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lets talk Socerer's! Seriously, no hat just realy come on now?

STAR WARS: The Old Republic > English > PvP
lets talk Socerer's! Seriously, no hat just realy come on now?

KrackShotz's Avatar


KrackShotz
12.31.2014 , 06:58 AM | #161
yes, I have an assassin it's the only class i solo queue rank with and tend to win 98% of matches there. I also tanked with it in team ranked. like i said, something like phase walk leaves you out of the fight doing zero dmg. it's not a reset, it's not a heal to full, not even an disengage. you go hide somewhere hopefully to force a switch in target.

MarcoMontana's Avatar


MarcoMontana
12.31.2014 , 07:09 AM | #162
Quote: Originally Posted by KrackShotz View Post
yes, I have an assassin it's the only class i solo queue rank with and tend to win 98% of matches there. I also tanked with it in team ranked. like i said, something like phase walk leaves you out of the fight doing zero dmg. it's not a reset, it's not a heal to full, not even an disengage. you go hide somewhere hopefully to force a switch in target.
Sins are the Melee version of a Sorc right now they too need adjusting.

KrackShotz's Avatar


KrackShotz
12.31.2014 , 07:13 AM | #163
Quote: Originally Posted by MarcoMontana View Post
Sins are the Melee version of a Sorc right now they too need adjusting.
when i see this what it tells me is that people are looking for free kills. they want to stun lock death ez mode and sorc bubble heal to full sorc or assassin that disappear and refocus is mechanics they can't handle because well quite frankly they're stupid.

the only thing assassins got in their kit that wasn't there pre3.0 was resilience on shroud, you can make it last longer making it immune to cc, mitigating large chunks of burst. stun lock deaths are harder and you don't want that. how dare assassin finally gain survivablity in the dot spec. just about every class, except mercs have good mechanics that increase their survivablity.

MarcoMontana's Avatar


MarcoMontana
12.31.2014 , 07:18 AM | #164
Quote: Originally Posted by KrackShotz View Post
when i see this what it tells me is that people are looking for free kills. they want to stun lock death ez mode and sorc bubble heal to full sorc or assassin that disappear and refocus is mechanics they can't handle because well quite frankly they're stupid.

the only thing assassins got in their kit that wasn't there pre3.0 was resilience on shroud, you can make it last longer making it immune to cc. making stun lock death harder and you don't want that.
Well try running around as any other class with an entire WZ of Sorcs and Sins... Stealth, Damage mitigation, high burst, dots, aoe, semi heals, cc locks come on!

KrackShotz's Avatar


KrackShotz
12.31.2014 , 07:27 AM | #165
Quote: Originally Posted by MarcoMontana View Post
Well try running around as any other class with an entire WZ of Sorcs and Sins... Stealth, Damage mitigation, high burst, dots, aoe, semi heals, cc locks come on!
dude beside sorc i have all the main classes 60 and in full tier 2 gear. pt, merc, assassin and op. i've been around the block i just don't play one class. i've seen all the setups. people let assassins run around tearing **** up instead of focusing them down. they let sorc sit there and free cast. once an assassin burns thru their dcd they're dead, they don't get heal to full.

from what i've seen of sorc, they do alot of fluff dmg but most people who play the class are just bad. now if you are playing regs and you see 4 or 5 assassin running around i mean what class isn't problematic when you got 4 or 5 of them running around?

but all the time in regs i see assassin who barely break 350k dmg i think the avg is 500k when i know i can do on avg 1.5 mil. if you aren't hitting 1.5k dps they are bad at the class. you're just mad because assassin are quite frankly easy to play and dmg is easy to do.

Raansu's Avatar


Raansu
12.31.2014 , 08:12 AM | #166
Quote: Originally Posted by Powerhearse View Post
They were viable before 3.0.
No they weren't.
Uhm.....yes they were lmao. Madness was 100% viable in team ranked.

MarcoMontana's Avatar


MarcoMontana
12.31.2014 , 10:42 AM | #167
Quote: Originally Posted by KrackShotz View Post
dude beside sorc i have all the main classes 60 and in full tier 2 gear. pt, merc, assassin and op. i've been around the block i just don't play one class. i've seen all the setups. people let assassins run around tearing **** up instead of focusing them down. they let sorc sit there and free cast. once an assassin burns thru their dcd they're dead, they don't get heal to full.

from what i've seen of sorc, they do alot of fluff dmg but most people who play the class are just bad. now if you are playing regs and you see 4 or 5 assassin running around i mean what class isn't problematic when you got 4 or 5 of them running around?

but all the time in regs i see assassin who barely break 350k dmg i think the avg is 500k when i know i can do on avg 1.5 mil. if you aren't hitting 1.5k dps they are bad at the class. you're just mad because assassin are quite frankly easy to play and dmg is easy to do.
I think High DPS classes should have low survivability, Tank classes should have Low DPS and high Survivability, and Utility classes should be master of none jack of all trade guy that can be efficient in many areas!

Right now Tanks classes do more damage then DPS classes and have crazy defensives and hp pools, Caster high DPS classes have a myriad of cc and immunity bubbles free heals .........

Whilst the the rest of the non TOP FOTM classes use everything we got but cannot compete because of lack of a tool kit to do so! No matter how hard we try, no matter how well we play Mechanically we are underdogs against the top classes...

If Sins are so easy to play why are they rewarded with so much utility and damage potential. Classes that are harder to play with a higher skill curve should end up the better class but they're not!

Vodrin's Avatar


Vodrin
12.31.2014 , 10:51 AM | #168
Quote: Originally Posted by KrackShotz View Post
when i see this what it tells me is that people are looking for free kills. they want to stun lock death ez mode and sorc bubble heal to full sorc or assassin that disappear and refocus is mechanics they can't handle because well quite frankly they're stupid.

the only thing assassins got in their kit that wasn't there pre3.0 was resilience on shroud, you can make it last longer making it immune to cc, mitigating large chunks of burst. stun lock deaths are harder and you don't want that. how dare assassin finally gain survivablity in the dot spec. just about every class, except mercs have good mechanics that increase their survivablity.
If you do not recognize that hatred sins are overtuned right now (and they are the only sin spec that is currently OP), then I do not know what to tell you. Hatred is currently the most powerful spec in the game and blows madness away in damage output and strength of utitilites (due to CC immunity). And you are way off in what you said. Stun immunity on deflection and egress also were not in their "kit" pre-3.0. DoT spread is also new, as is the completely ridiculous life leech/serenity strike. If you think the spec is anywhere near balanced right now, you have a problem.

The sad truth is that if you are bringing anything but a hatred sin, vengeance jug, or madness sorc to yolo queue when there are no healers in the queue, you are hurting your team.

Vodrin's Avatar


Vodrin
12.31.2014 , 10:55 AM | #169
Quote: Originally Posted by Powerhearse;7912899

Lot's of really laughably off base comments



[COLOR="red"
Less QQ, more l2P[/COLOR]
I really look forward to watching many more players like you force speed backpedal in warzones.

Galothor's Avatar


Galothor
12.31.2014 , 11:08 AM | #170
Quote: Originally Posted by MarcoMontana View Post
I play Operative
And you cannot kill a sorc? Then this really is a L2P issue.
As I pointed out before, any class (except for the mara) can kill a sorc in a 1on1. And especially Juggs, Sins, PTs, and Operatives can do this fairly easily. If you lose with any of these classes to a sorc in a 1v1 setup, then you really have a L2P issue / inferior skill. And yes even Mercs and Snipers can do it, even though this takes more skill and effort.

I know what I am saying must be false, since you all are at the max level of skill, you are true PvP gods and goddesses, and the only reason that a sorc could kill you is that those noobs of devs made them completely OP.

Here are some suggestions:
1) look beyond the amount of total damage in the end of you WZ!
2) Consider that the reason why you are getting killed more often by sorcs than by other classes is not due to the fact that sorcs are more powerful, but due to the fact that there are disproportionately many sorcs!
3) Play a sorc yourself, and you will change your opinion (unless all you go for is top overall damage at the end of the wz).

The only thing truely broken / OP about sorcs is the amount of damage of Force Storm, since it is AoE and has no CD.

But there is also something wrong in general concept of dps sorcs, as in both trees vital abilities (Chain Lightning and Death Field) have an AoE component. Which, as mentioned in a previous post, leads to a series of problems.