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Hook us up with some dual spec.


kalibri's Avatar


kalibri
12.26.2011 , 11:49 AM | #31
Mark my words you bad trolls:

1. Dual/multi spec WILL be in game.
2. AC switching WILL be in game at some point (not soon though).

So, quit already, I'm sick of detractors whining about things they know nothing about and especially of their anti-learning stance.

Also, if you find this game hard, rocket science, you should go back to school. This game does not need years for its players to learn the mechanics.

Setholan's Avatar


Setholan
12.26.2011 , 11:56 AM | #32
Only if it costs 10 million credits. It's not needed at all. At best, a convenience.

Or, let the player carry two specializations around, but have only one active at a time. Then, when you switch specs, you get charged what a normal spec change would be, but have no problem about running back to the skill trainer or choosing each individual talent.

I'm for either of these. Credit sink and convenience.

If you are talking about advanced classes, someone needs to look up the definition of a class in an MMO.

Shadow to Sage is like going from Rogue to Mage. Tell me how this makes sense? They are separate classes. This isn't rocket science, look up what you want to play as beforehand. Unhappy with your choice of class? Reroll. Welcome to MMOs.

Macros, I agree with, but don't make them reach a point where they play the game for you.
¶█╬╬╬╬╬╬°¯°█|{██████████████████)

mordredz's Avatar


mordredz
12.26.2011 , 12:10 PM | #33
Quote: Originally Posted by Kelrune View Post
Your logic sir, has taken an arrow to the knee.

Duel spec is necessary considering that a large portion of this game is pvp based. Those that claim that there is no need for duel spec obv do not pvp often OR are not skilled in pvp to the point of realizing that pve and pvp require different specs.
Your lame phrase just goes to show he's right, they dont need DS atm, if they wanna add it down the line then by all means...

Try something orig, not what everyone and there mothers are saying, thanks...

Draccman's Avatar


Draccman
12.26.2011 , 01:32 PM | #34
People who think macros are 1 hit win buttons are thinking about macros from a broken game, or times when certain macros in WoW were broken. I want to see focus cast macros mainly, a focus frame is useless without them. Skill cap in PvP is much lower because advanced players cant make use of such things.

And I dont know why everyone is talking about advanced classes. Your AC is your class, im talking about your spec. All these trolls defending not having dual spec cant come up with a GOOD reason not to have it, because there is none.
trololol

Xeroking's Avatar


Xeroking
12.26.2011 , 01:58 PM | #35
Quote: Originally Posted by Draccman View Post
... All these trolls defending not having dual spec cant come up with a GOOD reason not to have it, because there is none.
Quote: Originally Posted by Pilsken View Post
This is a prime example of how the design philosophy of WoW has posioned the MMO genre.
It used to be if you wanted to try another role you had to make a new character and in doing so you HAD to learn the role you chose by doing the leveling content the end result was that we had healer,tanks,dps and some cases support class that knew what they were doing.
Now with entitlement mentality that WoW has breed we are stuck with people who think that MMO=Casual game which is about the farest thing from the true there is.
Now I'm not saying casual gamers are bad or that they should not bother with MMO's however they should know that they aren't going to see everything in the game or get items of equal quality as those of a hardcore raider.
You wouldn't pick up a Flight Sim and instantly expect to be able to fligh a 747.
Sorry got abit side tracked
Back to the point I was making Dual speccing has a tendency do the opposit to what it was made for making grouping easier, since most people have one spec they like more and therefor are better with and then they have a backup one which they keep just in case and know next to nothing about this spec which tends to be Healer or Tank and we all know what happens to groups where the healer or tank isn't geared and/or doesn't know what they are doing.
My five cents on the subject
^ He had a good point...

Tynis's Avatar


Tynis
12.26.2011 , 02:13 PM | #36
Quote: Originally Posted by Stratix View Post
That's some seriously flawed logic there. No one is going to heal or tank more? Where on earth did you make that assumption from?

Of course there will be more healers and tankers.

I will be one of them.
I made this assumption from past experience in MMO's. When this "dual spec" was put in for World of Warcraft. The only ones that benefited from this were tanks and healers cause we could spec DPS to level. You think there will be more tanks and healers but you are incorrect. So I think your logic is flawed sir.

MajikMyst's Avatar


MajikMyst
12.26.2011 , 02:24 PM | #37
Quote: Originally Posted by Pilsken View Post
This is a prime example of how the design philosophy of WoW has posioned the MMO genre.
It used to be if you wanted to try another role you had to make a new character and in doing so you HAD to learn the role you chose by doing the leveling content the end result was that we had healer,tanks,dps and some cases support class that knew what they were doing.
Now with entitlement mentality that WoW has breed we are stuck with people who think that MMO=Casual game which is about the farest thing from the true there is.
Now I'm not saying casual gamers are bad or that they should not bother with MMO's however they should know that they aren't going to see everything in the game or get items of equal quality as those of a hardcore raider.
You wouldn't pick up a Flight Sim and instantly expect to be able to fligh a 747.
Sorry got abit side tracked
Back to the point I was making Dual speccing has a tendency do the opposit to what it was made for making grouping easier, since most people have one spec they like more and therefor are better with and then they have a backup one which they keep just in case and know next to nothing about this spec which tends to be Healer or Tank and we all know what happens to groups where the healer or tank isn't geared and/or doesn't know what they are doing.
My five cents on the subject
^^

Here is a good write up as to why we don't need dual speccing of any kind.. You can also add loot issues.. People needing for off spec all the time.. Sure you can kick them, after the loot has been stolen and now your group is short a person.. People being forced to make specs they don't want, because everyone will take a sage that has a healer spec Vs. one that is just DPS.. Nobody should be forced to play a spec they don't like just to raid. If you want another tank or healer, swap out some companions.. That is why we have them..

No to dual specc of any kind!!

And totally no to AC switching..
Who is the more foolish? The fool or the fool that follows him?

[.] Lost but never forgotten!! 12-01-2011 R.I.P.

Beemerchick's Avatar


Beemerchick
12.26.2011 , 02:35 PM | #38
Quote: Originally Posted by Pilsken View Post
Back to the point I was making Dual speccing has a tendency do the opposit to what it was made for making grouping easier, since most people have one spec they like more and therefor are better with and then they have a backup one which they keep just in case and know next to nothing about this spec which tends to be Healer or Tank and we all know what happens to groups where the healer or tank isn't geared and/or doesn't know what they are doing.
My five cents on the subject
This thought has crossed my mind on more than one occasion. How good of a tank or healer can a player be if they almost never tank or heal? I play a tank and a healer, and a big part of putting together a build comes from (for me, anyway) experimenting and finding out what does and does not work, working out a power rotation, etc. I know I'd be nervous about grouping with a tank who is not used to holding aggro (because they were DPS speced until 5 minutes ago).

Zironic's Avatar


Zironic
12.26.2011 , 02:41 PM | #39
Quote: Originally Posted by Beemerchick View Post
This thought has crossed my mind on more than one occasion. How good of a tank or healer can a player be if they almost never tank or heal? I play a tank and a healer, and a big part of putting together a build comes from (for me, anyway) experimenting and finding out what does and does not work, working out a power rotation, etc. I know I'd be nervous about grouping with a tank who is not used to holding aggro (because they were DPS speced until 5 minutes ago).

I don't know if you play with mentally retarded people or what, but I am and have always been capable of Tanking, Healing and Damage Dealing the very highest end content without any issue.

Learning how to tank or heal does not take much time, getting used to a new set of abilities only takes a few hours. Most people end up playing 2-7 classes at once after playing the same game long enough anyhow, you think they can't play them all? Hah!

Only ******* are unable to play both of their Dual Specs and I've never really had any issue with offspec tanks or healers in any dungeon I've run, as long as they actually remember to take their shield with them (I've had some hilarious cases of having to lend the tank some gray quality shield).

And are you seriously, seriously, saying that you don't want a useful game feature because you don't trust the skills of an offspec tank? Are you really that incompetent that you can't by yourself make sure that the tank knows what he is doing? Is someone standing behind you with a knife to your back forcing you to accept the offspec tank into your group?

Taqui's Avatar


Taqui
12.26.2011 , 03:10 PM | #40
Quote: Originally Posted by Beemerchick View Post
This thought has crossed my mind on more than one occasion. How good of a tank or healer can a player be if they almost never tank or heal? I play a tank and a healer, and a big part of putting together a build comes from (for me, anyway) experimenting and finding out what does and does not work, working out a power rotation, etc. I know I'd be nervous about grouping with a tank who is not used to holding aggro (because they were DPS speced until 5 minutes ago).

Totally agree with you mate..

Moreover, for someone who likes to play a tank, try to level as a tank etc... and than when he LFG he can't find a groupe because every dps flag themself as a tank too in order to get a groupe... thats can be really furstrating, I speak from own experience...

You need to choose or like in old mmo who were much harder, you level 2 characters, dps & heal or tank, so you can match the LFM...

I think at the end its just a point of view, in the one hand there are people who want it to be easy (and yes in mmo not having to go to the trainer each time make the game easier, spending time is an importent aspect of mmos)
in the other hand thoses who want it to be a bit more complicated, and as in my point of view, more intresting ...