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Healing reduced by 30% in pvp. WHY!?

STAR WARS: The Old Republic > English > PvP
Healing reduced by 30% in pvp. WHY!?
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Sgt_shades's Avatar


Sgt_shades
12.26.2011 , 09:12 PM | #161
They at least need to give us the ability to heal ourselves for the full amount. As it is I can't even kite melee classes usually, my heals don't gain me anything. That or give us better escape ability or CC that actually help ourselves. Our CC for team is fine, but some people need to realize at upper level and good teams, healers are being focused and pretty much chain dying and running back. Sure a good tank with guard helps, but we shouldn't have to solely rely on a tank knowing what he is doing to survive.
Squadron 11-11-11

tonykart's Avatar


tonykart
12.26.2011 , 09:18 PM | #162
Healing is absolutely fine. Good healers can dominate a game and that is not an exaggeration. I can't name the amount of times someone has said before a match "I got healz at mid" and we held mid all game.

This game is not easy for PvP... well for some. I hear idiots complaining in the Assassin thread that Assassin is weak... HA. Listen, if ur bad at PvP and ur trying to play a melee or healing class, just delete ur character and re-roll a Bounty Hunter or Trooper.

Healing is exactly as it should be. I applaud the developers for not dragging out slap fests where no one dies and any retard with a wrist can go down syndrome all over keyboard and drizzle silky heals. Sorry, healing takes skill, intelligence and judgement... develop these abilities or roll ranged DPS.

GameTwine's Avatar


GameTwine
12.26.2011 , 09:19 PM | #163
Quote: Originally Posted by Zingas View Post
Jolt is working fine. They get multiple heals. This is why healing is fine. Interrupts exist, but they aren't the trump-card they were in WoW.

You have to chain abilities together to kill a healer, Jolt>Electrocute>Overload>Low Slash...even whirlwind if you need it in a pinch.
I don't know what type of pvp you play but most of the time abilities are on CD 0.0 To even have that kinda combination ready means that you just started the match lol

pSyToR's Avatar


pSyToR
12.26.2011 , 09:21 PM | #164
PLEASE Keep going...

My day will be better once again reading all the comments
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Zingas's Avatar


Zingas
12.26.2011 , 09:22 PM | #165
Quote: Originally Posted by GameTwine View Post
I don't know what type of pvp you play but most of the time abilities are on CD 0.0 To even have that kinda combination ready means that you just started the match lol
They are all on sub-1min cd's. So not really...I usually have them all up whenever I find a battle happening or i've just rezzed. I usually find the healer or anyone on light armor, if I can't find that, I find someone in medium and go to town.

Nowhere's Avatar


Nowhere
12.26.2011 , 09:23 PM | #166
Quote: Originally Posted by Sgt_shades View Post
They at least need to give us the ability to heal ourselves for the full amount. As it is I can't even kite melee classes usually, my heals don't gain me anything. That or give us better escape ability or CC that actually help ourselves. Our CC for team is fine, but some people need to realize at upper level and good teams, healers are being focused and pretty much chain dying and running back. Sure a good tank with guard helps, but we shouldn't have to solely rely on a tank knowing what he is doing to survive.
I agree. Right now when you have a dps on you the survivability is lacking in a major way.

The 30% debuff is simply too much.

Ignorant's Avatar


Ignorant
12.26.2011 , 09:23 PM | #167
Quote: Originally Posted by Aurinax View Post
It most certainly is not fine... the only way i should be able to be killed by ANY amount of dps as a healer is if I get interrupted. If they don't interrupt me they should be punished by not being able to kill me ever. Even if it's the entire opposing team.
lol that was a funny read.

it seems like you are looking for a game with god mode. Either way quit complaining because people attack you when you heal. Its called PvP.
I don't usually look for people raging, but when i do i prefer SWTOR forums.

Ganiccus's Avatar


Ganiccus
12.26.2011 , 09:24 PM | #168
Quote: Originally Posted by Nezrik View Post
it is relevant. if i healed for anymore it would break the warzone. no one would ever die.
This.

If you're not level 50 yet, then you need to calm down. Healers are very strong.
"It's a curse...being blessed with so much to offer."

http://www.youtube.com/binkacus

AMKSED's Avatar


AMKSED
12.26.2011 , 09:24 PM | #169
Are people that dumb to realize how OP healing would be if people healed for another 30%?

Darth_Vampirius's Avatar


Darth_Vampirius
12.26.2011 , 09:57 PM | #170
Quote: Originally Posted by Dodia View Post
Either you are flat out lying, or those DPSers suck beyond belief.
Niether. Dude went invincible 2 mins into the match.
Quote:
//We have seen the argument of Skill vs. Gear throughout the existence of MMO PvP and we are of the opinion both are good for an RPG, falling on one side of the scale (gear has no purpose in PvP vs. gear is the only thing that matters in PvP) is not desirable.//