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Full Premades In Lowbie Warzones

STAR WARS: The Old Republic > English > Server Forums > The Harbinger
Full Premades In Lowbie Warzones
 

BennyKrak's Avatar


BennyKrak
06.11.2015 , 04:42 AM | #11
Supercop is the worst for forming lowbie premades.
All he does is farm bads 24/7, which is 99% of Harbinger PvP population.

Krackers || Kozlovsky
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Bob_Marley's Avatar


Bob_Marley
06.11.2015 , 04:46 AM | #12
Quote: Originally Posted by BennyKrak View Post
Supercop is the worst for forming lowbie premades.
All he does is farm bads 24/7, which is 99% of Harbinger PvP population.

:P salt :P
Cake is real


much swag such WEOW

BennyKrak's Avatar


BennyKrak
06.11.2015 , 04:51 AM | #13
Quote: Originally Posted by Bob_Marley View Post
:P salt :P
Most people do get salty when Supercop arrests them and throws their lowbie *** in jail.
#SeniorConstableSupercopforPresident2015

PS. You know you're Supercop's b|tch when he is leading you to his Czerka Enforcer, wrists cuffed and head down.

Krackers || Kozlovsky
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Jimmajamma's Avatar


Jimmajamma
06.11.2015 , 07:50 AM | #14
Quote: Originally Posted by CaptRogue View Post
Wait till you hit 60 & face the teams Hustle & Tryhard in the same Warzone. Or Lemon Party.
Yesterday warzones were bad on Harb. Worse I've ever seen it. Pubs couldn't play worth crap.
"Lets run here like idiots & not guard anything!" The imps I faced were almost completely premades and with what they were doing to us Pubs, I am going to assume they were ranked geared too.

And I'm not one that's ever been against premades, but sorry, if you get in a warzone & as soon as members of your team see who we are facing start quitting, that's BAD. Bad for PvP, bad for players. That happened a TON too. Pubs constantly quitting matches because we were 3 capped, constantly being zerged, couldn't defend. *smh*
Hustle, Lemon Party, Tryhard, and any others that are doing that need to just queue ranked against each other. See who's better then. Battle of the guilds.
There is 2 of us in Lemon Party. We are leveling pub toons and are going to play pubside a little more. If you ever see anyone (of the 2 of us) in the guild <homies>, hit us up. We can group up and try to balance the scales, because like you said, most pub v imp games just aren't very competitive. As much as I love winning, triple cap games are not that fun.
Garbinger
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Jimmajamma's Avatar


Jimmajamma
06.11.2015 , 08:07 AM | #15
Quote: Originally Posted by KevinQCowart View Post
You seem to completely miss the point of competitive play.
Nothin about sub 60 pvp is supposed to be competitive. It is there to break the monotony of levelling.
That is all.
Garbinger
Dirty-randy
Make America Great Again

Friqenstein's Avatar


Friqenstein
06.11.2015 , 09:53 AM | #16
Quote: Originally Posted by KevinQCowart View Post
It makes you a bad player when your TS server sounds like this:

>lulz, we r farming these nubs lowbies

>alright we got 2 four man teams lets sync q in 3..2..1..

>we triple capped and spawn killed them within one minute

>lulz they all quit, because were 8 veteran players on TS, gg m8'z

>gawd, why are the warzone queues taking so long, this is bullshyt m8

>you want to play team ranked?

>nah we always lose, lets just wait for the lowbies to pop again
This guy is totally funny. He's obviously never been in a group in TS in a WZ before. You can tell by the salty tears rolling down his cheeks and the incredible BS he spews forth from his pie-hole.

Evolutionism's Avatar


Evolutionism
06.11.2015 , 11:20 AM | #17
As a member of the small e-peen brigade, I feel obligated to reply (plus it helps bolster my peen up a few levels). Blue Octagon has been around about a year. In that time I'd say that there's probably only 3 players who have been there the whole time and continue to be active players. We 3 are veteran players as you have surmised. But to say we 3 can't compete in other brackets is highly inaccurate. We all have level 60 toons with 100 valor and get on those toons for warzones as well (admittedly not as much here lately due to reasons listed below). The guild had not grown very much since we primarily PVP'd in the 60 bracket. It turns out that by the time a toon reaches 60, they've likely already been recruited to a guild. So 2 of us made new toons and began recruiting people on intro planets and within lowbie warzones. We tend to only recruit quality player that enjoy PVP and want to get on TS with us. With this strategy, the guild has more than doubled in a relatively short period of time. Since we have started playing new toons, us veterans also need time to learn the different abilities and figure out the best rotations early on instead of working it out in WZs when you have 3-4 bars full of abilities. At the same time, we're learning how to work together as a team in the lowbie bracket instead of trying to figure out everyone's strengths and weaknesses at a higher level. Furthermore, quite a few of our new recruits are new to the game or warzones in general. We get on teamspeak with the new guys so we can coach them and give them real time tips/OJT as we all level our toons together. We have fun first and foremost but we also take it seriously and like competing against good, equally challenging teams. We have definitely been on the receiving end of our share of major butt whoopins'! But to sum it up, we're working towards leveling these toons up and hitting the higher brackets all while enjoying time with each other within the game, learning our new toons, learning to work together and recruiting new players. Anyone want to join? Google "SWTOR Blue Octagon" and come to the guild enjin website. Standing by for complaints about premades within the middle bracket (coming soon).

DomiSotto's Avatar


DomiSotto
06.11.2015 , 03:38 PM | #18
What is it like, actually? How does a premade operate? Please, don’t get offended, it’s just one doesn’t get to see it from the inside and it’s fascinating.

So, say you did get a composition like I have described, with Jugg tank, Op healer (consistent heals), 3 PT, 3 Sins. Goes without saying that, most of your players are well above average, and well-versed in their rotation and are dialing it blind, while seeing the fight/moving. I sort of seen it in streams because the ‘not available’ tag would show up on the ability for a player, so they are not checking if it’s off the CD/proced, just hope it is there for them.

How do you break it in 4’s? Keeping the tank and heals + 2DPS and the other half – all DPS on the off chance you get split up?

How’s movement is assigned if the goal is 3 caps? If it’s Off Node- Home Node – Mid Node configuration, what I think I see is leaving 2 to guard home node, and then the main group moves together and fast between the other two nodes. Am I correct? But I have also seen 2 burst DPS go off-node (not stealth) to quickly take off-node.

How’s the whole VoiP thing works? Do you have one person calling the targets? Or DPS just pick ToT?
In terms of CCs, how are CCs coordinated, is it pre-established order, or called?

How many DPS does it take to focus each player in turn when the player dies really fast so a pugged healer can’t keep up? Is it 3? All 4? That DPS coordination I guess is what really looks impressive. I remember seeing the 4 DPS half in one of the reg arenas, and the damage applied was so huge and so immediate, that there seemed to be simply no way to counter.
Deal.

KevinQCowart's Avatar


KevinQCowart
06.11.2015 , 05:14 PM | #19
Quote: Originally Posted by Evolutionism View Post
As a member of the small e-peen brigade, I feel obligated to reply (plus it helps bolster my peen up a few levels). Blue Octagon has been around about a year. In that time I'd say that there's probably only 3 players who have been there the whole time and continue to be active players. We 3 are veteran players as you have surmised. But to say we 3 can't compete in other brackets is highly inaccurate. We all have level 60 toons with 100 valor and get on those toons for warzones as well (admittedly not as much here lately due to reasons listed below). The guild had not grown very much since we primarily PVP'd in the 60 bracket. It turns out that by the time a toon reaches 60, they've likely already been recruited to a guild. So 2 of us made new toons and began recruiting people on intro planets and within lowbie warzones. We tend to only recruit quality player that enjoy PVP and want to get on TS with us. With this strategy, the guild has more than doubled in a relatively short period of time. Since we have started playing new toons, us veterans also need time to learn the different abilities and figure out the best rotations early on instead of working it out in WZs when you have 3-4 bars full of abilities. At the same time, we're learning how to work together as a team in the lowbie bracket instead of trying to figure out everyone's strengths and weaknesses at a higher level. Furthermore, quite a few of our new recruits are new to the game or warzones in general. We get on teamspeak with the new guys so we can coach them and give them real time tips/OJT as we all level our toons together. We have fun first and foremost but we also take it seriously and like competing against good, equally challenging teams. We have definitely been on the receiving end of our share of major butt whoopins'! But to sum it up, we're working towards leveling these toons up and hitting the higher brackets all while enjoying time with each other within the game, learning our new toons, learning to work together and recruiting new players. Anyone want to join? Google "SWTOR Blue Octagon" and come to the guild enjin website. Standing by for complaints about premades within the middle bracket (coming soon).
I really appreciate your calm and sincere response. If you are open to suggestions, make an alliance with a imp sister guild or form one. When the lowbies turn into a faceroll, and be honest its only fun a bit, form a team on the opposite alliance. You will keep the queue going, keep it competitive, you can teach your new players on both sides and maybe not discourage any new players from trying warzones. Its a profit for everybody, SWTORs PvP scene is in bad enough state right now, and with the heavy influx of migrating players from other servers you could foster a great PvP community on Harbinger.

KevinQCowart's Avatar


KevinQCowart
06.11.2015 , 05:20 PM | #20
Quote: Originally Posted by DomiSotto View Post
.... the damage applied was so huge and so immediate, that there seemed to be simply no way to counter.
You basically nailed it, if a team is coordinated on voicecomms many new tactics become available. If 3-4 DPS can coordinate focused burst on a target, they are going to be out of the fight soon. You can even ignore the tired old "kill the healer" tactic because their HPS cannot keep up. Taking an enemy DPS out - who is the more immediate threat - becomes the tactic.

The only way to counter this is to have very competent tanks and healers. When somebody is getting focused tank swap to them and pump them full of heals, same thing as ranked. Only a combination of fast guard swaps and burst heals can counter that kind of coordination.

This, of course, is just a common tactic of many.