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Ideas to balance the overpowerd assassins, and madness sorcerers.

STAR WARS: The Old Republic > English > PvP
Ideas to balance the overpowerd assassins, and madness sorcerers.

Tevzz's Avatar


Tevzz
09.02.2014 , 06:42 AM | #181
Quote: Originally Posted by PloGreen View Post
Having too many of any ac is a warzone is not a reason to nerf them, that's for sure. That's a matchmaking issue.
I disagree with that. Having too many of any AC in multiple consecutive WZ's all day everyday IS a reason to look at why exactly this is the case. In most cases it's because the AC has a FOTM spec that outperforms most other specs in the game. Remember how it was with the Smashers that every bad cried about? You had like 4-6 in a WZ if not more sometimes. When too many people play a spec it's enough to show there's something wrong with it.

Why do you think sorcs represent the highest % of ranged classes and are usually the ones topping the charts by far? It's definitely not because everybody suddenly felt in the mood to play their Sorc and that all of them just instantly got better at it. There's plenty of squishy specs out there, melee and ranged, yet very very few of them have a Madness sorc's dmg output. Even if the damage - survivability ratio for sorcs is lolzy that doesn't mean it's justified, as I said, other classes are squishy; yet, they don't have the same dmg output. Therefore, being squishy isn't a reason to justify having very high DPS.
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PloGreen's Avatar


PloGreen
09.02.2014 , 07:35 AM | #182
Quote: Originally Posted by Tevzz View Post
I disagree with that. Having too many of any AC in multiple consecutive WZ's all day everyday IS a reason to look at why exactly this is the case. In most cases it's because the AC has a FOTM spec that outperforms most other specs in the game. Remember how it was with the Smashers that every bad cried about? You had like 4-6 in a WZ if not more sometimes. When too many people play a spec it's enough to show there's something wrong with it.

Why do you think sorcs represent the highest % of ranged classes and are usually the ones topping the charts by far? It's definitely not because everybody suddenly felt in the mood to play their Sorc and that all of them just instantly got better at it. There's plenty of squishy specs out there, melee and ranged, yet very very few of them have a Madness sorc's dmg output. Even if the damage - survivability ratio for sorcs is lolzy that doesn't mean it's justified, as I said, other classes are squishy; yet, they don't have the same dmg output. Therefore, being squishy isn't a reason to justify having very high DPS.
Of course you disagree, you are one of the people who think they need nerfing, and this is a common complaint. But what you fail to address is what it's like to be a sorc when faced by multiple melee classes. It's pretty much the same. If you would like to tell me its different and explain how a single ranged class can survive multiple melee of the same ac be my guest. You can't, because they can't.

They represent the highest of ranged classes because they are the best ranged class... A sniper is limited in what it can do. What kind if argument is that? Because they are the best ranged class they are op?

Lastly yes they top the charts (so what), if you knew how the spec works you'd know why - you have to pump a lot of damage in to things to kill them, stack multiple dots and death marks. This isn't burst spec damage, it's pressure - key word here. Pressure means lots of dots that are being combated by heals and you are racing with those healers a lot of the time, and occasionally throwing weaken mind on more than one target. Some io that damage is fluff, some of it is being overhealed. Most good sorc are throwing out consistent dps of about 1200+, that's not ott considering their entire defences are tied to the same force pool as their offense.

The argument that more of them is the reason they are op is weak tbh, especially considering most of them can't do it right. People read form and try the spec out but most struggle with it. All of the sorc in the game didn't get better at playing sorc overnight if that's what your saying, if you honestly think that I don't know what to tell you, coz that statement is just ridiculous.

MusicRider's Avatar


MusicRider
09.02.2014 , 07:53 AM | #183
Mate you have so much mis-information on this post that I don't even know where to start from.

Quote: Originally Posted by Tevzz View Post
I disagree with that. Having too many of any AC in multiple consecutive WZ's all day everyday IS a reason to look at why exactly this is the case. In most cases it's because the AC has a FOTM spec that outperforms most other specs in the game. Remember how it was with the Smashers that every bad cried about? You had like 4-6 in a WZ if not more sometimes. When too many people play a spec it's enough to show there's something wrong with it.
I highlight you why your whole paragraph is self-contradictory. For your information smash was OP, and I speak for this as a sentinel. Post-nerf era all these bads that "excelled" started crying about the state of the sentinel as unlike focus the other two trees require some skill to be played well... the class is perfectly fine and it is the number uno class for organised pvp.

Quote:
Why do you think sorcs represent the highest % of ranged classes and are usually the ones topping the charts by far?
There is an equal amount of the other two ranged classes in warzones and they are doing just fine as they always did.

Quote:
It's definitely not because everybody suddenly felt in the mood to play their Sorc and that all of them just instantly got better at it.
With posts like this of course people jump to play a sorc, then they see how hard it is to play successfully and then come crying to the forums for buffs... The ones that top the charts were topping the charts before... just like all the other excellent players of their classes. Except now only focus players have the rug pulled under their feet.

Quote:
There's plenty of squishy specs out there, melee and ranged, yet very very few of them have a Madness sorc's dmg output. Even if the damage - survivability ratio for sorcs is lolzy that doesn't mean it's justified, as I said, other classes are squishy; yet, they don't have the same dmg output.
Wrong and wrong. There is no other class as squishy as a sage and all classes have the damage output of a sorc, in fact some even better so depending on how you measure damage output.

Quote:
Therefore, being squishy isn't a reason to justify having very high DPS.
Of course it is. And dps is not the whole story. In fact, if telekinetics was more mobile it would be the most preferred spec for sages, even if its dps is lower than balance. For the same reasons that carnage is the best spec for a mara even in the "glorious" days of smash.

Ramtar's Avatar


Ramtar
09.02.2014 , 10:20 AM | #184
the only way to balance these ACs is to either buff the ACs that are lacking against them or nerf these ACs. Easy way and the most painful for the players is to nerf them. Wouldn't bother me if both ACs got nerfed into the dirt because I don't play either.

Quote: Originally Posted by MusicRider View Post

There is an equal amount of the other two ranged classes in warzones and they are doing just fine as they always did.
I been in warzones where there wasn't any sniper, 1 Merc and at least 3-5 Sorcerers or Assassins
Level 55s+: Sentinel, Guardian, Juggernaut, Gunslinger, Sorcerer

ekolan's Avatar


ekolan
09.02.2014 , 10:30 AM | #185
Quote: Originally Posted by MusicRider View Post
There is an equal amount of the other two ranged classes in warzones and they are doing just fine as they always did.
http://i.imgur.com/nDChGhL.jpg

This isn't a random occurance. depending on how much i play, i see 5+ madness spec AC's in a warzone at least 6/7 times a day.

I would also like to point out in this screenshot - this was a game i decided to "test" the utter stupidity of madness sorcerer. I used ONLY creeping terror, and force lightening on all targets. 985 dps while using 2 buttons, all the while being focused the most out of everyone for some odd reason. i was 15 dps short of 1k dps, all while not using affliction, deathfield, crushing darkness, or lightening strike............................................ ..........

Did this team get farmed? yes, i would actually imagine that my dps should of been higher but targets were dying relatively quick. I also ate a long bridge death during defense due to constant focus. so any arguments made that they were bads, or they got farmed so your dps wouldnt be high against better players is actually false. had this been a long fight, my dps would have been in the 1200s due to creeping terror actually getting to do its damage.

madness needs a nerf, not because its damage is OP. but because paired with its utility and ability to stay at ranged a majority of the time, the class can put out more damage then any mercenary or sniper can, while taking more focus then either ranged class.

I dont want it nerfed to the ground, but its slightly out of tune causing more people to play the spec. thus turning reg warzones into a ranged dominant game. 7 creeping terrors in one game?
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PloGreen's Avatar


PloGreen
09.02.2014 , 10:56 AM | #186
Quote: Originally Posted by ekolan View Post
http://i.imgur.com/nDChGhL.jpg

This isn't a random occurance. depending on how much i play, i see 5+ madness spec AC's in a warzone at least 6/7 times a day.

I would also like to point out in this screenshot - this was a game i decided to "test" the utter stupidity of madness sorcerer. I used ONLY creeping terror, and force lightening on all targets. 985 dps while using 2 buttons, all the while being focused the most out of everyone for some odd reason. i was 15 dps short of 1k dps, all while not using affliction, deathfield, crushing darkness, or lightening strike............................................ ..........

Did this team get farmed? yes, i would actually imagine that my dps should of been higher but targets were dying relatively quick. I also ate a long bridge death during defense due to constant focus. so any arguments made that they were bads, or they got farmed so your dps wouldnt be high against better players is actually false. had this been a long fight, my dps would have been in the 1200s due to creeping terror actually getting to do its damage.

madness needs a nerf, not because its damage is OP. but because paired with its utility and ability to stay at ranged a majority of the time, the class can put out more damage then any mercenary or sniper can, while taking more focus then either ranged class.

I dont want it nerfed to the ground, but its slightly out of tune causing more people to play the spec. thus turning reg warzones into a ranged dominant game. 7 creeping terrors in one game?
Yes let's balance the game around stacked classes, what a wonderful idea..

PloGreen's Avatar


PloGreen
09.02.2014 , 10:59 AM | #187
Quote: Originally Posted by Ramtar View Post
the only way to balance these ACs is to either buff the ACs that are lacking against them or to nerf these ACs. Easy way and the most painful for the players is to nerf them. Wouldn't bother me if both ACs got nerfed into the dirt because I don't play either.



I been in warzones where there wasn't any sniper, 1 Merc and at least 3-5 Sorcerers or Assassins
No offense but out of all the qq from anyone who talks about sorc being op yours is the most desperate and misinformed.

The fact you don't play them comes as no surprise at all.

Ramtar's Avatar


Ramtar
09.02.2014 , 11:28 AM | #188
Quote: Originally Posted by PloGreen View Post
No offense but out of all the qq from anyone who talks about sorc being op yours is the most desperate and misinformed.

The fact you don't play them comes as no surprise at all.
I take no offense and speak my mind.

Why should I play them? I faced enough of these ACs to know they should either: be nerfed or buff the other ACs to include 30-40% DoT protection. Numbers don't lie because out of S-2 top 50 solo Ranked ACs: 10 were Sorcerer/Sage and 9 were Assassin/Shadow. Scoundrel/Operative, also, had 10 in S-2 top 50 solo Ranked ACs.
Level 55s+: Sentinel, Guardian, Juggernaut, Gunslinger, Sorcerer

PloGreen's Avatar


PloGreen
09.02.2014 , 11:45 AM | #189
Quote: Originally Posted by Ramtar View Post
I take no offense and speak my mind.

Why should I play them? I faced enough of these ACs to know they should either: be nerfed or buff the other ACs to include 30-40% DoT protection. Numbers don't lie because out of S-2 top 50 solo Ranked ACs: 10 were Sorcerer/Sage and 9 were Assassin/Shadow. Scoundrel/Operative, also, had 10 in S-2 top 50 solo Ranked ACs.
Because you have no idea what it's like to play as one and have a complete lack of understanding of how they work that's why. You have no idea about the class. I can speak about sents because I have one at 55 and know all three specs yet in another post you say they are free kills, which is utter nonsense.

The only way to understand a class is to play it, it's the best way to figure out how to counter it and gives you a more well rounded perspective.

cs_zoltan's Avatar


cs_zoltan
09.02.2014 , 12:00 PM | #190
Quote: Originally Posted by PloGreen View Post
Yes let's balance the game around stacked classes, what a wonderful idea..
Quote: Originally Posted by PloGreen View Post
But what you fail to address is what it's like to be a sorc when faced by multiple melee classes. It's pretty much the same. If you would like to tell me its different and explain how a single ranged class can survive multiple melee of the same ac be my guest.