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Hook us up with some dual spec.


Drakinor's Avatar


Drakinor
12.26.2011 , 03:18 PM | #41
Quote: Originally Posted by Wylding View Post
Dual Spec isn't needed at all...WoW is a failed model. Go back to WoW for your dual spec.
^^ Bingo. This isnt WoW get over it. NO to dual spec, even more so if you mean dual AC....NO to add ons, NO to elitism, NO to trolling chat etc. Macros, if you really think you need them or are just too damn lazy to actually hit the buttons (as sad as that is) but come on people just because there are more than one spec doesnt mean you NEED dual spec. I think people REALLY need to learn the difference between NEED and WANT.
"The commander stands for virtues of wisdom, sincerity, benevolence, courage, and strictness" Sun Tzu

carnac_fett's Avatar


carnac_fett
12.26.2011 , 03:18 PM | #42
From my experience, when WoW introduced dual spec, a lot of people who would have normally never tried to tank or heal tried it out and ended up being very good at it.

Some people are really attached to their character. They don't want to level another character up just to try tanking or healing. Dual spec allows those people to try new things while keeping the same character.

I think there are more positive than negatives to the feature. I'm looking forward to its implementation soon.

ALSO: I see a lot of people in this thread who seem to be under the impression that dual spec hasn't already been confirmed.

It is coming, that is a fact: http://www.swtor.com/news/news-article/20110916

Q: Since it has been clearly stated that there will not be dual specs for characters in the game, can you explain your philosophy behind the skill trees and how you are taking into account players that want to be able to play PvP and PvE content on the same character? - illumineart

A: Dual Speccing is something we want to add soon after launch. Also, features like Guard, PvP Taunt, Resolve, etc. work to narrow the gap between PvP and PvE specialized skills (i.e. a +Block skill would be helpful in both PvE and PvP).


If you're against dual spec, feel free to continue railing against it, but "hahahaha go back to WoW, TOR will never have dual spec" is no longer effective.
Safeguard - Jedi Guardian - Harbinger (US)

fixit's Avatar


fixit
12.26.2011 , 03:20 PM | #43
Quote: Originally Posted by Beemerchick View Post
This thought has crossed my mind on more than one occasion. How good of a tank or healer can a player be if they almost never tank or heal? I play a tank and a healer, and a big part of putting together a build comes from (for me, anyway) experimenting and finding out what does and does not work, working out a power rotation, etc. I know I'd be nervous about grouping with a tank who is not used to holding aggro (because they were DPS speced until 5 minutes ago).
I knew a guy in another game who had 10 lvl 85s, all blinged out in raid gear. Not only did he play a lot, he knew how to play every single one of those characters to near perfection.

Any decent MMOer will be able to play mutiple classes, no problem. So the major counter arguement is essentially based on worries about PuGers messing up? Lol! Wait until problems arise when people will be requesting PvE specced players instead, just to make this arguement even more messy.

"LFM for X FP! No PvP specs!"

But I digress, they did mention there will be dual specs eventually. Unless of course they go back on their word like the whole pre-release debacle which would not suprise me in the least. Heh.

Drakinor's Avatar


Drakinor
12.26.2011 , 03:21 PM | #44
Quote: Originally Posted by carnac_fett View Post
From my experience, when WoW introduced dual spec, a lot of people who would have normally never tried to tank or heal tried it out and ended up being very good at it.

Some people are really attached to their character. They don't want to level another character up just to try tanking or healing. Dual spec allows those people to try new things while keeping the same character.

I think there are more positive than negatives to the feature. I'm looking forward to its implementation soon.
You can do that by respecing and you can level just as easily as tank or heals in this game. Its not like WoW where if you played a tankadin you couldnt level for **** because you dps was so low.
"The commander stands for virtues of wisdom, sincerity, benevolence, courage, and strictness" Sun Tzu

carnac_fett's Avatar


carnac_fett
12.26.2011 , 03:22 PM | #45
Quote: Originally Posted by Drakinor View Post
You can do that by respecing and you can level just as easily as tank or heals in this game. Its not like WoW where if you played a tankadin you couldnt level for **** because you dps was so low.
Respeccing can get expensive, though, when you're switching back and forth often.
Safeguard - Jedi Guardian - Harbinger (US)

Hajizan's Avatar


Hajizan
12.26.2011 , 03:24 PM | #46
Quote: Originally Posted by Wylding View Post
Dual Spec isn't needed at all...WoW is a failed model. Go back to WoW for your dual spec.
^^^^
This

Beemerchick's Avatar


Beemerchick
12.26.2011 , 03:26 PM | #47
Quote: Originally Posted by Zironic View Post
Learning how to tank or heal does not take much time, getting used to a new set of abilities only takes a few hours.
Which reinforces what I said. The tank in question has not had a few hours to learn how their class tanks. They've been playing DPS up until this point. Perhaps they have tanked with their current class previously; perhaps not. But even if they have tanked before, they likely have not had "a few hours" of experience.

Quote:
Most people end up playing 2-7 classes at once after playing the same game long enough anyhow, you think they can't play them all? Hah!
That isn't what I said, either. Each class plays differently (taking into account the mirror classes, but that isn't what I am referring to). Yes, it is easy to switch from playing a DPS Sorc to a Tank Powertech to a Healer Sage. But that isn't what the thread is about; it's out of the blue switching roles on the same class. It's randomly changing the way a given class plays because the role is different.

Quote:
Only ******* are unable to play both of their Dual Specs and I've never really had any issue with offspec tanks or healers in any dungeon I've run, as long as they actually remember to take their shield with them (I've had some hilarious cases of having to lend the tank some gray quality shield).
Which goes back to the post I replied to - having two sets of gear that has to be switched based on role. I will admit that TOR does not have quite that issue since a given class will use a given type of weapon or armor. But even then, roles will impact requirements. A DPS Oprative is going to need higher armor than a healer, simply because the healer is not going to be in melee range.

Quote:
And are you seriously, seriously, saying that you don't want a useful game feature because you don't trust the skills of an offspec tank?
No. I am saying I don't want a useless game feature, just because some people can't make up their minds.

I've seen off-spec healers do fine. But they knew they were off-spec, were playing a build they had been playing with all along, and knew how that build worked.

Quote:
Are you really that incompetent that you can't by yourself make sure that the tank knows what he is doing?
And how am I supposed to know that the "tank" in my PUG was a DPS 5 minutes ago? Especially if all they put in chat is that they are a tank? I have enough problems keeping track of everyone in my guild; now I'm supposed to know the normal class of everyone on my server?

Quote:
Is someone standing behind you with a knife to your back forcing you to accept the offspec tank into your group?
You seem to be missing my point. Perhaps I wasn't clear enough. My issue isn't with off-spec. As I said, I've seen a DPS-specced Oprative heal through flashpoints and do fine. My comment was directed at people who (for example) specced DPS-Sage who switched to Healer just before joining the group. Someone running an off-spec role at least knows how their build works. The person who respecced 5 minutes ago very likely does not, especially if (as you stated able) they have not had "a few hours" to play with their build to get a feel for it.

moosedog's Avatar


moosedog
12.26.2011 , 03:27 PM | #48
I wish people would clarify what they mean by dual spec, do you mean within AC or being able to change AC also? I'm perfectly fine with dual spec within your AC, In fact I think it's pretty much required. I also wouldn't mind if you had to pick your AC at the create a character part, I think there would be less complaining about it that way.

carnac_fett's Avatar


carnac_fett
12.26.2011 , 03:28 PM | #49
Quote: Originally Posted by Hajizan View Post
^^^^
This
Or you could just wait a few months until TOR has it.
Safeguard - Jedi Guardian - Harbinger (US)

Godsfear's Avatar


Godsfear
12.26.2011 , 03:28 PM | #50
Quote: Originally Posted by Pilsken View Post
This is a prime example of how the design philosophy of WoW has posioned the MMO genre.
It used to be if you wanted to try another role you had to make a new character and in doing so you HAD to learn the role you chose by doing the leveling content the end result was that we had healer,tanks,dps and some cases support class that knew what they were doing.
Now with entitlement mentality that WoW has breed we are stuck with people who think that MMO=Casual game which is about the farest thing from the true there is.
Now I'm not saying casual gamers are bad or that they should not bother with MMO's however they should know that they aren't going to see everything in the game or get items of equal quality as those of a hardcore raider.
You wouldn't pick up a Flight Sim and instantly expect to be able to fligh a 747.
Sorry got abit side tracked
Back to the point I was making Dual speccing has a tendency do the opposit to what it was made for making grouping easier, since most people have one spec they like more and therefor are better with and then they have a backup one which they keep just in case and know next to nothing about this spec which tends to be Healer or Tank and we all know what happens to groups where the healer or tank isn't geared and/or doesn't know what they are doing.
My five cents on the subject

OMG this guy can't play multiple specs in a mmo! HHHHHHAAAAAAAAAHHHHHAAAAAA

OMG, this is too funny. I'm simply amazed that anyone would think tanking healing or dpsing is hard.

OMG tanks have to taunt and back pedal. OMG too hard.

I played all 3 rolls in rift. Sorry man but if playing multiple roles in a mmo is hard for you that just means your special.

Any pc gamer worth his salt can tank or heal easily in a mmo within an hour of learning hotkey's

I had 5 spec in Rift and after 6 months All 5 sets of hotkey's felt like second nature.