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Can you please make the Revan weekly a little less obnoxious?

STAR WARS: The Old Republic > English > General Discussion
Can you please make the Revan weekly a little less obnoxious?

Conundrum-NSA's Avatar


Conundrum-NSA
07.01.2015 , 08:26 AM | #41
Quote: Originally Posted by Vallerine View Post
so do you actually play the game or do you spend all your time on the forums?
Pretty sure he spends most of his time on the forum DESPERATELY trying to tell everyone how much better of a player he is.

Conundrum-NSA's Avatar


Conundrum-NSA
07.01.2015 , 08:27 AM | #42
Quote: Originally Posted by bdatt View Post
As someone pointed out earlier, bring a tank companion. I can out threat them easily, but their taunts seem to be timed pretty well and with good use of interrupt I rarely get knocked back.

Bioware's encounters team has made some really awesome flashpoint and operation boss fights. If they did this solo version of revan they really dropped the ball.
I'll try the tank thing, but I'm using Treek already.

hadoken's Avatar


hadoken
07.01.2015 , 08:48 AM | #43
Quote: Originally Posted by Themanthatisi View Post
All BW did here was to make the fight seem hard and challenging but in reality, they did not. it is an illusion element they added.
This is the part I don't understand. The fight isn't meant to be hard or challenging. Only to feel tough. The only thing they can really do to make it feel tough is hit you with CCs (which as pointed out by some can be mitigated a lot by a tank companion).

I think the mistake BioWare made was not in the design for the fight, but making it a weekly (or at least, attaching rewards to it). It's really meant to be like any of the fights in the rest of the story - mostly mindless combat with the goal of furthering the plot, not giving you a challenge.

Themanthatisi's Avatar


Themanthatisi
07.01.2015 , 09:20 AM | #44
Quote: Originally Posted by hadoken View Post
This is the part I don't understand. The fight isn't meant to be hard or challenging. Only to feel tough. The only thing they can really do to make it feel tough is hit you with CCs (which as pointed out by some can be mitigated a lot by a tank companion).

I think the mistake BioWare made was not in the design for the fight, but making it a weekly (or at least, attaching rewards to it). It's really meant to be like any of the fights in the rest of the story - mostly mindless combat with the goal of furthering the plot, not giving you a challenge.
You have a valid point.....They also wanted there to be the resemblance of effort in obtaining the main hand weapon for the companions. The first time I did the fight, it took me a few min to figure out what to do with the orbs, and I was sweating thinking Ill be getting killed, then it was over and I said to my wife, I can't believe I won (she was still engaged in her fight that she eventually won).

After that I went into the forums to see if the fight could even be lost. apparently, her and I did not experience the earlier "bugged" version....

No way, did her or I deserve victory the first time, and it lost all its epic feel after that. Since we wanted legend and companion weapons, we did it many more times with alts as well. But instead of looking forward to the fight, I dreaded it because it felt like nothing more than an epic "time sink".... An Epic battle would have been WAY more fun, especially one that may get repeated often.
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AngFour's Avatar


AngFour
07.01.2015 , 09:23 AM | #45
I agree with you 100%, OP.

I realize I'm burying the lead here, but just bear with me for a moment. One of the (only) things I really disliked about GW2 was that the end of your soloable, "personal" story you were required to do a 5 man dungeon to confront Zhaitan, no ifs, ands, or buts. And it's impossible to find a PUG to run that dungeon with you because once you've run it on story mode, you don't get credit or treasure for running it on story mode again, so nobody wants to help. To top it all off, if you didn't do any of the other dungeons throughout the game, you weren't familiar with the Shining Blade's story-the people who are present to "help" for the final fight. My husband and I can also never get our guild members to help us because in our guild (of RL friends), my husband and I are always, ALWAYS (in every game we all play together) the highest level characters/further along in our stories. With all of our GW2 characters, we've only completed our stories once and that was with begging the zone and including snarky comments about Trahearne, advertising that we take (ineffectual) pot shots at that Gary-Stu NPC. People joined our group because they liked our style.

In regards to SWTOR and SoR in particular, I've really appreciated the solo modes for SoR. I appreciate that as a solo/duo player, I get to see the big finale. And the first time I ran through it (with what I consider my "canon" character-Fem IA) it was awesome. Epic. I loved participating, even though G0D-DR0ID was right there. I still do everything I can to dodge the red indicators and such.

But Revan, man. Revan is a big cheater. The first time I played through I just thought I was inept. So with my second character, I paid even more attention to indicators. It didn't help. Third character. Fourth. By the fifth character, I've taken to calling Revan every foul name in the book because he's a big, stunny-stun-stun cheater. Even with his dual blade throw (which follows you), that red indicator is on the ground for less than a second, and so even if you wanted to have that vein hope of dodging it, you can't unless you have lightning fast reflexes. NOT that it matters.

So battling Revan is a chore. Something we (my husband and I) have to swallow like nasty tasting medicine, to get to Ziost. And it's not something I want to do daily, which is a shame because, again, I really, really liked the SoR story and mechanics (read: G0D-DR0ID) as a whole.

Conundrum-NSA's Avatar


Conundrum-NSA
07.01.2015 , 09:48 AM | #46
Quote: Originally Posted by AngFour View Post
I agree with you 100%, OP.

I realize I'm burying the lead here, but just bear with me for a moment. One of the (only) things I really disliked about GW2 was that the end of your soloable, "personal" story you were required to do a 5 man dungeon to confront Zhaitan, no ifs, ands, or buts. And it's impossible to find a PUG to run that dungeon with you because once you've run it on story mode, you don't get credit or treasure for running it on story mode again, so nobody wants to help. To top it all off, if you didn't do any of the other dungeons throughout the game, you weren't familiar with the Shining Blade's story-the people who are present to "help" for the final fight. My husband and I can also never get our guild members to help us because in our guild (of RL friends), my husband and I are always, ALWAYS (in every game we all play together) the highest level characters/further along in our stories. With all of our GW2 characters, we've only completed our stories once and that was with begging the zone and including snarky comments about Trahearne, advertising that we take (ineffectual) pot shots at that Gary-Stu NPC. People joined our group because they liked our style.

In regards to SWTOR and SoR in particular, I've really appreciated the solo modes for SoR. I appreciate that as a solo/duo player, I get to see the big finale. And the first time I ran through it (with what I consider my "canon" character-Fem IA) it was awesome. Epic. I loved participating, even though G0D-DR0ID was right there. I still do everything I can to dodge the red indicators and such.

But Revan, man. Revan is a big cheater. The first time I played through I just thought I was inept. So with my second character, I paid even more attention to indicators. It didn't help. Third character. Fourth. By the fifth character, I've taken to calling Revan every foul name in the book because he's a big, stunny-stun-stun cheater. Even with his dual blade throw (which follows you), that red indicator is on the ground for less than a second, and so even if you wanted to have that vein hope of dodging it, you can't unless you have lightning fast reflexes. NOT that it matters.

So battling Revan is a chore. Something we (my husband and I) have to swallow like nasty tasting medicine, to get to Ziost. And it's not something I want to do daily, which is a shame because, again, I really, really liked the SoR story and mechanics (read: G0D-DR0ID) as a whole.
You don't have to do it daily...you do it weekly..unless you have 8 alts..then...well

Join me in lying here flat on my back on the Forgotten Terrace for the next 5 seconds.

AngFour's Avatar


AngFour
07.01.2015 , 10:05 AM | #47
Quote: Originally Posted by Conundrum-NSA View Post
You don't have to do it daily...you do it weekly..unless you have 8 alts..then...well

Join me in lying here flat on my back on the Forgotten Terrace for the next 5 seconds.
Yeah, I realized my mistake and was going to edit it to weekly. But I DO have 5 alts-not that I've repeated the Revan fight on them. I only did it once to get them to Ziost.

But...

/me gets Force Choked by Revan for a few seconds, then gets knocked over by Conundrum and lays there for a while.

Zharik's Avatar


Zharik
07.01.2015 , 10:08 AM | #48
You cannot dodge anything (like twin saber throw's knockback) so just use a tank comp and be in a DPS spec to speed things up (about 10 minutes if you never attack him at all but run orbs and 5 minutes if you DPS well enough, which means your DPS is about = to all the NPC's DPS combined... *sigh*). Only interrupt those attacks that stun and are targeted at you. Stun break any that catch you while your interrupt is on CD, aggro drop on CD to help your tank and Marr keep aggro on them (I mean LET them get stunned, who cares?) and this helps a lot.

Or have a player partner that helps you... DPS faster, run orbs faster, twice as many interrupts, and an extra tank comp to taunt Revan. Yeah you have to run it twice but it is still shorter than AFKing for one fight.

And to all those that say "just AFK and grab a drink" the OP is complaining that this aspect of playing this game is not fun, and you are agreeing by your actions.
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Rafaman's Avatar


Rafaman
07.01.2015 , 10:08 AM | #49
I'd rather BW spent dev cycles on other things. The Revan fight is fine for what it is.

So please don't make the Revan weekly any less obnoxious until you fix the laundry list of bugs that are well ahead of it.

Papazmurf's Avatar


Papazmurf
07.01.2015 , 10:10 AM | #50
Quote: Originally Posted by Rafaman View Post
I'd rather BW spent dev cycles on other things. The Revan fight is fine for what it is.

So please don't make the Revan weekly any less obnoxious until you fix the laundry list of bugs that are well ahead of it.
I totally agree. The fight is definitely obnoxious, but you know what it isn't? It's not broken. Unfortunately the same can't be said of other encounters in the game.
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