Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Damage Meters


Pingor's Avatar


Pingor
12.27.2011 , 08:01 PM | #41
Id rather not see them in game...simply because itll breed elitism (its already happening and it wont happen 100% cause of meters but theyll add to it) and also because it will cause whine.

Right now I havent seen too much of "this class is OP nerf it now!" or "my class is UP buff us!" Theres probably some....but not a massive amount that the whole community knows about it. This means that most people feel somewhat equal...or there abouts.

However if they made it in..I wouldnt complain UNLESS they made the results postable into the chat log. People like that in WoW pissed me off and would often get kicked from groups I was running.

Its great to monitor your own dps...but I really dont care whos doing the most and then having them show off like its all theyve ever been good at.
Digital Deluxe Preorder

I gave in to the shineys..

RachelAnne's Avatar


RachelAnne
12.27.2011 , 08:02 PM | #42
Quote: Originally Posted by sosolidshoe View Post
I love the fact that the players who need multiple tools to extract and simplify game metadata for them in order to function are the super-leet skilled ones, and the people who're managing to play, enjoy, and beat the content as-is with no external tools to help them, and who'd rather that environment not be ruined by sad little men waving their sad little e-peens all the time are the mediocre ones.

It would be funny if it wasn't so tragic.
Well said, the real bad players have always been those with tons of addons.

Nerdwing's Avatar


Nerdwing
12.27.2011 , 08:02 PM | #43
Another example, in WoW one of the more recent fights was Ultraxion. A "Gear check" fight. This is a standard fight where if the DPS dont pass a certain DPS threshold on average, then mathematically the group simply wont have enough damage output to survive past an enrage timer and death is assured. In SWTOR, how could any target damage per second be established? No meters just stunts alot of improvement.

Starone's Avatar


Starone
12.27.2011 , 08:02 PM | #44
No no no!!!
"May the Force be with you......"

Kemosobe's Avatar


Kemosobe
12.27.2011 , 08:02 PM | #45
Quote: Originally Posted by Meharial View Post
I'm on the fence about this. On one hand, I have never and will never use damage or threat meters in my MMOs, however, I do use a parser from the combat logs. I like to think of myself as a good player, I can and will tweak my spec until it "feels" right and then watch players with more experience than me, ask them questions etc, to learn. I don't need meters.

But on the other hand I have had the dubious pleasure of doing a master mode dungeon (Rift) with dps that really didn't know what they were doing at all. I was getting frustrated (as the tank) with being blamed for wipes until I looked at the parser. In which dps that should be doing 1k in a suboptimal spec were doing 400 instead.

So yeah, I see both sides of it, but honestly, I would much rather just have a combat log that can be parsed and let people work it out on their own instead of just handing it out to everyone, ready to be abused.
From what you have said, I agree with your last paragraph. I only have one question, what do you mean by parser? Probably a dumb question, just wondering.
Quote: Originally Posted by GalacticKegger View Post
Curious how many would stand in the street staring down an oncoming garbage truck because they don't have DBM telling them to get out of the way.
Quote: Originally Posted by KROSSDARK View Post
Yeah I feel sorry for the devs. The new breed of gamers are so %$$#&^%

Giantshoe's Avatar


Giantshoe
12.27.2011 , 08:03 PM | #46
anyone opposed to damage meters is either not serious about endgame content, or is a poor player themselves and is afraid of being singled out for it. damage meters are a necessity, not a convenience.

Cias's Avatar


Cias
12.27.2011 , 08:03 PM | #47
Quote: Originally Posted by RachelAnne View Post
Well said, the real bad players have always been those with tons of addons.
well said. because clearly, this thread is about "tons of addons" or you are just over exaggerating things when all we are asking for is a way to check combat logs.

but hey, you go right ahead and think what you want, good sir.

Nerdwing's Avatar


Nerdwing
12.27.2011 , 08:04 PM | #48
Quote: Originally Posted by Giantshoe View Post
anyone opposed to damage meters is either not serious about endgame content, or is a poor player themselves and is afraid of being singled out for it. damage meters are a necessity, not a convenience.
They just want to roleplay their characters Why dont you want to allow them to roleplay being bad???????

DevonDs's Avatar


DevonDs
12.27.2011 , 08:04 PM | #49
Quote: Originally Posted by NoxiousAlby View Post
Actually you have it upside down, players started leaving Cata when Blizz started catering to "hardcore" players. In an attempt to stop the bleeding of subs everything has been dumbed down to keep the majority of their playerbase happy. Last thing BW needs to do is cater to "hardcore" & "elitists".
I agree, catering to those of us who actually enjoy a story driven mmo and aren't looking for a competitive sport is playing to their strengths and to the same folks they spent a lot of energy marketing to....they didn't advertise or brand this game as a hyper competitive mmo for the serious gamer who strives to be first to the top of the charts.

Arent there lots of moms for hardcore serious competition level gamers?...... As far as I know this is the only story driven emotion based mmo and I hope they always focus on that and let the hardcore gamers migrate to the games designed for them rather than messing with this game that works so well for so many.....if losing all the hardcores means the game folds that would bebtoo bad but in mymopinion it would be better than losing the current focus.
Quote: Originally Posted by John Riccitiello
When you are six hours into playing Battlefield and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensitive at that point in time...We're not gouging, but we're charging.

Buur's Avatar


Buur
12.27.2011 , 08:05 PM | #50
Quote: Originally Posted by NoxiousAlby View Post
Funny you ask that, seen 1 guild post a live feed on their attempt but didnt watch it. Best to ask them if having damage meters would have made any difference. They seem to have run 8 man VE on normal without them so....................................maybe it's actually only the baddies that truly need them.
Why would I ask them? You are the one who said you are doing fine without them.