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Why Macros belong in TOR.

STAR WARS: The Old Republic > English > PvP
Why Macros belong in TOR.

Raggok's Avatar


Raggok
12.28.2011 , 10:53 AM | #241
Macros and UI Mods remove skill from the game, it doesn't add it. Heh.

In this game you can see the cast bars of enemy players who aren't your target. Try opening your eyes and play the game instead of some modded up UI telling what they are doing and what you need to do.

Look at what this crap led to in WoW, a UI mod that tells you what your enemy is doing with a voice sound file. Total crap.
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_compton_'s Avatar


_compton_
12.28.2011 , 10:54 AM | #242
Quote: Originally Posted by Thaonnor View Post
There are so many posts with the most obvious alternative in this thread that you must be blind or illiterate to think that they are not here.

Fix the systems, don't create an automated way to play the broken systems. There is the alternative right there.
Taking sentences out of context doesn't help you win arguments. Try reading it again, in context. A bit hypocritical to call me blind/illiterate, considering.

@Ragg - that type of thing is not what I or most of those in support of this are advocating for - again, actually reading the OP would really help.

Mem makes a good point. We can and still access this type of thing in other ways, regardless of official support for it. I advocate for support because I'd like to see PvP in this game become faster and more competitive, and because I'd like to level the field. My motives are not selfish, in fact I lose an advantage if macros are officially implemented within the game.

Thaonnor's Avatar


Thaonnor
12.28.2011 , 10:56 AM | #243
Quote: Originally Posted by MemphisIX View Post
Another point I feel is not being stressed enough:

You anti-macro folk realize we still use macros right? I can set them right here on my keyboard no prob. So I still have them.
As I stated earlier, I'd like to see them placed into the game itself for two reasons:
1. Easier access.
2. A level playing field where you don't need special hardware to run your macros.
Completely different. Your macro cannot interact with game data, only keyboard & operating system functions. Putting a macro system in that allows an API of sorts to be used is definitely more advanced as far as automation of the game goes than using your keyboard and mouse macros.

bobaTBS's Avatar


bobaTBS
12.28.2011 , 10:58 AM | #244
problem is, people should read your OP every 15 minutes because you edit it every time you realize your argument makes no sense.

Thaonnor's Avatar


Thaonnor
12.28.2011 , 10:59 AM | #245
Quote: Originally Posted by _compton_ View Post
Taking sentences out of context doesn't help you win arguments. Try reading it again, in context. A bit hypocritical to call me blind/illiterate, considering.

@Ragg - that type of thing is not what I or most of those in support of this are advocating for - again, actually reading the OP would really help.
In context, it reads the exact same way. He is not providing alternatives. However, you obviously lack the ability to read anyone's alternatives, including the several that he has posted and you have not read or do not acknowledge.... All the while, your arguments are simply regurgitating the same debunked reasons why you should have macros.

On the plus side, the developers seem to agree with me rather than you, so its a win-win for me.

NightHawke's Avatar


NightHawke
12.28.2011 , 10:59 AM | #246
Quote: Originally Posted by _compton_ View Post
Again, you are completely missing the point and posting in ignorance because you failed to read the OP.

@Boba - I've honestly lost track of how many times you've refuted my statements and arguments, often without providing alternatives - as I said, your argument has not changed. It is jaded and simplistic.

Here's an analogy that pretty accurately summarizes the primary argument against focus macros/mouseover macros:

I feel like we should remove all forms of enhanced transportation from our society - sure, driving from LA to NY may be much more efficient, but I'd much rather walk across the country so I can better appreciate all of the sights - plus, I get exercise!
Ok dude.. let me tell you about your OP.

You are saying you and "others"-
The lack of macro support in tandem with focus functionality inhibits me, and many others I've spoken with, from playing as effectively as we feel that we are capable of, and by extension, decreases the amount of enjoyment we can derive from PvPing in this game.

Because you cannot play like everyone else, you want to change the game and how it is played. Star Wars Galaxies did this... and we got the NGE. That is the New Game Experience. That turned out well because some people did not like the game and it was played. Not to mention the CU... Combat Upgrade....


Here's why: No one can deny, a large portion of SWTOR players are going to be coming either directly from WoW, or will at least be players with prior experience with that particularly behemoth. If you ask any competitive PvP player in WoW, focus and macro functionality are absolutely vital to maximize efficiency.

Think of it as going to the Land of the Lost.. .back to basics. Not everyone will find enjoyment or satisfaction of being buried playing against a guy who pushes a button to win.

But not supporting features that detract nothing from the game and would be welcomed (and the absence of which is already negatively affecting the experience of many people I know personally within the game) is silly.

Your opinion. I think you are wrong, but hey you think I am wrong. But don't say I didnt read your post. If so many people are repeating themselves to you, then maybe there is a valid point to their posts. How about reading those posts first.

Because you obviously know 800,000 people which is 1/4 of the population in this game to deem such a change.

Macros and focus are a staple within WoW particularly at end-game and proliferate even more at higher levels of competition, both within the PvP and PvE communities

Repeating yourself.

I'm positive that competitive PvE and PvP scenes are something that Bioware wants to cultivate and foster within TOR - the development of these scenes would benefit the game hugely.

I don't think so. If they did then there would be world pvp bonuses. As it stands it is another way to capture gear and taking a break from the normal gameplay.

There is nothing about macro and focus use that suggests "skill-less". Ask yourself, what is easier to manage? A single target, or multiple targets, each of which could be casting spells or performing abilities that you need to maintain awareness of at all times?

Nope, that is exactly what macros are. If they are put in, yep, I would have to use it to stay competitive. I will throw another analogy your way.. Imagine if they allowed steroids in professional sports.. the guys who dont want to use them, will be forced to do it, just to keep in the game. Yeah, lame right?

The only people who dislike macros in this context either were unable to use them properly, or were unwilling to even try using them initially.

I have used them, I don't like using them. They are lame, easy, and take away from the skill of playing the game against or with others. Skill means my skill, not some code.

Bottom line, macros, particularly in a PvP scenario and particularly in concert with focus, should be supported and available to those who wish to utilize them.

Again, your opinion.

My opinion, no. They should not be allowed. You have keyboards in place and mice that do macros. Use those. You can keybind just about everything anywhere. Use that functionality.

Finally, please, please discuss this. Opinions from every perspective are valid, and I know there are players who both vehemently support and oppose the advent of macros within TOR.

Can't do this. You continue label people trolls or none thinking idiots of they oppose you. What is the point right?





Is that reading your OP enough? Basically TLDR, I said everything that needed to be said in my first post here.
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MemphisIX's Avatar


MemphisIX
12.28.2011 , 11:00 AM | #247
Quote: Originally Posted by Thaonnor View Post
Completely different. Your macro cannot interact with game data, only keyboard & operating system functions. Putting a macro system in that allows an API of sorts to be used is definitely more advanced as far as automation of the game goes than using your keyboard and mouse macros.
Oh, for the use I want out of macros, believe me, this is enough. I don't want any type of automation since it makes the game boring for me. What I've been saying all along is some macros don't fit into this category, and I feel they should be part of the game.

A macro that identifies a healer and instantly casts an interrupt? I agree that shouln't be in there.

A macro that let's me cast 3 non-GCD abilities at the same time? That I think should be in the game.
Quote: Originally Posted by Tersidre
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_compton_'s Avatar


_compton_
12.28.2011 , 11:01 AM | #248
Quote: Originally Posted by bobaTBS View Post
problem is, people should read your OP every 15 minutes because you edit it every time you realize your argument makes no sense.
My OP is rational, logical, developed and my arguments are supported, all qualities that your arguments in contrast have been lacking.

@Night - perhaps you are unaware that I am still able to access these features regardless of official support. Hence, my motives are to level the playing field and, as I see it, improve the PvP in this game.

Again, you are missing the point. The macros that I am advocating for are not castsequence macros, and the automation involved is extremely minimal.

Also, again you are taking my words out of context, and avoiding addressing the material that you have no answer for.

Your "analysis" is selective and you choose not to address content that you have no arguments against. There's a lot of speculation and conjecture as well, tons of unsubstantiated claims, such as BWs initial perceived "lack of support" for world PvP being interpreted as them not caring about the scene as a whole. Try again.

@Th - If my arguments are chalk full of fallacies, why have you not exploited them? That's a pretty vague statement.

NightHawke's Avatar


NightHawke
12.28.2011 , 11:05 AM | #249
Quote: Originally Posted by MemphisIX View Post
Oh, for the use I want out of macros, believe me, this is enough. I don't want any type of automation since it makes the game boring for me.


A macro that let's me cast 3 non-GCD abilities at the same time?
That I think should be in the game.
So you can push one button instead of 3, and the ability move of course so 4 buttons in total is ok?

How is that NOT automation?
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NightHawke's Avatar


NightHawke
12.28.2011 , 11:06 AM | #250
Quote: Originally Posted by _compton_ View Post
My OP is rational, logical, developed and my arguments are supported, all qualities that your arguments in contrast have been lacking.

@Night - perhaps you are unaware that I am still able to access these features regardless of official support. Hence, my motives are to level the playing field and, as I see it, improve the PvP in this game.

Again, you are missing the point. The macros that I am advocating for are not castsequence macros, and the automation involved is extremely minimal.
It is very clear I understand. You did not read my text, you just saw I did not agree with you.
Dark Legion's Empire Jung Ma Server

Live by the Sword,
Die from Bravado.