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Nerf backlash ("mez" bubble) utility for sorcs!

STAR WARS: The Old Republic > English > PvP
Nerf backlash ("mez" bubble) utility for sorcs!

ace_boogie's Avatar


ace_boogie
06.04.2015 , 02:08 PM | #61
B***ch, b**ch, b**ch...

I remember last time this was brought up, I said we needed it as a kiting class... Then a bunch of people said "no you don't. Most Sorcs don't even use it!"

Lol. Make up your minds. If most sorc aren't even using it, and you still complain... then you are being a whiny, nitpicking turd. You can't have it both ways. Either it's a major problem or it isn't. (It isn't)
Ksenia / Angie

skarlson's Avatar


skarlson
06.04.2015 , 02:08 PM | #62
Quote: Originally Posted by teclado View Post
It's no big deal actually. Maras generally can't even get within 10m of a sorc, anyway. But, for example, carnage maras have dual sabre throw (30m) and devastating blast (10m) and...that's about it. So I guess maras can just sit back and wait for the bubble to drop on its own, or just not try to fight sorcs.

Veng juggs get a free pass after leap. Ranged classes can easily be immune. I think Concealment, Sins, and Maras are the only ones really affected by it. PTs can stay at 10m for the most part.

I'm not really advocating anything. I think we can pretty much all agree that there are some fairly massive disparities right now. I think Sorcs need a sufficient amount of tools to keep melee classes off of them, but I also think that it's a bit overboard right now. I played quite a bit of sage prior to force barrier, in the days of smashmonkeys. It was not fun. The tables have turned now.
PT can pop it at 15m actually.
"Unlimited powahahaha! I can't say it..." -Darth Sidious as a Sorcerer

Glower's Avatar


Glower
06.04.2015 , 02:24 PM | #63
Quote: Originally Posted by ace_boogie View Post
If most sorc aren't even using it, and you still complain... then you are being a whiny, nitpicking turd. You can't have it both ways. Either it's a major problem or it isn't. (It isn't)
Most of them? Seems like not on my server.
SWTOR goes F2P; 2014 PvP FAQ, A: "We have no plans at this time" (c)
2014 cantina, A: "They’d love to do that at some point, but technically very challenging and unlikely to happen in the near future." (c)
2016 livestream: "RNG is exciting"

foxmob's Avatar


foxmob
06.04.2015 , 03:11 PM | #64
Quote: Originally Posted by Lalainnia View Post
I remember when bubble stun used to work on teammates after bubbling them lol.
easily the most bone-headed change BW ever implemented in this game. and compounded by the fact that it was during the smash era, so every single melee (and some unlucky ranged) who just happened to be 5-10m from a jugg/mara ate a mezz that didn't even take away enough resolve so that a second one would white bar them. just idiotic on every level.
Krack

Glower's Avatar


Glower
07.07.2015 , 12:27 PM | #65
Bump this bs! Sorc have enough tools to survive, please nerf backlash in PvP or move it to last utility tier.
SWTOR goes F2P; 2014 PvP FAQ, A: "We have no plans at this time" (c)
2014 cantina, A: "They’d love to do that at some point, but technically very challenging and unlikely to happen in the near future." (c)
2016 livestream: "RNG is exciting"

Wheerlpool's Avatar


Wheerlpool
07.07.2015 , 12:53 PM | #66
Quote: Originally Posted by ToMyMa View Post
And who's playing lightning? It's such a useless spec it's not even funny.
3.9k dps in second on are useless speck? write on google TOFN records

Saikochoro's Avatar


Saikochoro
07.07.2015 , 12:57 PM | #67
Quote: Originally Posted by Master-Nala View Post
I agree that it should be moved to Heroic level and the Overload root should probably go up there too.
I think removing overload root entirely from sins is more a of a priority than changing it on sorcs.

Jadescythe's Avatar


Jadescythe
07.07.2015 , 01:08 PM | #68
Quote: Originally Posted by Glower View Post
Bump this bs! Sorc have enough tools to survive, please nerf backlash in PvP or move it to last utility tier.
This change would be worthless. Player are already giving up a top tier utility if they take this as no one is passing on Overload root or Force Speed cleanse. So if they are taking bubble stun (which most aren't), they are dropping the bubble heals.
I have opinions and stuff

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Saikochoro's Avatar


Saikochoro
07.07.2015 , 01:10 PM | #69
Quote: Originally Posted by MusicRider View Post
1.5s to be precise, but can't remember dodge giving cc immunity... got to RTFM on this I guess. And if that's the case I would argue 1/2 rolls to counter backlashes mezz is a good trade-off .
Roll does give immunity to cc if it is applied during the roll window. Rolling into a backstab can work, but like zero said if it doesn't crit you have to get back out and throw grenade at them. I personally don't have much of an issue with bubble stun. I find overload root more annoying and effective. That said, I find it absurd that sorcs only get it in masterful but sins get it in skillful. That is just stupid. Sins shouldn't get it at all. The only time I find bubble stun annoying is on healers as it inevitably gets me even if I'm running by to get the other healer. Or it puts it on right as I'm using a high damage melee attack and it gets me, but I say that is good timing....or at least lucky timing. I have learned to just throw grenades and rifle shot the sorcs with bubble stun. It's annoying, but I find overload root more useful.

@Skarlson: yes ops are the best 1v1 class, but pvp isn't a dueling tournament. In a team setting sorcs are better. In a dueling situation ops are better. They both fill their own rolls.

Saikochoro's Avatar


Saikochoro
07.07.2015 , 01:16 PM | #70
Quote: Originally Posted by skarlson View Post
It doesn't require anymore awareness than casting force shroud. I hear beeping I cast shroud unless I am outside of the range of their other abilities in which case I choose whether to eat the td or not. I hear beeping I roll and get outside of their range or stay in range and dps them while their abilities do nothing. I hear affliction dot ticking I roll the incoming TB>CL>LF combo. The list goes on. There is meta here where you can bait the roll or shroud or pop the bub outside of its effective range. You refusing to do it with the declaration reactive CC is OP does not make it so. OP is something you cannot counter or no one can counter perhaps more accurately. This does not apply.
Roll takes quite a bit more awareness to use properly than most defenses. It is not a true DFC because it causes a global and is not off the global cooldown. It is also an ops gap closer and kiting tool. It has several applications that must be considered and weighed at a moments notice. Most defenses you just have to pop and continue fighting. Roll is a bit more than that. Its a great defense, but if you don't know about other classes and don't have good awareness it won't help you much. Plus it can be stopped by timing roots well. I like that is it a unique way of giving survivability that makes you choose "i want to survive" over "i want to do damage" or "i want to save my mobility for another time."