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3.3, the death of dps spec off heals? lol

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3.3, the death of dps spec off heals? lol

Floplag's Avatar


Floplag
06.03.2015 , 07:19 PM | #1
They really dont want hybrid classes in this game it would seem...

oh, and no balance tweaks.

lol
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stridemachine's Avatar


stridemachine
06.03.2015 , 07:25 PM | #2
Some elaboration is required
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diadox's Avatar


diadox
06.03.2015 , 07:32 PM | #3
Assuming numbers are the same as they were in those previous healing pts changes that didn't get through, it's a nerf to dps merc offheals and buff to dps sorc offheals (yeah, really ). Dps operative offheal changes are different mechanically from the reverted ones so can't say really, but looks like a nerf since the 15 Kolto Probe energy cost on live isn't that much of a limiting factor.
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OMGITSJAD's Avatar


OMGITSJAD
06.03.2015 , 07:33 PM | #4
sorc off-heals will be even better(and they're already damn good). I guess not as easily spammable while still having enough force to eventually do damage, but the "significant" heal increase should make up for it. they should increase the force cost of dark heal for all specs and put the dark heal buff into the healing tree instead of giving it to DPS too...


mercs will have an easier time spam healing, but at 20 heat, you can't really use rapid scan that much without vent heat up


operative off-heals will be worse but they were never spectacular considering they're just HoTs beside infusion which has a long cooldown and costs a TA
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Floplag's Avatar


Floplag
06.03.2015 , 07:33 PM | #5
Quote: Originally Posted by stridemachine View Post
Some elaboration is required
patch notes are up in the PTS forum.. take a peek

...and i should have clarified with the once again exception of Sorcs it would seem, lol
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Floplag's Avatar


Floplag
06.03.2015 , 07:34 PM | #6
Quote: Originally Posted by OMGITSJAD View Post
sorc off-heals will be even better(and they're already damn good). I guess not as easily spammable while still having enough force to eventually do damage, but the "significant" heal increase should make up for it.
mercs will have an easier time spam healing, but at 20 heat, you can't really use rapid scan that much without vent heat up
operative off-heals will be worse but they were never spectacular considering they're just HoTs beside infusion which has a long cooldown and costs a TA
i forgot to note the Sorc exception.. i thought that was assumed? lol
plus they wont need to spam them, they are stronger
they really want us playing sorcs i guess...
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Icykill_'s Avatar


Icykill_
06.03.2015 , 08:11 PM | #7
Quote: Originally Posted by diadox View Post
Assuming numbers are the same as they were in those previous healing pts changes that didn't get through, it's a nerf to dps merc offheals and buff to dps sorc offheals (yeah, really ). Dps operative offheal changes are different mechanically from the reverted ones so can't say really, but looks like a nerf since the 15 Kolto Probe energy cost on live isn't that much of a limiting factor.
What you are missing is the Devs really only want Sorcs in a healing role... Or the only hybrid utility role in the game... They have continued to Nerf Sorc dps since launch when ever they can hold their own against other classes and kill them...
The Devs are all about survivabilty for Sorcs... Not killing other players... Hence usually low burst damage, usually Dots do the most damage for Sorcs... So they have to try to survive... I've been here since launch and really the only time Sorcs have been able to put out great burst dmage in pvp has been the start of 3.0... People then cried because Sorcs were nolonger an easy kill... The only thing that "may" have been considered OP was Lightning Storm spam... But they've Nerfed other things too that didn't need nerfing... This has made a lot of people switch to healing as dps has been nerfed too much.. Expect more Nerfs too because people are still QQing (LoL)... So those still running dps will try to help with more off heals... Especially as your melee Rush cap... You can just stand back and off heal so one of them caps
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Floplag's Avatar


Floplag
06.03.2015 , 08:30 PM | #8
well since you are so in the know on what the devs "want"... could you clue us in on why they are ignoring mercs in pvp?
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Jherad's Avatar


Jherad
06.03.2015 , 08:40 PM | #9
Yep, looks like exactly the same DPS merc off-heal nerfs that were in the last crappy PTS healing update.

They haven't even bothered to try and explain why this time - last time they announced they were trying to 'buff' merc DPS burst healing. Which was pretty much the opposite of what the changes did. I mean seriously - removing our big heal (and the proc that made it instant cast), and adding a (seriously nerfed) spammable small heal. And they thought they were buffing burst. Not too bright.

And of course the kolto shot nerf. Because derp.

I guess I'll wait until the PTS forum opens and call the devs morons. Again. Part of me wonders if this is just some secret plan to get mercs to stop asking for buffs. Please guys, stop 'helping'.
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Recamier's Avatar


Recamier
06.03.2015 , 08:51 PM | #10
Quote: Originally Posted by Floplag View Post
well since you are so in the know on what the devs "want"... could you clue us in on why they are ignoring mercs in pvp?
Mercs are going to be the first ones up against the wall when the revolution comes.

......Wait, did the revolution happen? All I see are mercs up against the wall?