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New engine > expansion(s)


Steelarion's Avatar


Steelarion
06.23.2015 , 11:38 AM | #81
Quote: Originally Posted by Lindraskada View Post
do you any comprehension of how incredibly stupid a suggestion that is?

re-write the ENTIRE GAME for a free addon ?

either build a new custom engine, which takes YEARS and MILLIONS OF DOLLARS by october ? or BUY a new one (cos theyre so cheap to license) and ADAPT it by october ??

/bang face on desk
SHE IS OUR SELF APPOINTED AMBASSADOR!!!!

You'd best kneel...she's very very (self) important...she speaks for us all (not really)

Djiini's Avatar


Djiini
06.23.2015 , 11:49 AM | #82
Quote: Originally Posted by Steelarion View Post
SHE IS OUR SELF APPOINTED AMBASSADOR!!!!

You'd best kneel...she's very very (self) important...she speaks for us all (not really)
Yes, you guys are much better off being represented by someone naive enough to think they can just put in a new engine.

Truly, you are the champions.

Draqsko's Avatar


Draqsko
06.23.2015 , 12:33 PM | #83
Quote: Originally Posted by MeNaCe-NZ View Post
People just need to stop buying AMD cpu's until Zen hits and they wouldn't have half the problems they have now.

It's like people just buy whatever hardware they can afford, do no research on it, and complain when things don't go right or they can't crank the graphics up.

Sure you can take that attitude with a console as games can be designed around one certain spec but that's not the case with PC games.

You see these performance threads in every single PC game, people whinging about them being poorly unoptimized etc. and while sometimes it's the case often it's the end user at fault for not knowing what they are buying or doing in regards to their PC.

Whilst I agree this game has engine limitations and issues I don't think it's as bad as many people make out and with a little education into what they are doing and thought/research put in before they buy then they wouldn't experience nearly as many issues.

In saying all that, these supposed self titled "PC Experts" that sell people pre-built PC's or even offer up unsubstantiated advice have a lot to answer for.

Buyer beware.
Not all AMD CPUs are junk. The A-series is garbage for gaming, and the FX-series that ends in 'e' is a power-saving model meant more for micro-ATX and home theater PCs where heat is a concern.

Just a few simple rules with AMD, get the FX series CPU, don't get anything that is lower than XX50 or you are taking a gamble. Sure you'll see a lot of people posting about amazing overclocks out of an 8320, but there's a reason why those chips are underclocked from 4 GHz to 3.7 AND binned lower for a lower price point. When you are gaming you are looking for stability more than pure overclock potential. It's worth paying the little bit extra to go for the 8350 over the 8320 and having a stable build that runs at 4-4.2 GHz.

Since you are going for AMD, build it yourself. Seriously, most of the issues people have with AMD is the fact they buy prebuilt computers which are loaded with bloatware and "malware" since these are discount computers and they recoup their money selling your demographic information. If you are going to go that route, at least buy your own OS and software direct from the makers and install it yourself after reformatting the HDD.

This is my current build:
FX-8350
Asus M5A99 FX R2
8 GB GSkill Ripjaws PC14900 CL8
Radeon HD 6770
Win 8.1 OEM

The lowest my fps dipped was 30 fps during a 6v8 with lots of AOEs especially FS. It hitched for a split second when everyone lit off AOEs all at once but otherwise it runs 40-50 fps in warzones and 70-80 on fleet. All the drivers are current non-beta builds, direct from the manufacturer's website. So if anyone is getting less than this on a similar build, there is junk running on your computer that doesn't need to be running, or you have a driver issue. If a clean build with current drivers has no issues running the game, then it's obvious it's not the game or the hardware.

Romeugues's Avatar


Romeugues
06.23.2015 , 12:39 PM | #84
Quote: Originally Posted by Lewintelamon View Post
They're not resistant so much as having an inkling of an idea how much said "better performing, better looking" game would cost in terms of both time and money, and that devs (unless you're Blizzard and have ridiculous amounts of both resources to throw at it) aren't going to make that sort of investment willy-nilly.

Many of those crying for a new engine do so with complete ignorance for the above, as if "oh, they're a large company, they can just snap their fingers and make it happen because hey it'll make us happy!!"
I've stated before in another thread that I would pay for an expansion and also that it will prob never happen. Best we can hope for his bandaid fixes.
There are also those who assume a new engine would lower performance across the board.

Zoom_VI's Avatar


Zoom_VI
06.23.2015 , 12:43 PM | #85
Quote: Originally Posted by Romeugues View Post
Yes, my computer's CPU which sits at 50% or less load during SWTOR right?
Your computer is going to sit at 50% or less most of the time because operating systems typically limit how much a single process can use. This is the reason SWTOR run two instances in the first place.
Crinn

Sanity is for the weak minded.

Draqsko's Avatar


Draqsko
06.23.2015 , 01:11 PM | #86
Quote: Originally Posted by Zoom_VI View Post
Your computer is going to sit at 50% or less most of the time because operating systems typically limit how much a single process can use. This is the reason SWTOR run two instances in the first place.
There's also the fact that most times you are only seeing total CPU usage, you could have 1 core maxed at 100%, 7 other cores sitting idle, and it would only show a CPU usage of 12.5% on one of those stupid widgets.

That's why good hardware monitoring programs will track all cores independently.

Kyuuu's Avatar


Kyuuu
06.23.2015 , 01:38 PM | #87
Quote: Originally Posted by Zoom_VI View Post
Your computer is going to sit at 50% or less most of the time because operating systems typically limit how much a single process can use. This is the reason SWTOR run two instances in the first place.
That is not the reason why they have 2 process, engine has 2 process to bypass the 2gb limit on 32bit, and cause they didnt want to A do a 64bit client or B program the client right.

From developers stand point have 2 .exe is bad idea cause that mean they have to be synced which in term degrades performance

Nassus's Avatar


Nassus
06.23.2015 , 01:39 PM | #88
Well maybe a new engine is a bit to much, but how about refreshing some of the graphics. Higher quality textures or model overhauls. Games Like Eve online and Wow have been doing this to improve their looks over the years. Bioware and EA are totaly infested in this game, they are gonna release a new expansion, maybe they should also look into some way to improve certain graphic/engine stuff. And I know gameplay over graphics but it could not hurt to improve some of this stuff.

Romeugues's Avatar


Romeugues
06.23.2015 , 07:05 PM | #89
Quote: Originally Posted by Zoom_VI View Post
Your computer is going to sit at 50% or less most of the time because operating systems typically limit how much a single process can use. This is the reason SWTOR run two instances in the first place.
You are mistaken, it has two processes for threading and supposedly memory limit reasons but I've never seen the secondary process use much memory at all, currently the main exe is using 1200MB for me and the other one is 220mb.
I'm not sure where you even got the idea processes can only use so much percentage of your CPU, truly odd you would think that, given how modern applications and games are widely multithreaded, i.e TH3 pegs all 4 of my CPU cores as do media encoding applications etc, if modern applications weren't able to use more than 1 core then Intel and AMD (and us) would be a bit boned since one of the reasons we use multi-core cpus now is because they couldn't keep just increasing clock speed to increase performance.

Zoom_VI's Avatar


Zoom_VI
06.23.2015 , 08:33 PM | #90
Quote: Originally Posted by Romeugues View Post
You are mistaken, it has two processes for threading and supposedly memory limit reasons but I've never seen the secondary process use much memory at all, currently the main exe is using 1200MB for me and the other one is 220mb.
Quote: Originally Posted by Slipfeed View Post
On the mark.

No 32 bit executable is able to address more than 1.5 GB of memory space, be it main or swap. Even the memory addressed on your video card counts toward this limit.
It's actually 2 GB not 1.5, but windows has to reserve a certain portion of main memory for each block of memory requisition by an application, so the end result at the maximum addressable space ends up being 1.5 GB for the application in question.

Of course that's not enough for SWTOR. So the workaround is to run two process's each with it's own handle and memory space, and allow them to interact at a run time level.

It's a good solution to a potentially game breaking engine limitation.
/5char
Crinn

Sanity is for the weak minded.