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Galactic Starfighter changes in 3.0?

STAR WARS: The Old Republic > English > General Discussion
Galactic Starfighter changes in 3.0?
First BioWare Post First BioWare Post

Pujaradactyl's Avatar


Pujaradactyl
10.07.2014 , 07:44 AM | #1
I haven't seen or heard of any changes or additions to gsf anywhere in the 3.0 announce. Will there be any new content, or at the very least revamps of ships/crews for balance? The gsf forum has been abuzz with no feedback from devs. I know that you devs are busy, but please just let us know! Thanks for the time making the game what it is Just keep in touch with your players!

TUXs's Avatar


TUXs
10.07.2014 , 07:45 AM | #2
We can only hope they added a real tutorial...the current one tells you nothing of value.
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jankiel's Avatar


jankiel
10.07.2014 , 08:14 AM | #3
I guess all we can hope for is some cartel ships.

Would be cool if they added Lana, Theron and Jakarro as cewmembers tough

PavSalco's Avatar


PavSalco
10.07.2014 , 08:27 AM | #4
Quote: Originally Posted by jankiel View Post
I guess all we can hope for is some cartel ships.

Would be cool if they added Lana, Theron and Jakarro as cewmembers tough
As long as it saves GSF and make it more profitable for Bioware, I support all cartel coin decisions. They could be cartel exclusive.

A new map is all I ask for. They won't spend time on doing another mode, so a new map and new companions are most likely to happen.
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Pujaradactyl's Avatar


Pujaradactyl
10.07.2014 , 12:30 PM | #5
Yeah I'd like a new map or two, some ship balances, crew ability changes. Wouldn't mind some new cartel ships if they brought interesting combinations to the table

Pujaradactyl's Avatar


Pujaradactyl
10.07.2014 , 07:58 PM | #6
Any devs wanna give their input?

Suromir's Avatar


Suromir
10.07.2014 , 08:09 PM | #7
considering PVP isn't getting anything outside of what Disciplines will bring...I doubt GSF is getting anything outside maybe some cartel stuff/paint/etc..if that.

MagikFingerz's Avatar


MagikFingerz
10.07.2014 , 09:18 PM | #8
Another useless thread. They'll announce new stuff when they announce it, no sooner.
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AlexModny's Avatar


AlexModny
10.08.2014 , 09:01 AM | #9 This is the last staff post in this thread.  
Howdy Space Jockeys! I wanted to pop in and let y’all know that there aren't going to be any new maps or ships for GSF in 3.0. However, we are making a change to the Requisition curve in that all the Requisition rewards are getting a permanent boost. Remember though (because Musco would kill me if I didn’t say this) that this change is subject to testing and not final in any way. Here is a list of the changes for the Requisition that are going into 3.0 as of right now:

Fleet and Ship Requisition Increased

In-Match Reward Calculations
  • Fleet Requisition Multiplier increased by 50% (0.1->0.15)
  • Requisition Objective Control Attacking Multiplier increased by 50% (60->90)
  • Requisition Objective Control Defense Multiplier increased by 50% (0.2->0.3)
  • Requisition Objective Destroy Defense Multiplier increased by 50% (0.3->0.4)
  • Requisition Participation Multiplier increased by 50% (0.15->0.2)
Quest Rewards
  • Major Fleet Requisition Grant increased by 400% (1000->5000)
  • Fleet Requisition Grant increased by 25% (500->625)
  • Minor Fleet Requisition Grant increased by ~25% (250->313)
  • Major Ship Requisition Grant increased by 25% (2500->3125)
  • Minor Ship Requisition Grant increased by ~25% (750->938)

The reason we wanted to do this adjustment to Requisition Gain is we found while playing and sifting through the data that the ramp up time for new and moderate GSF players was taking too long and those players couldn’t match up against veterans most of the time, despite skill level. So we wanted to get players into the meaty part of the leveling curve and into a ship they really wanted to play faster. So with this goal in mind, after finishing the introduction quest players will be granted enough Fleet Requisition to purchase any ship (not the Cartel Market ones though) they’d like. In addition to aid experienced players, daily, weekly and, in-match objectives now give greater requisition rewards so players at any point in the level curve can move along it at quicker pace. For the hardcore GSF players the goal is that this change will increase the amount of players sticking to GSF and thus increase the queue pool. More matches and more bogies to take out!
While we are excited about this change we want to do additional GSF content and balancing (we've been reading the GSF forum every week gathering feedback on what y'all want to see) but there is no timetable currently.

We hope everyone enjoys these requisition changes and it makes GSF overall more enjoyable from the player just getting their wings to the battle scarred Aces. Looking forward to y’alls feedback! Cheers!
Alex Modny | Assistant Designer
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Rankyn's Avatar


Rankyn
10.08.2014 , 09:15 AM | #10
Quote: Originally Posted by MagikFingerz View Post
Another useless thread. They'll announce new stuff when they announce it, no sooner.
So... mission accomplished?