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lets talk Socerer's! Seriously, no hat just realy come on now?

STAR WARS: The Old Republic > English > PvP
lets talk Socerer's! Seriously, no hat just realy come on now?

Master-Nala's Avatar


Master-Nala
12.28.2014 , 03:18 PM | #61
Quote: Originally Posted by Raansu View Post
I'd like to see sorcs lose some of their kiting utility. Right now its just silly.
Not until you get rid of the insane amount of slows, roots & pulls.

And PTs.
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AdamLKvist's Avatar


AdamLKvist
12.28.2014 , 03:19 PM | #62
Quote: Originally Posted by Raansu View Post
I don't necessarily think sorcs are OP at all. The only thing I feel is too strong is their ability to kite. It's just too easy.
Its only easy vs noobs. All you need to do is CC the first speed - by doing so you'll win the encounter or force a barrier/stun/grenade (leaving you with the upper hand as your one CD forced two ((And no, a sage can not face-tank you and win if you're a competent DPS not playing an atm underbalanced spec)) ). Leaping and then queueing awe/push/stasis all works even though I'd activate speed the moment you start your leap. This is because the put-in-place range buff that occurs on abilities already in queue (such as stasis hitting well outside of channel range of 10m for example).

Leap someone, as you see them speed line up a CC in your ability queue and you'll hit. Kiting in this game, for ranged, is essentially only possible on gunslingers (this is not a comment regarding their current state in PvP) since they're the only ones that can counterplay without being immediately countered themselves (entrench, roll --> leap immunity)

Playing a mage in WoW and playing a sage in tor is, HE HE, lightyears apart. Creating distance in wow is distance, creating "distance" in tor is simply moving two chess pieces, yourself and your (read: competent) enemy a distance on the map.
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Dragonexadon's Avatar


Dragonexadon
12.28.2014 , 03:26 PM | #63
Quote: Originally Posted by Raansu View Post
I don't necessarily think sorcs are OP at all. The only thing I feel is too strong is their ability to kite. It's just too easy.
agreed
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Dragonexadon's Avatar


Dragonexadon
12.28.2014 , 03:30 PM | #64
Quote: Originally Posted by AdamLKvist View Post
Its only easy vs noobs. All you need to do is CC the first speed - by doing so you'll win the encounter or force a barrier/stun/grenade (leaving you with the upper hand as your one CD forced two). Leaping and then queueing awe/push/stasis all works even though I'd activate speed the moment you start your leap. This is because the put-in-place range buff that occurs on abilities already in queue (such as stasis hitting well outside of channel range of 10m for example).

Leap someone, as you see them speed line up a CC in your ability queue and you'll hit. Kiting in this game, for ranged, is essentially only possible on gunslingers (this is not a comment regarding their current state in PvP) since they're the only ones that can counterplay without being immediately countered themselves (entrench, roll --> leap immunity)

Playing a mage in WoW and playing a sage in tor is, HE HE, lightyears apart. Creating distance in wow is distance, creating "distance" in tor is simply moving two chess pieces, yourself and your (read: competent) enemy a distance on the map.
I also played a mage in WoW. All these samples you provided are a 1v1 example. We are not talking 1v1 or even 4v4. We are talking about an 8v8 arena where, while you are focusing that one sorc, 3 other are spamming lighting in your location.

It has nothing to do with "newbs" , "l2p" , interrupts ect. It has to do with balance of abilities in an 8v8 environment. . Which is very hard to balance for sure.
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AdamLKvist's Avatar


AdamLKvist
12.28.2014 , 03:34 PM | #65
Quote: Originally Posted by Dragonexadon View Post
I also played a mage in WoW. All these samples you provided are a 1v1 example. We are not talking 1v1 or even 4v4. We are talking about an 8v8 arena where, while you are focusing that one sorc, 3 other are spamming lighting in your location.

It has nothing to do with "newbs" , "l2p" , interrupts ect. It has to do with balance of abilities in an 8v8 environment. . Which is very hard to balance for sure.
No we're not talking about a 1v4 as per the scenario that you're trying to sell in, because by that logic you have three people sitting on the other sorcs and/or helping you. Additionally I consider a 1v1 scenario an excellent setting to judge a class' ability to kite - when you add other elements you're creating a complex and complicated situation where you can't simply state that it all comes down to kiting...

I'm fully aware that player skill is on a spectrum and that entering a normal warzone might not grant you the best teammates, but let us state fact - you can not balance around incompetence.
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Dragonexadon's Avatar


Dragonexadon
12.28.2014 , 03:40 PM | #66
Quote: Originally Posted by AdamLKvist View Post
No we're not talking about a 1v4 as per the scenario as you're trying to sell in, because by that logic you have three people sitting on the other sorcs and/or helping you. Additionally I consider a 1v1 scenario an excellent setting to judge a class' ability to kite - when you add other elements you're creating a complex and complicated situation where you can't simply state that it all comes down to kiting...

I'm fully aware that player skill is on a spectrum and that entering a normal warzone might not grant you the best teammates, but let us state fact - you can not balance around incompetence.

There is much more forgiveness for a bad sage rather than other classes which is what they should balance it on. In your scnario it is balance because everyone will focus a sage/sorc 1v1 and interrupt as needed. Even if you could somehow coordinate this in an 8v8 you are then leaving out things such as objectives, healers, ect.

the idea that the game should be balanced on a 1v1 scnario does not seem right. Or the idea that EVERYONE needs to drop everything because there is a group of said class.
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AdamLKvist's Avatar


AdamLKvist
12.28.2014 , 03:48 PM | #67
Quote: Originally Posted by Dragonexadon View Post
There is much more forgiveness for a bad sage rather than other classes which is what they should balance it on. In your scnario it is balance because everyone will focus a sage/sorc 1v1 and interrupt as needed. Even if you could somehow coordinate this in an 8v8 you are then leaving out things such as objectives, healers, ect.

the idea that the game should be balanced on a 1v1 scnario does not seem right. Or the idea that EVERYONE needs to drop everything because there is a group of said class.
That is not at all what I said as you can see if you read the posts above. What I said was that judging a class' ability to kite is best done in a 1v1 setting as that is where you can fairly measure where each reaction and counter-action leaves the fight. Stalemate? Victor?

Let us also remember that we're talking about a sage/sorc's ability to kite here, not whether or not you should focus them (thats how you come across in this last post and thats irrelevant). Unless, of course, you're saying that since they can now, unlike before, kite there's no point going after one. Which ends us up at the point where you have been incredibly spoiled by this game since sage/sorc have been inferior in every way when it comes to survivability for the last ~2 years. Again, lets hope this isn't what you meant.
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Dragonexadon's Avatar


Dragonexadon
12.28.2014 , 03:56 PM | #68
Quote: Originally Posted by AdamLKvist View Post
That is not at all what I said as you can see if you read the posts above. What I said was that judging a class' ability to kite is best done in a 1v1 setting as that is where you can fairly measure what each reaction and counter-action leaves the fight. Stalemate? Victor?

Let us also remember that we're talking about a sage/sorc's ability to kite here, not whether or not you should focus them (thats how you come across in this last post and thats irrelevant). Unless, of course, you're saying that since they can now, unlike before, kite there's no point going after one. Which ends us up at the point where you have been incredibly spoiled by this game since sage/sorc have been inferior in every way when it comes to survivability for the last ~2 years. Again, lets hope this isn't what you meant.
Why would that be what I meant for all? Past inferiority does not justify present balance conditions either way. My problem is there current over all state in 8v8 warzones period. 1v1 is never a good measure of anything PVP related. All PVP that matters has other factors (objectives, teammates/group comp).. The times you simply 1v1 someone is few and far between.

My point is simple. If you wish to ignore everything I said and simply quote me here I would be fine. My point : the current state of sorc/sage is not balanced in an 8v8 environment. They are much easier to kite and deal massive damage with little effort. Several players , who are now aware of this fact, are now rolling sage/sorcs causing an influx of them over any other class.

Personally I have had 2 guildies switch there mains to sages and have seen huge results. These are players who never mained sages in PVP. When they get online I will grab some screen shots from them.

One of my guildies , who just switched to a sage, agreed to provide me with screen shots of how easily he is dominating the field. Since previous comments suggest that those on my side cant provide proof.
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Tellenn's Avatar


Tellenn
12.28.2014 , 04:03 PM | #69
Quote: Originally Posted by HaLeX View Post
Sorcs are absolutely dominating regs. I've been in several matches where 3 or more sorcs put up 2.5-3 million plus dps and over 425k heals. The next highest class for dps was 1.5 million. Yea it was a turtle match, but still, the output is just huge. I suspect they will be top 2 in arenas as well.
Doesnt understand what dps stands for
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Saikochoro's Avatar


Saikochoro
12.28.2014 , 04:06 PM | #70
Quote: Originally Posted by Emperor_Troll View Post
I challenge you (or anyone else making claims that sorcerers are op) to run a twitch stream and show your sorcerer face rolling people in solo, ranked and 4v4 as proof of your claims. Feel free to run a sage stream as well.

I would particularly like to see you dominating players (without a team to back your squishy and non-bursty butt) when you face off solo against classes that are smacking you around with 10k-15k bursts.
I felt you deserved a reply. Unfortunately I will not be setting up a twitch account or YouTube account. I don't care to record my matches nor will I. Take it as you will. In the past I have seen demands for screen shots and video proof. The times when "proof" was actually given it was picked apart and excuses were made to discard the proof. For example, a couple days ago in the operative forums someone posted screenshots "proving" that concealment ops are fine DPS. Many operatives do not feel they are, but he stated he can pull 2k DPS. They demanded proof. He posted it. The next post came up with excuses as to why that proof doesn't count. You see what I'm getting at? NOTHING I post will convince you of my opinion. And that's totally cool. You are entitled to think I'm a whining scrub that sucks at the game. I'm entitled to think you are blindly devoted to your class. The food for some healthy argument...*cough*...I mean discussion. Let's agree to disagree.