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4.0 = Resetting toons to lvl 55 and 162 gear, fresh grind, same content...

STAR WARS: The Old Republic > English > General Discussion
4.0 = Resetting toons to lvl 55 and 162 gear, fresh grind, same content...

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Vallerine
09.17.2015 , 12:47 AM | #81
Star Wars: The Old Republic

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Aries_cz's Avatar


Aries_cz
09.17.2015 , 01:05 AM | #82
Quote: Originally Posted by Glower View Post
In most of wow-clones in new addon you can get new skill (i.e. new utility point in SWTOR system) or two for next 5-10 levels without losing the the old ones (to regain them later in SWTOR... oh my), mostly complete storyline (not just a 50% of all chapters in SWTOR ) and also increased stats.

A bit different for me.
Except you are getting new skills. In KotFE. You are loosing one "passive" talent (not ability) for a while, but you will gain new active ability (and new passive talent)
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Turshek's Avatar


Turshek
09.17.2015 , 01:05 AM | #83
Read some of the posts but not all, not sure where is the problem with levels and gear grind

First, welcome to what happen with PvP gear at each level increase, getting first then second tier of gear in the same content you have done before.

2nd, as you like to do flashpoints/operations for themselves and not just to grind gear, you are happy to have more flashpoints/operations at level cap to have fun and some challenges. Sure at first it means choices between stuff you might have already done but it's still more choices than just Ravagers/ToS and they will add more later, meaning at each level increase or when you gear a new char, you'll get more and more content to choose between and get useful rewards.

3rd, no new flashpoint/operation sucks, another bad management error for SWTOR, like EA/Disney couldn't fund the making of some new flashpoints/operations, they understand they need to give this game some new life but at same time fail to give enough for existing parts of the game.

Heat-Wave's Avatar


Heat-Wave
09.17.2015 , 01:52 AM | #84
Quote: Originally Posted by Turshek View Post
First, welcome to what happen with PvP gear at each level increase, getting first then second tier of gear in the same content you have done before.
I feel you 100%... that being said, I have several toons in 174 gear and the new lower prices have made all the difference... I now see far more toons show up in PvP in actual PvP gear, so the change is noticed.

If the cost of PvE gear was dropped with this launch, so for example instead of 140 ultimate comms for 224 gear it was lowered to 40 ultimate comms, I'd feel differently.

Also, if running Rav or ToS in SM, if each boss dropped say 4 tokens, then it would be different. I suppose that could be one way to ease the pain.

Quote: Originally Posted by Turshek View Post
2nd, as you like to do flashpoints/operations for themselves and not just to grind gear,
I don't, I do them for gear... there are a number of them I no longer run due to not needing what they provide and having reached the achievement targets for them...

They are exactly the same every time. At least in PvP you have a different match due to different players. FP go on "farm" really quickly.

I still play my toons in PvP who have 174 gear... My toons in 192 set piece gear do not run Rav or ToS anymore in SM, there is no point and it is a waste of time...

That is a key difference.

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robertthebard
09.17.2015 , 02:26 AM | #85
Quote: Originally Posted by TUXs View Post
The MMOs that stay alive, also include new activities for players to do...they don't rely on 4 year old content to hold players interest.
Really? I played Rappelz for 5 years, and they released new content for it once in that time frame. I haven't played it for just about that long now, but it's still kicking, although it is down to 3 servers now. I wonder, however, how many people are still playing the original Guild Wars?

Turshek's Avatar


Turshek
09.17.2015 , 02:38 AM | #86
Quote: Originally Posted by Heat-Wave View Post
I feel you 100%... that being said, I have several toons in 174 gear and the new lower prices have made all the difference... I now see far more toons show up in PvP in actual PvP gear, so the change is noticed.

If the cost of PvE gear was dropped with this launch, so for example instead of 140 ultimate comms for 224 gear it was lowered to 40 ultimate comms, I'd feel differently.

Also, if running Rav or ToS in SM, if each boss dropped say 4 tokens, then it would be different. I suppose that could be one way to ease the pain.



I don't, I do them for gear... there are a number of them I no longer run due to not needing what they provide and having reached the achievement targets for them...

They are exactly the same every time. At least in PvP you have a different match due to different players. FP go on "farm" really quickly.

I still play my toons in PvP who have 174 gear... My toons in 192 set piece gear do not run Rav or ToS anymore in SM, there is no point and it is a waste of time...

That is a key difference.
Yes the 3.3 changes with PvP helped, not sure why they don't think the same about PvE or GSF.

Thanks for being honest about your reasons to do operations, doesn't really happen often
Well, I keep saying to myself I should try to focus on PvE end game for a while since launch, I always stop quickly, novelty of new content doesn't last long, scripted encounters and having to know tactics before trying just to get new gear and some fluffs doesn't keep interested enough so I can understand you.

The real problem is the stupid error to have no new end game PvE content in KotFE, I have no idea how they can think that having more old flashpoints/operations to do at 65 would be enough for thoses who already done them. It's good for new players, for returning players that may have skipped a year or 2, for people that never got into end game PvE yet, but for veterans PvE'ers, I'm not sure it's that exciting.

aeterno's Avatar


aeterno
09.17.2015 , 02:54 AM | #87
I think BW made a mistake to not cobble together a raid to placate the predictable backlash. Thou even such a token gesture would get ripped apart, perhaps even more so than being frank that priorities lie elsewhere.

But as a non hardcore ops progressionist I understand and even approve.

4.0 is basically a re-boot of the game that focuses on proping up the foundations both in conceptual and apparently even techincal (!) departements.

If 4.0 delivers a semblance of a coherent plan in regards to how they want to approach endgame going forward (post launch turmoil and staff changes clearly resulted in no game plan in that department) & noticable performance improvements, I value that more for the long run than I do 5-10 new bosses this year.

This expansion is a lot more spring cleaning than usual MMO expansions are.

bdatt's Avatar


bdatt
09.17.2015 , 03:21 PM | #88
I didn't read all pages but the biggest kick in the nuts is to people still working on HM Rav/ToS progression. Like me. If I don't kill all bosses by 4.0 I will have to spend months getting back to the gear level to continue working on the final bosses.

They should have raised everything to 60 instead of 65. Saved new gear tiers for when they introduce new Ops and raise them all to 65 then with the new gear.

MaximusRex's Avatar


MaximusRex
09.17.2015 , 03:36 PM | #89
Quote: Originally Posted by Heat-Wave View Post
So you're suggesting that my only two options are:

1. Be happy about it and suck it up

2. Go away and do something else

???

How about:

3. Voice my displeasure about the future direction of a game that I want to love, that I've spent 3+ years with, that I have friends who play with, and that I don't want to leave if I can have any influence on it?
Most people don't take 3+ years to figure out the relationship isn't working out and they will never be able to mold the other person into what they want them to be. Seriously, all you have done is whine for 3+ years, you don't even have the inkling of a clue on how to give any kind of actionable constructive criticism. This thread is itself just beating a dead horse, what do you think they are going to do at this point, "Oh guys, Heat-wave is upset, we should totally cancel KOTFE and start over!" You are already on record for months now that you don't think this is the right approach, how many spam threads do you need to make about it?

I'm all for giving actual feedback that can be used, but all you do is cry like that little bratty kid who's mom won't get them a cookie. So yeah, suck it up or quit. This isn't the WoW clone you're looking for, and thank the Maker for that.

Icestar's Avatar


Icestar
09.17.2015 , 03:41 PM | #90
Quote: Originally Posted by bdatt View Post
I didn't read all pages but the biggest kick in the nuts is to people still working on HM Rav/ToS progression. Like me. If I don't kill all bosses by 4.0 I will have to spend months getting back to the gear level to continue working on the final bosses.
This happens in all games that have expansions and raises the level cap, it is nothing new.