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Revanites, the 3rd Faction in the Old Republic

STAR WARS: The Old Republic > English > General Discussion
Revanites, the 3rd Faction in the Old Republic

LordArtemis's Avatar


LordArtemis
09.23.2014 , 03:24 PM | #31
I would rather see Underworld as the new faction, if one was ever added to the game. Black Sun, Hutt Cartel, Mandalorians, Smugglers guild, etc. Would be a natural origin spot for Bounty Hunters and Smugglers, allow Bioware to add Marshals (Republic Bounty Hunters) and Runners (Imperial Smugglers) as a choice when you reach level 10.

All Bounty Hunters and Smugglers would start out the game as neutral, and perhaps they could allow them to remain so as part of the Underworld faction.

Naturally they would have their own classes as well....it would look something like this.

Republic Marshal (bounty hunter)
Republic Operative or Officer (agent)

Imperial Runner (smuggler)
Imperial Stormtrooper or Darktrooper (trooper)


I would redo the starting experience for Smugglers and BH to have them belong to the new faction for the first 10 levels...

Underworld

Underworld Thug
- Melee combatant, edged weapons and unarmed melee (TK)
Underworld Crime Lord - Pet class
Underworld Enforcer - Ranged damage class/tank
Underworld Doctor - AoE damage/Healer class, spice based
Underworld Hunter (BH)
Underworld Merchant (smuggler)

At level 10 Hunters and Merchants would either choose to join Republic or Empire or remain in the Underworld faction.

Ottoattack's Avatar


Ottoattack
09.23.2014 , 03:26 PM | #32
Quote: Originally Posted by Hathdock View Post
Not minimal work, just no reworking. Anything they do with pre 55 content, they are with their old faction, post 55 new faction. Companions, ships, gear, LS or DS, same as they had before. The third faction would get their own chat, own fleet, que with themselves.

After I thought about this though, I don't see any reason for a third faction to be added this way, I don't Rp or PVP and if you don't do those, I am not sure what it would effect.
Well, if a new faction is added that means we will get 4 new class stories. That would be the biggest chunk of content since the game release, and is the number 1 player request based on the survey we had here on the forums. Considering the amount of work required I seriously doubt that will happen. We are talking about the same people who were too lazy to copy from sorc the agro drop to sins so that madness sins use it as an agro drop and a DCD that is not tied to taunt. Do you really think they will create a whole new faction? I would say we are lucky if we get 2 planets, 1 FP, 1 WZ and 1 ops, and that aint even much considering how dry 2014 was in terms of content.

Lunafox's Avatar


Lunafox
09.23.2014 , 03:28 PM | #33
Quote: Originally Posted by LordArtemis View Post
I would rather see Underworld as the new faction, if one was ever added to the game. Black Sun, Hutt Cartel, Mandalorians, Smugglers guild, etc. Would be a natural origin spot for Bounty Hunters and Smugglers, allow Bioware to add Marshals (Republic Bounty Hunters) and Runners (Imperial Smugglers) as a choice when you reach level 10.

All Bounty Hunters and Smugglers would start out the game as neutral, and perhaps they could allow them to remain so as part of the Underworld faction.

Naturally they would have their own classes as well....it would look something like this.

Republic Marshal (bounty hunter)
Republic Operative or Officer (agent)

Imperial Runner (smuggler)
Imperial Stormtrooper or Darktrooper (trooper)


I would redo the starting experience for Smugglers and BH to have them belong to the new faction for the first 10 levels...

Underworld

Underworld Thug
- Melee combatant, edged weapons and unarmed melee (TK)
Underworld Crime Lord - Pet class
Underworld Enforcer - Ranged damage class/tank
Underworld Doctor - AoE damage/Healer class, spice based
Underworld Hunter (BH)
Underworld Merchant (smuggler)

At level 10 Hunters and Merchants would either choose to join Republic or Empire or remain in the Underworld faction.
I like this idea very much! So much better than anything to do with Revan. I've always wanted to have an Imperial Smug here, as that was the very first class I ever played in SWG, and I'm nostalgic for it. Plus, I think these certain classes should be able to choose what side they work for.
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CelCawdro's Avatar


CelCawdro
09.23.2014 , 03:33 PM | #34
This would only server to further fragment the playerbase, unless they actually plan to simply merge all servers into one as is the recent trend.

Unchosen's Avatar


Unchosen
09.23.2014 , 03:49 PM | #35
Adding a third faction would be a foolish plan. Dividing up the player population makes no sense.
There's a big difference between what would make the game more enjoyable for you and what is best for the overall game and it's future.

MaximusRex's Avatar


MaximusRex
09.23.2014 , 07:37 PM | #36
3rd faction is almost certainly not going top happen because that splits the player base which increases queue times. There is no game play benefit to it.

As for Revan, I liked the idea of him in the old KOTOR games, and I was OK with the story being "finalized" so to speak with the mid level FPs, but I kind of wish they had left him dead after Foundry. But I'll keep an open mind about the content.

WorldSmasher's Avatar


WorldSmasher
09.23.2014 , 07:57 PM | #37
I don't have a problem with Reven being alive... If he's alive, and not using The Force to materialize (which is what I think Obiwon Kenobi did so that he could hang out with Luke. Remember, when Vader cut him down, he was like, "***?!" as he tested the empty robes for a corps?),

I do, however, have a problem with Reven having his old mask back, because that mask was recovered from Grathin's estate, and secreted away by the cult. So, unless he's made contact with the cult, and got his over-300-year-old stuff back, I don't see it happening.

Remember, too, that Reven got his mask from Mandalor after defeating him. So why not call it "Reven's Mask of Mandalor"? Or "Reven's Mask, formally Mandalor's"?

Jrr_hypernova's Avatar


Jrr_hypernova
09.23.2014 , 08:41 PM | #38
Quote: Originally Posted by WorldSmasher View Post
I don't have a problem with Reven being alive... If he's alive, and not using The Force to materialize (which is what I think Obiwon Kenobi did so that he could hang out with Luke. Remember, when Vader cut him down, he was like, "***?!" as he tested the empty robes for a corps?),

I do, however, have a problem with Reven having his old mask back, because that mask was recovered from Grathin's estate, and secreted away by the cult. So, unless he's made contact with the cult, and got his over-300-year-old stuff back, I don't see it happening.

Remember, too, that Reven got his mask from Mandalor after defeating him. So why not call it "Reven's Mask of Mandalor"? Or "Reven's Mask, formally Mandalor's"?
Revamps mask wasn't wasn't from mandolorean it was from some no name mandolorean mandolorean mask was hid by revanchist until candorus Oreo got it.

GrimAce's Avatar


GrimAce
09.24.2014 , 01:22 AM | #39
I'd like it. But that's only because all the RPers who bleat about using both dark and light side together because they're uber cool can be relocated to a less popular niche corner I never have to see again.
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Uvirith
09.24.2014 , 01:30 AM | #40
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