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Sorcs are BROKEN!!!

STAR WARS: The Old Republic > English > PvP
Sorcs are BROKEN!!!

Master-Nala's Avatar


Master-Nala
01.12.2015 , 08:31 AM | #231
Considering that Madness is at the absolute bottom of the DPS pile in PvE and IO Mercs are overpowered in PvE, I must admit I will giggle my butt off if Sorcs wind up buffed and Mercs nerfed.
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swredrage's Avatar


swredrage
01.12.2015 , 08:48 AM | #232
Quote: Originally Posted by MusicRider View Post
I am getting bored of seeing posts like these, and because of them there are so many sorcs nowadays; most of them pretty mediocre. Sins, PTs, jugs, snipers, mercs are more than capable of pulling similar numbers if not higher ones. And if we are talking about broken classes then watch the following epic video: https://www.youtube.com/watch?v=DG3neNy-DB8

Having said that, (DPS) sorcs are broken and not. There are two dps trees:

- Ling/TK: It might seem broken cause of the high aoe damage (and the bizarre thing of being better in single target under recklessness) force storm/earthquake, spamming it results in large numbers. IMO this certainly needs to be toned down. On the other hand their burst single target burst abilities like blast and flash need a small increase cause they hit nowhere near other classes single target burst hits.

- Madness/Balance: No sorc asked for dot spread via death field. The high numbers that madness is doing is due to this plus spamming storm. However, their single target damage is pathetic, really pathetic. And as of 3.0 they are highly immobile. With the new direction is not easy to find solutions for this problem. 2.10 was when they were perfectly balanced and they only needed scaling their damage accordingly and the new healing changes but scaled down a bit from what they currently are cause they are also overtuned.

In general other classes have gotten some absurd anti-kiting abilities so what sorcs have at the moment is simply not enough (try duelling in 2.0 a pt or a sin or an operative).
pretty much it.

Newbs using force storm in pvp for big numbers breaking other peoples CCs. You get big numbers because of storm, you are not good. fix storm, buff chain lighning a bit would probably fix that issue.

Madness, death field spreading dots makes big dmg numbers and big heals. most of the dots are not a big deal to heal through as they're not that potent..

mostly fluff damage and accidental heals since most dps don't like to throw a heal or taunt for somereason.. unless it is an accident ;-)

as lightning i usually get 200k heals with bubbles and self heals throwing a rejuv on the actual healers just to help'm out if needed.
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MarcoMontana's Avatar


MarcoMontana
01.12.2015 , 11:06 AM | #233
Quote: Originally Posted by swredrage View Post
pretty much it.

Newbs using force storm in pvp for big numbers breaking other peoples CCs. You get big numbers because of storm, you are not good. fix storm, buff chain lighning a bit would probably fix that issue.

Madness, death field spreading dots makes big dmg numbers and big heals. most of the dots are not a big deal to heal through as they're not that potent..

mostly fluff damage and accidental heals since most dps don't like to throw a heal or taunt for somereason.. unless it is an accident ;-)

as lightning i usually get 200k heals with bubbles and self heals throwing a rejuv on the actual healers just to help'm out if needed.
Listen you and your fellow Sorcerer constituency can nah say, and play coy all you want.... The fact remains Sorcerers in PVP have way to much! So run around carefully wording your "Don't nerf me Bro" comments, but the fact remains Sorcerers ARE Overpowered, and they DO need to be either nerfed or tuned down, or have some of their toolbox removed!

giggijr's Avatar


giggijr
01.12.2015 , 11:24 AM | #234
Quote: Originally Posted by dapl View Post
The game is just as balanced as it could be, there are no OP classes every class has its weakness as does its strengths, what people don't understand is this is a team oriented game especially in PvP. All they did was give the Sorc/Sage survivability
And u dont think they already have enough def? A SORC COULD STAND STILL AND DUEL AS A OPRETIVE, I WON WITH 10% HP LEFT

swredrage's Avatar


swredrage
01.12.2015 , 11:32 AM | #235
Quote: Originally Posted by MarcoMontana View Post
Listen you and your fellow Sorcerer constituency can nah say, and play coy all you want.... The fact remains Sorcerers in PVP have way to much! So run around carefully wording your "Don't nerf me Bro" comments, but the fact remains Sorcerers ARE Overpowered, and they DO need to be either nerfed or tuned down, or have some of their toolbox removed!
and the non-sorcs QQ cause they're no good. Assassins and PTs should be higher up nerf bat radar than Sorcs and merc/trooper neds a buff... though i do agree Force Storm/Quake needs some fixing. personally I hardly ever use it unless protecting from a capture because i don't like breaking people's CCs... my damage is lower than some of these sorcs that pull out crazy numbers.

then too you got these invincible PTs and assasins doing 15k dmg against full expertise.. but that's okay because thats the class you play.
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halcyon_havoc's Avatar


halcyon_havoc
01.12.2015 , 11:35 AM | #236
Sorcs are very strong. They've always been strong. I've played one since launch.

The other classes could use some love for once.

nrevox's Avatar


nrevox
01.12.2015 , 12:00 PM | #237
Quote: Originally Posted by MarcoMontana View Post
Listen you and your fellow Sorcerer constituency can nah say, and play coy all you want.... The fact remains Sorcerers in PVP have way to much! So run around carefully wording your "Don't nerf me Bro" comments, but the fact remains Sorcerers ARE Overpowered, and they DO need to be either nerfed or tuned down, or have some of their toolbox removed!
you mad bro? sorcs are fine. fix marauders and mercs and your sorc problem shrinks quite a bit. although I don't think they are a problem now. The REAL fact remains that a good jugg, PT, sin, or operative can handle "most" sorcs once they separate them from the group. Not every encounter with a sorc should end with a dead sorc. I would be fine with a nerf to force storm, it would not surprise me if they do. They nerfed orbital strike to almost useless. Sorry but the only thing op is the forums.

Janglor's Avatar


Janglor
01.12.2015 , 12:05 PM | #238
I think sorc fluff damage/heals is a bit much, but they arent half as OP as sins.....

xX-Archangel-Xx's Avatar


xX-Archangel-Xx
01.12.2015 , 12:38 PM | #239
Quote: Originally Posted by nrevox View Post
you mad bro? sorcs are fine. fix marauders and mercs and your sorc problem shrinks quite a bit. although I don't think they are a problem now. The REAL fact remains that a good jugg, PT, sin, or operative can handle "most" sorcs once they separate them from the group. Not every encounter with a sorc should end with a dead sorc. I would be fine with a nerf to force storm, it would not surprise me if they do. They nerfed orbital strike to almost useless. Sorry but the only thing op is the forums.
ignore him, he plays conc operative and he sayd a lot of times he died every time against sorcs, the best 1v1 class lose vs a sorc is almost ridicoulous
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KrisBlaze's Avatar


KrisBlaze
01.12.2015 , 01:11 PM | #240
Quote: Originally Posted by nrevox View Post
you mad bro? sorcs are fine. fix marauders and mercs and your sorc problem shrinks quite a bit. although I don't think they are a problem now. The REAL fact remains that a good jugg, PT, sin, or operative can handle "most" sorcs once they separate them from the group. Not every encounter with a sorc should end with a dead sorc. I would be fine with a nerf to force storm, it would not surprise me if they do. They nerfed orbital strike to almost useless. Sorry but the only thing op is the forums.
Exactly.