Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Hatred Sins most OP spec in HISTORY of SWTOR

STAR WARS: The Old Republic > English > PvP
Hatred Sins most OP spec in HISTORY of SWTOR

headshot_hendo's Avatar


headshot_hendo
01.25.2015 , 01:17 PM | #231
Quote: Originally Posted by Mursie View Post
i'm sorry but I just can't take anything you say seriously when you post non-sense like this.

Sin is not weak to sniper. just stop it.

They have a 12 second anti cc ability that at the same time, deflects (as in 0 damage) 55% of all sniper white damage. 5% base.

Please - just stop it. The only way a sniper has a snowball's chance in hell against a good sin is
A. sin has all dcd's on cooldown
B. the battle is in an open farm field fresly mowed with no objects in a 10,000m radius.
C. the sin just took a major hit on his bong and doesn't really give a *****
Wait are we talking regs, solo que, team ranked, or open world? In regs, lol doesnt deserve a response. Solo que, refer to earlier posts. Open world doesnt really exist much anymore. Team ranked, well the evidence is in the gameplay, your server may have a stronger sin team with no really good snipers. Or vice versa for ambiguity. Shroud is negated with a sniper which also allows cc immunity and reduced specific damage taken. Lots of variables and i know a fair few snipers that do well if not extremely well.

For meh players your statement may be true but for good pvpers who know everything about their class it is not.

headshot_hendo's Avatar


headshot_hendo
01.25.2015 , 01:32 PM | #232
Quote: Originally Posted by Mursie View Post
its not reduced. read the ability man. it raises your ranged DODGE by 50%. i.e. you have a 55% chance to completely DEFLECT the attack. deflects.. are 0.
And accuracy reduces defensive capabilities, what is your point? Sins shouldnt be able to reduce some damage coming in?
There is so much lack of logic. Ok so sniper is really strong vs a strong cooldown and 45% chance ( or higher) to remain strong vs its strongest CD but because it isnt susceptible to more damage during the strongest CD the sin isnt weak to 17k ambushes through shroud?

13k-17k is a huge amount of damage to take through a defensive CD, simply and logically put. If a class can hit you that hard through a defensive that cleanses how is it not weak to that class?

Saikochoro's Avatar


Saikochoro
01.25.2015 , 01:32 PM | #233
Quote: Originally Posted by headshot_hendo View Post
Im just saying dont betray your class because it is strong. **** dont even feel guilty especially when you know changes are coming that will make other classes stronger. Come on man the exilove I knew was better than that.
Evolixe seems to be one of the only reasonable sins when it comes to hatred. Hatred is over powered. You can argue it, but you are wrong. A sniper > hatred sin...seriously? You are really going to stick with that? The sins on your server must be horrible. Just because someone is being honest doesn't mean they are betraying the class. I supported healing operative nerfs during 2.0 because they were clearly over performing. Anyone who is truly devoted to their class should want them to be balanced not over powered. When they realize it is over powered they should advocate reasonable nerfs or changes to bring it in line.

Deflection is a defense chance not a damage reduction. Deflection is actually a good defense versus white damage. Not as good as evasion, but still quite good and fairly long lasting. Snipers have a lot of white damage and they won't be doing much to the sin while he has deflection up.

headshot_hendo's Avatar


headshot_hendo
01.25.2015 , 01:34 PM | #234
Quote: Originally Posted by Evolixe View Post
If you're casting an ambush into a deflection hoping to roll that 35-40% luck chance then you are literally the biggest mong ever.
Agreed and this is why i still like you.

headshot_hendo's Avatar


headshot_hendo
01.25.2015 , 01:36 PM | #235
Quote: Originally Posted by Saikochoro View Post
Evolixe seems to be one of the only reasonable sins when it comes to hatred. Hatred is over powered. You can argue it, but you are wrong. A sniper > hatred sin...seriously? You are really going to stick with that? The sins on your server must be horrible. Just because someone is being honest doesn't mean they are betraying the class. I supported healing operative nerfs during 2.0 because they were clearly over performing. Anyone who is truly devoted to their class should want them to be balanced not over powered. When they realize it is over powered they should advocate reasonable nerfs or changes to bring it in line.

Deflection is a defense chance not a damage reduction. Deflection is actually a good defense versus white damage. Not as good as evasion, but still quite good and fairly long lasting. Snipers have a lot of white damage and they won't be doing much to the sin while he has deflection up.
Again why would you nerf something when buffs are coming?

How is it not a betrayal? Ok so say we nerf sin survivability and damage, now we buff marauders snipers and mercs down he line. *** do you honestly think will happen when sin is already weak to white damage? Regardless of how severe the nerf is, even if minor, you screw the class over.

You ******* honestly ***** about BW's balance policy but then propose **** along the same lines that they enact?
How stupid do you honestly have to be?

You idiots saw what they did to PT and you think nerfing a class before fixes are made is a smart decision?

Not a single player who supports a nerf to any class is an honest high level PVPer. You are a bad little reg player who deserves to get stomped on for being hypocritical of the game you pay to play. Propose buffs to the classes you are beating not gimp your own you *******s.

Cut a finger off because it will reduce wind resistance while playing you gaggle of idiots.

Mursie's Avatar


Mursie
01.25.2015 , 01:41 PM | #236
Quote: Originally Posted by headshot_hendo View Post
And accuracy reduces defensive capabilities, what is your point? Sins shouldnt be able to reduce some damage coming in?
There is so much lack of logic. Ok so sniper is really strong vs a strong cooldown and 45% chance ( or higher) to remain strong vs its strongest CD but because it isnt susceptible to more damage during the strongest CD the sin isnt weak to 17k ambushes through shroud?

13k-17k is a huge amount of damage to take through a defensive CD, simply and logically put. If a class can hit you that hard through a defensive that cleanses how is it not weak to that class?
my point was that you are a moron. Having you further clarify this point with each reply you make is just icing on the cake.

Chimerako's Avatar


Chimerako
01.25.2015 , 01:43 PM | #237
We keep making blanket statements about what is or isn't OP but many along with myself can play any class well enough that from a good players stand point hatred sins aren't that bad. (however they are breaking 8 v 8 regs) I don't have an issue with them in ranked or regs arenas or high level 8 v 8. Now I hadn't touched my assassin since 3.0 because they were OP in the hatred spec in regs which is what I play the most since the season hasn't started and that's what I ran before 3.0. When I finally got on it...in regs it practically breaks 8 v 8 if there are two or more good ones on a team. ranked 4 v 4 is a toss up as my mm is in my opinion just as strong in 4 v 4 but far harder to master. Also snipers have less margin for error so you don't see as many good snipers as you do hatred sins. But if you leave mm snipers criting ambush for almost 20k you cant do much to nerf sins unless there are more specs adjusted as well. Sins keep pts in check and snipers keep them both at bay. If im lucky with my crits nothing besides a pt hits as hard as a mm sniper. pts are meh when im on my sniper because combined with evasion and the roll they cant do enough dps to me before they have to disengage or LOS. Hatred sins are only a problem if im 1 v 2 because I cant stun one while I fight the other.

Saikochoro's Avatar


Saikochoro
01.25.2015 , 01:45 PM | #238
Quote: Originally Posted by headshot_hendo View Post
Again why would you nerf something when buffs are coming?
Because some classes are very over performing. Others are in the middle. Some are under performing. Buffs should be brought for under performing classes and nerfs to over performing classes. All classes should be in the middle. That would be balance.

headshot_hendo's Avatar


headshot_hendo
01.25.2015 , 01:48 PM | #239
Quote: Originally Posted by Saikochoro View Post
Because some classes are very over performing. Others are in the middle. Some are under performing. Buffs should be brought for under performing classes and nerfs to over performing classes. All classes should be in the middle. That would be balance.
How is it over performing if the other classes arent even in line yet?

headshot_hendo's Avatar


headshot_hendo
01.25.2015 , 01:49 PM | #240
Quote: Originally Posted by Saikochoro View Post
Because some classes are very over performing. Others are in the middle. Some are under performing. Buffs should be brought for under performing classes and nerfs to over performing classes. All classes should be in the middle. That would be balance.
How can you claim something is out of the middle when you havent even established the middle?