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DON'T DO IT. Level Increase and Skill tree removal for Dicsiplines concept

STAR WARS: The Old Republic > English > General Discussion
DON'T DO IT. Level Increase and Skill tree removal for Dicsiplines concept

Drake_Hound's Avatar


Drake_Hound
10.07.2014 , 02:23 AM | #31
Quote: Originally Posted by Diefenbaker View Post
So you were right about 2 things. Wow. Amazing. I'm sure every game dev will want to make their design decisions from now on.

Other MMORPGs did such changes as well and it worked for them. It worked for LOTRO, it worked for WoW. Sure, WoW is no longer where it used to be subscriber wise, but that is primarily because every Tom, Dick and Harry is now making MMORPGs (which I personally really don't like), thus there is more competition and more stuff for people to check out. And even then, WoW is still dominating the market.

As for Galaxies, will people ever stop beating that dead horse? Galaxies failed for a lot more reasons than just the class changes.

Also, your try hard superiority and pretend knowledge is very boring and putting me to sleep.
LOTRO it worked well? Lmao it didn't really bring in the influx they wanted.
MOP people came back for one more time the wow magic, instead common complaint I heard from them.
The system was too simple and boring, even from lazy nolife people who like things simple.
If WoW MOP was such a great hit, while all the bleeding,

When people said WOTLK was a failure after Ulduar, I said no while boring the arena raids, it will bring back more people. WOTLK number proof all those forum haters wrong, that without hardcore there isn't a wow.
So how much hype hate want to hate WOTLK the subscription and income went up.
Same as how much you hate tortanic, the game is doing well and very well and stable, without all those hate posters.

Infact I can only see growth with 5 more levels , since it is a soft reset for everybody.
But changing skill tree is like a hard reset ( and I hope I am wrong it isn't done to dumb the game down)
Look need more info then a covered screen shot, maybe they covered it for a reason.
Cause showing a uncovered one, if you think the system would be great shows veteran swtor players enough. Especially the utilities.

MsMalice's Avatar


MsMalice
10.07.2014 , 02:49 AM | #32
I'd rather they add new content and a level increase than not, otherwise the game gets boring and there'll be nothing left to do. The only thing I hate is the amount of money it'll cost me to re-augment all my gear again ugh, and I just started gearing my sniper! I also don't like the disciplines idea but what can you do? They'll be new ops, skills, leveling area, daily areas and eventually new pvp maps (I hope).
RAYE
R.I.P. JIRAYA

Aries_cz's Avatar


Aries_cz
10.07.2014 , 02:53 AM | #33
Quote: Originally Posted by Drake_Hound View Post
Look need more info then a covered screen shot, maybe they covered it for a reason.
Cause showing a uncovered one, if you think the system would be great shows veteran swtor players enough. Especially the utilities.
I will agree with you on this one thing - we need more info how it is going to be implemented, before jumping to conclusions (which is what you sort of did). We know next to nothing about the system, except it is going to give you the main abilities (which you had to take) by itself, and allow you to make some tweaks to fit your playstyle. So sort of like the talent trees are now, but with removal of hybrids, which are a nightmare to balance.

The image is not covered on purpose, it is an art mockup (the watermark gives it away), something pretty common in any kind of layout development, when you do no know how exactly is it going to look yet, or what stuff is going to be where.

Let us see what the stream today will show, and then start raising hell, mkey?

Oh, and a sidenote: predicting GW2 and Wildstar to be flops was not that unique nor hard
Supreme Commander of all riots yet to come
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Aries, admin of Czech/Slovak fansite SW-TOR.cz
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deltadt's Avatar


deltadt
10.07.2014 , 02:56 AM | #34
Quote: Originally Posted by Hebruixe View Post
OP, if you find the idea of 5 more levels painful, the problem is that you're burned out and need to take a break from this game. Not all of us are sick and tired of it, and some of us are really excited about the 5 new levels. I suggest you unsub and uninstall for a few months. When you come back, everything will seem better.
unsubbing is one thing but taking it off the hard drive and then putting it back on after a few months for this game with it's size is not the best idea unless your at the point where your done with game and not planing to come back to it.

Drake_Hound's Avatar


Drake_Hound
10.07.2014 , 03:03 AM | #35
Lmao GW2 to be a flop was not unique man people were so hyped up by it. LoL
You should have been there at that time, it was going to be the WOW killer, after tortanic,

And I have been with wow for more then 8 years, I also know the third year things were dying down.
Infact burning crusade brought magic back to wow.

Look at GW2 now for all that hype and nerd trolls, who ever said they were wrong
None of those dweeps. Really SWTOR made a mistake by releasing us to level 50.
But one mistake we as gamers should be greatfull for, even if it costed us a lot of DEV people.
Infact if they released to level 35 (the part where things were still polished and done) waited 6 months to release to 50 SWTOR would have been in a different shape that at no cost at all to anybody.

Infact it would have done the casual 1 million people and biowarefans much beter service preparing them for MMO experience. By letting them gear up properly instead of rushing undergeared and underskilled (especially companion wise) trough belsavis and voss.

See simple decisions that means life or death, saying till level 35 wasn't enough. Sorry first 2 million people wanted a story mmo, no fun in stories if you can't finish it.

See my view points differ from a lot of people view points. But who was beter in the end?

well's Avatar


well
10.07.2014 , 03:21 AM | #36
Quote: Originally Posted by Drake_Hound View Post
And trust me am not wrong about those things, especially with this community involved.
SWTOR carved it's own niche in the market, and this will upset the regulars more then anything else.

Then any pvp or pve balance. We grown to love this system cause of the indepth and the possibility of overpoweredness.
And honestly nobody is asking for perfect balance, just combat those cheaters more.
Which is already a impossible task maybe, but changing the skill tree at this point in the game.
Is major NOT a thing to do.

ah well this is my conclusion and people may disagree, but I am usually right about those things.
Don't think you will reverse decision but trust me, the work put into making the new tree pales with the number of layoff next year, cause of bleeding subs.

People might get older and less skilled, but the younger generation love learning curves and exploiting.
Skill tree is one that put those things into perspectief while in a controlled envoirement. (aside from those cheats)
Are you French or do you have a mouse in your pocket? You have the right to you opinion not mine.

Drake_Hound's Avatar


Drake_Hound
10.07.2014 , 03:25 AM | #37
Quote: Originally Posted by well View Post
Are you French or do you have a mouse in your pocket? You have the right to you opinion not mine.
You have right to have a opnion about me, without racist remark murican swallow some more meds and eat some GMO junk.

They are healthy for you lmao assumptions two can play this game,

VinceTam's Avatar


VinceTam
10.07.2014 , 03:29 AM | #38
For some one that doesn't care any more, Drake_Hound sure is a prolific poster lmao!!!

Aries_cz's Avatar


Aries_cz
10.07.2014 , 03:30 AM | #39
Hype is not the same as cynical predictions, a good stand I took from TotalBiscuit. It is good to be excited, but be skeptical about everything.
I was not in GW2 (because I do not like "Tolkien-ish" fantasy that much, and I was not interested in what they said they have), but I was here on the forums, and I read most of the predictions... It was fantasy MMO (place from which WoW is not going to fall off any time soon), and not that much interesting stuff presented. Extrapolating a "this is going to suck" result from that is not difficult.
I was with WoW, but on a private (read, illegal) server with TBC, so I cannot really judge how it was, but I did read some pretty crazy horror stories about early days. And I got turned off by WotLK, which done things to lore I just hated (not to mention, all my gear was suddenly worthless and inferior to random greens from mobs, bleh).

As to SWTOR waiting to release, I will agree, that it should have been released when stuff from 1.2 was done. What SWTOR did not have was endgame most people expected (and BW assumed they had more time, not accounting for majority of players to put the crazy amount of hours we did when it launched). You do not see that many complaints from people who got to max level around 1.2, or started playing after that.
But stuff up to level 50 was done good and was possible, what was absent was the stuff after. So holding at level 35 would probably do more harm than good.

I will not claim I was skilled MMO player, nor that I was well geared (getting mods was a pain before The Great Commendation Unification), but I never had any problems with story or planetary missions anywhere. I did die few times, sure, but mostly because I cocked up something, like interrupting the guy who was bringing down the cavern ceiling at my head, or pulling more than I could few, etc...
Supreme Commander of all riots yet to come
Without the darkness, how would we recognize the light?
Aries, admin of Czech/Slovak fansite SW-TOR.cz
Check out my story videos or support me by clicking my Referral Link

howieloader's Avatar


howieloader
10.07.2014 , 03:31 AM | #40
Quote: Originally Posted by VinceTam View Post
For some one that doesn't care any more, Drake_Hound sure is a prolific poster lmao!!!
I really hope English is not his native language... I challenge you to find one sentence he's posted without at least two errors...