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"Streamlined leveling"...

First BioWare Post First BioWare Post

branmakmuffin's Avatar


branmakmuffin
09.14.2015 , 12:48 PM | #51
Quote: Originally Posted by TUXs View Post
Where? Where's this wealth of information you seem to think they've released? You're asking others for proof, post your own. Calling people "whiners" though, that's just childish.
Point to my use of the phrase "wealth of information" or similar, El Exaggerato.

I see you don't have any evidence of their supposed broken promises, either.

Calling someone childish, that's just immature.

Exly's Avatar


Exly
09.14.2015 , 12:48 PM | #52
Quote: Originally Posted by Andryah View Post
While I generally agree with you on the above.... I cannot however support their poor communications plan. When you put together the kind of incentive programs and rewards that they have done this time around... I would also expect them to be ahead of the curve on communications as well. Good communications planning is fundamental to a project of this size. Doubly so for a company with such a bad reputation for communications.

I don't expect them to be ahead of the curve on every piece of information.... but I do expect them to be ahead of the curve on major elements of it. IF they are working on communications via blogs or whatever as you suggest.. I would expect to see a working schedule of planned communications well ahead of actual disclosures. As in.... when they announced the incentives program... that would have been the time to map out what they will communicate and when. The fact that they do not... tells me they are simply winging it and reacting. None of which changes in any way what the feature set will be or how the expac will work in actual play of course.. and it is not actually necessary for us to know in advance. My point is.. they can and should be better at communications planning and actual communications then they are.
I agree on all points. Good post.

TUXs's Avatar


TUXs
09.14.2015 , 12:52 PM | #53
Quote: Originally Posted by branmakmuffin View Post
Point to my use of the phrase "wealth of information" or similar, El Exaggerato.

I see you don't have any evidence of their supposed broken promises, either.

Calling someone childish, that's just immature.
It was in what I quoted.
All warfare is based on deception If his forces are united, separate them If you are far from the enemy, make him believe you are near A leader leads by example not by force
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branmakmuffin's Avatar


branmakmuffin
09.14.2015 , 12:59 PM | #54
Quote: Originally Posted by TUXs View Post
It was in what I quoted.
There is a significant difference between the word "information" and the phrase "wealth of information." To claim I used the latter is a blatant misrepresentation.

Exly's Avatar


Exly
09.14.2015 , 01:05 PM | #55
Quote: Originally Posted by DOHboy View Post
if they go poof they go poof. if they get turned into another mat at some ratio they get turned into other mats at some ratio and the schematics get adjusted accordingly.

If you really need a month to prepare between now and then, I'm sorry. this is a game and not a life investment. nothing is so important that people need months of preparation to play a game.

edit: did I just get called simple minded?
Some people like to both plan and prepare (myself included).

Because of this, we benefit from knowing what changes are being made so that we can deiced how to budget our time, what to prioritize, and when to prioritize our activities so that we can make the best use of that time.

While it is true that we might not act on the information as soon as we get it, we still benefit from having it early on so that we are better informed and can make better decisions on when to act.

Now, maybe planning and preparing aren't as important to you as they are to me (and people like me), but please don't try to minimized my preferences just because you do not share them.

Icestar's Avatar


Icestar
09.14.2015 , 01:33 PM | #56
Quote: Originally Posted by Exly View Post
Some people like to both plan and prepare (myself included).
Yep, I want to be prepared with all the official information except spoliers I can get.

DOHboy's Avatar


DOHboy
09.14.2015 , 01:49 PM | #57
Quote: Originally Posted by Exly View Post
Some people like to both plan and prepare (myself included).

Because of this, we benefit from knowing what changes are being made so that we can deiced how to budget our time, what to prioritize, and when to prioritize our activities so that we can make the best use of that time.

While it is true that we might not act on the information as soon as we get it, we still benefit from having it early on so that we are better informed and can make better decisions on when to act.

Now, maybe planning and preparing aren't as important to you as they are to me (and people like me), but please don't try to minimized my preferences just because you do not share them.
what exactly are you going to prep for? are you suddenly going to amass large quantities of certain mats?

they are streamlining crafting and reducing the number of individual types of mats that need to be gathered for schematics (no need to have two types of something to craft). I would assume that along with removing numbers of mats they will also adjust the number of mats required to craft certain gear (since removing type 1, and making type 2 easier to get, make it require more of type 2).

so they will most likely take type 1 and convert them to type 2 at 1:1 additionally we are getting another tier of crafting (usually occurs with expansions and increase in levels). Then usually the older things will become less valuable as they are farther away from top tier. additionally the reduction of crafting on conquest will remove much of the demand on many mats thus driving down their prices and making them more available (and yes ruining the cash cows of many people feeding the conquest crafters).

I just personally think that some people THINK they need this information to properly handle the transition. your time budget is spent on current content, its value lies in what you get out of it now.

People have been asking how companions will be effected and if it is worth getting them upto max affection. Since max affection does have effect on your current story and on crafting/companion effectiveness, regardless of will happen in the future it still holds value now.

i still dont' understand what you would need to "budget" your time for? mat values and availability will change. running missions will return some mats, those mats will either be removed or exchanged, stockpiling mats now is (in my opinion) wasted effort anyway since they will be changing in 4.0.

if they announce that htey are removing a mat, you are not likely going to sell it if its not currently being used for something in demand as most likely those prices will drastically change once information is announced.

I suspect as they get closer to launch they WILL give us some additional information as to not drastically upset the current economy.
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Thoronmir's Avatar


Thoronmir
09.14.2015 , 02:07 PM | #58
Quote: Originally Posted by DOHboy View Post
so they will most likely take type 1 and convert them to type 2 at 1:1
This is all I need to know about future crafting. I don't even need to know which mats are sunsetting and which are remaining. All I need to know is that any soon-to-be irrelevant mats can be swapped out (somehow) for viable mats. So, yeah, I'd like some assurance on that point.

As for budgeting my time, my chief question is whether Companion Affection (a) affects any game mechanics and (b) functions as it currently does (i.e., impacted by convo choices and gifts). I have a horde of crafters who could spend the next few weeks farming Rank 5 Companion gifts for my KOTFE Companions ... if I knew it would matter.
Quote: Originally Posted by EricMusco View Post
Becky Pepper never forgets

DOHboy's Avatar


DOHboy
09.14.2015 , 02:24 PM | #59
Quote: Originally Posted by Thoronmir View Post
This is all I need to know about future crafting. I don't even need to know which mats are sunsetting and which are remaining. All I need to know is that any soon-to-be irrelevant mats can be swapped out (somehow) for viable mats. So, yeah, I'd like some assurance on that point.

As for budgeting my time, my chief question is whether Companion Affection (a) affects any game mechanics and (b) functions as it currently does (i.e., impacted by convo choices and gifts). I have a horde of crafters who could spend the next few weeks farming Rank 5 Companion gifts for my KOTFE Companions ... if I knew it would matter.
affection is getting replaces (literally copy and pasted per my understanding) with influence it will work the same way. Additionally companion stats will be affected by level and influence. the less than 60 story is NOT changing so companions will remain as they are (you will get the same ones as you always do and do the same things they do now) with the exception of companion crafting bonuses which are getting generic bonuses (does not give grafters an undo advantage in 4.0 by recruiting all the + crit at the cost of your own personal story).

bits and pieces of that have already been mentioned a few times in different places. a bit of extrapolation (and yes speculation) but it seems to be a reasonable approach if you think about it.

reasons gifts will still work and be around 1) they are part of the CM packs 2) part of the less than 60 story

how you gain influence and such on companions in KotFE (note i didnt' say in 4.0, i.e the 60-65 story) will probably be more conversation/action based and less on arbitrary gifts (decisions matter) what happens in KotFE stays in KotFE and outside of the story you're class will still work primarily like it does now (same companions).
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Costello's Avatar


Costello
09.14.2015 , 02:27 PM | #60
Quote: Originally Posted by EricMusco View Post
These are good questions! We are working on a blog which will talk about what streamlined leveling means for Fallen Empire. My hope is to get it out sometime next week and we can talk through any unanswered questions then. Thanks everyone.

-eric
While we wait on the many many blogs that are coming soon, could you answer some of the points raised in the 4.0 class change blog topics. Better yet show some videos of the combat team demonstrating the new ability in HM Op fights or PvP so we can see how they are used in the end game with the combat team showing us how they will help those classes.

Perhaps not a answer for the dev team but something I have noticed, why do the biggest fanboi's always have referral links in their signatures? Someone blindly attacking any critical comment and there is a referral link. Insult other people on the forum, then beg them to click a referral link, whats the thinking.