not only low level, but also wearing outdated greens. its not like demolishing poor little mobbity was best fun in my life, but if was fun. and i dont really see why the hell i, lvlcapped player in ops gear, should have any problem killing levelling mobs. with no choice. At l65 i dont need exp, and whole point of level sync is to enable us to get it. so why should i struggle against stupid l20 mobs with no profit (since my legacy is very long since level capped, and so are my characters). give me a choice, there are enough people who want it. because i have no damn reason to ever go and mess with outdated mobbity synched down to shreds.
Remind me why you play this game again? Is it for the challenge? No? Or do you just like to wear your badges and be proud of all that you've accomplished? If you want to do that, go right ahead. But if you want to stay on TOP you are gonna have to keep working, buddy. That's the sport of it. That's the competition. You are just angry because you've lost your advantage. Why? Because now its hard for you too? THATS THE POINT! THE CHALLENGE IS WHY WE PLAY THE GAME!

-Calypso's Avatar


-Calypso
10.22.2015 , 04:34 AM | #76
Quote: Originally Posted by Gururasta View Post
Look what happened to World of Warcraft when they made changes players didn't like and added things players didn't like. I for one have been super excited waiting for these changes and I think these were a hugely greater disappointment then the Prequel films.

I was hoping to be able to play with a wider range of players not have the uniqueness of my companions removed virtually completely. Apparently the only reason to pick my companion and their outfit is totally based on appearance? WOW. I waited all this time and nothing I've read excites me in the slightest. I'm only 30$ a month but developers really don't want to disappoint nearly as many people as they motivate to play.
This is not WoW, for one. Secondly, you do not speak for all of the players. I think bioware has listened to the majority of the players and this is what they came up with. If you don't like it, you should recognize that you are on the wrong side of a fight here, pal. You are the minority. Accept it.

serpentari's Avatar


serpentari
10.22.2015 , 04:35 AM | #77
when i want chalenge i go to nim ops. and i get good reward for it, while level synch only takes things from me, not rewarding me for the effort. point is, i dont want chalenge being inflicted on me where it is totally undue. i want to chose. note that i dont say whats wrong with u. i RESPECT ur right to like level sinc. u dont respect my right to dislike it. like there is only one opinion that can exist

-Calypso's Avatar


-Calypso
10.22.2015 , 04:37 AM | #78
Quote: Originally Posted by xShadownavx View Post
New to the game and really thinking of leaving. Don't like the level sync at all. IMO the only place there should be level sync is on neutral planets. I have been walking around exploring as a level 30 just to get killed by a level 50+. I like going back to planets I have already been on to explore, completing legacy achievements without worry of aggro.
I think you will find that the same dangers exist now. If you find a lvl 50 mob, it is still there. it will still murder you. And if it doesn't, then you have area to explore but there is nothing for you there, at that moment. But for the people for whom it is intended for ie content of the story LATER, it will be right on par!

-Calypso's Avatar


-Calypso
10.22.2015 , 04:41 AM | #79
Quote: Originally Posted by serpentari View Post
when i want chalenge i go to nim ops. and i get good reward for it, while level synch only takes things from me, not rewarding me for the effort. point is, i dont want chalenge being inflicted on me where it is totally undue. i want to chose. note that i dont say whats wrong with u. i RESPECT ur right to like level sinc. u dont respect my right to dislike it. like there is only one opinion that can exist
You still have your nightmare mode, and your hard mode! That's the beautiful part of it all! I don't understand exactly what it is you think you have lost here.

LordArtemis's Avatar


LordArtemis
10.22.2015 , 04:46 AM | #80
I would like to ring in on this.

If they keep the feature as is (forced, not optional), but make the following changes I think it would have wider appeal....

1) increase damage for both MOBS and players by 5 percent for every level above the target above and beyond the current damage levels.

2) Reduce agro range for each level above the target until 5 levels above is close to the same agro range that grey mobs (no longer in game essentially) once had.

Doing both would adjust the current experience to give it wider appeal IMO.