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Significant power shift @ the Harbinger

STAR WARS: The Old Republic > English > PvP
Significant power shift @ the Harbinger

TUXs's Avatar


TUXs
06.03.2015 , 02:41 PM | #201
Quote: Originally Posted by Vember View Post
I think the whole idea of separating gear is archaic and needs to be reworked. I don't know how you do it without causing a river of tears from the hardcore raiders, but it needs to go away. Along with bolster and expertise.
I never thought I'd say this, but...I agree 100% Vember And I mean it, I agree with EVERY thing I've quoted.
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Zoom_VI's Avatar


Zoom_VI
06.03.2015 , 02:45 PM | #202
Quote: Originally Posted by TUXs View Post
Please keep in mind that PvP parses are skewed because of Expertise. 5k in a WZ isn't anything like 5k out of one.
Expertise doesn't actually skew anything. 60% damage bonus @ 2018 is negated perfectly by the 37.5% mitigation @ 2018 thus a player with 0 expertise hitting a player with 0 expertise is exactly the same as a player with 2018 expertise hitting a player with 2018 expertise.
The huge difference between warzones and PvE is that the DPS chart at the end of a warzone is calculated by dividing your total damage dealt by the duration of the warzone, whereas PvE parses are calculated from when you go into combat to when you leave combat.
Crinn

Sanity is for the weak minded.

Zoom_VI's Avatar


Zoom_VI
06.03.2015 , 02:47 PM | #203
Quote: Originally Posted by Jadescythe View Post
If anyone tried to show me a PvP parse, I would literally never listen to anything they said ever again.
Nah, parses are only bad if you try to use the PvE standards of measuring DPS. You can easily apply a parser to PvP and get useful information, as long as that parser is tailored to give a number that indicative of PvP damage performance rather than the flat DPS number that PvE'ers use.
Crinn

Sanity is for the weak minded.

Jadescythe's Avatar


Jadescythe
06.03.2015 , 02:50 PM | #204
Quote: Originally Posted by Vember View Post
I think the whole idea of separating gear is archaic and needs to be reworked. I don't know how you do it without causing a river of tears from the hardcore raiders, but it needs to go away. Along with bolster and expertise.
Spoken as someone who doesn't raid high tier content. It's not about everyone having the gear, it's the break in progression.
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TUXs's Avatar


TUXs
06.03.2015 , 03:09 PM | #205
Quote: Originally Posted by Jadescythe View Post
Spoken as someone who doesn't raid high tier content. It's not about everyone having the gear, it's the break in progression.
I do HM progression now...I still agree with him. I have no issue with top end PvE gear being a tier above PvP gear (198 for PvE vs 192 for PvP). I play for things to do, not just gear.
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Jadescythe's Avatar


Jadescythe
06.03.2015 , 03:19 PM | #206
Quote: Originally Posted by TUXs View Post
I do HM progression now...I still agree with him. I have no issue with top end PvE gear being a tier above PvP gear (198 for PvE vs 192 for PvP). I play for things to do, not just gear.
Ok, but that is not what he said. PvP gear doesn't need to be 192 level. It just needs to be the best option for PvP, required for all forms of PvP, and easy or free to obtain so that a gear gap is not the major factor in PvP performance.
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TUXs's Avatar


TUXs
06.03.2015 , 03:29 PM | #207
Quote: Originally Posted by Jadescythe View Post
Ok, but that is not what he said. PvP gear doesn't need to be 192 level. It just needs to be the best option for PvP, required for all forms of PvP, and easy or free to obtain so that a gear gap is not the major factor in PvP performance.
Call it whatever you like...191? 193? If you remove Bolster (at 60), remove Expertise and remove the gear gap (PvE to PvP), you have got to have PvP gear (stuff you get from PvPing) be of similar value as the PvE gear, otherwise you're just creating an artificial PvE Expertise effect and then suddenly the players who PvE the most will have the advantage in PvP. That's not what you want is it?
All warfare is based on deception If his forces are united, separate them If you are far from the enemy, make him believe you are near A leader leads by example not by force
My referral code: here What you get: here (1 FREE transfer 7-day FREE sub FREE Jumpstart and Preferred Bundles)

Zoom_VI's Avatar


Zoom_VI
06.03.2015 , 03:34 PM | #208
Quote: Originally Posted by TUXs View Post
Call it whatever you like...191? 193? If you remove Bolster (at 60), remove Expertise and remove the gear gap (PvE to PvP), you have got to have PvP gear (stuff you get from PvPing) be of similar value as the PvE gear, otherwise you're just creating an artificial PvE Expertise effect and then suddenly the players who PvE the most will have the advantage in PvP. That's not what you want is it?
Yes, but that brings up the question of why the hell would you remove expertise in the first place?

You can't have PvP gear be equivalent to PvE gear because PvP progression isn't gear based but PvE progression is. This is why PvE gear is a way higher rating than PvP gear. Expertise exists so that PvE gear isn't BiS in PvP.
Crinn

Sanity is for the weak minded.

maverickmatt's Avatar


maverickmatt
06.03.2015 , 03:44 PM | #209
Quote: Originally Posted by Zoom_VI View Post
Yes, but that brings up the question of why the hell would you remove expertise in the first place?

You can't have PvP gear be equivalent to PvE gear because PvP progression isn't gear based but PvE progression is. This is why PvE gear is a way higher rating than PvP gear. Expertise exists so that PvE gear isn't BiS in PvP.
I've often wondered why certain stats are assigned to certain tiers.

Why is Alacrity a tertiary stat and not a direct tradeoff for power? Hit harder or hit faster.

Why is Crit a secondary stat and not a direct tradeoff for Surge? More crits or bigger crits.

And why is expertise in a tier all by itself? Why is expertise not a tradeoff for mainstat?

Dunno the specifics of why, and I couldn't possibly know all the implications but it seems like it could work (obviously not in their current forms).

zZeroAgent's Avatar


zZeroAgent
06.03.2015 , 03:45 PM | #210
all they need to do is if you do not have 2018 expertise when inside the WZ, they give you a default stat spread slightly lower than what 168 gives with max expertise even if you are missing gear like implants, etc

problem solved