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25 NPC LIMIT - To low

AgnieszkaZ's Avatar


AgnieszkaZ
08.23.2014 , 03:11 PM | #1
I am not sure about you but 25 npcs is really low for a stronghold. I mean the Npc's for decorations/any other that sells stuff are like 10/25.
No space to put companions, no space to put Imperial/Republic guards, I mean in Dromund kass there is around 12 doors or something so if you want to put a guard x2 on each side, well that's around 50...

I mean i know this is to prevent spam of Names in the window when you travel however...

Can you please Consider to make a Specific ROOM limit...
Or Make guards a not npc just like a statue.
Or maybe make 2 diffrent categories, npcs that are static (guards, comps), NPCs that sell stuff...

Please consider this Bioware

Branch's Avatar


Branch
08.23.2014 , 03:25 PM | #2
Its performance issues bro. They are fully aware of the situation and intend to try and raise it in the future.
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IsfetTheGreat's Avatar


IsfetTheGreat
08.23.2014 , 08:55 PM | #3
They prioritized player population over NPC decoration. Apparently it's more important that their engine is able to handle 50 players in my stronghold at any given time (as if that's ever going to happen) than the ability to populate the stronghold with NPC decorations.
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CaptCody's Avatar


CaptCody
08.23.2014 , 11:04 PM | #4
Quote: Originally Posted by IsfetTheGreat View Post
They prioritized player population over NPC decoration. Apparently it's more important that their engine is able to handle 50 players in my stronghold at any given time (as if that's ever going to happen) than the ability to populate the stronghold with NPC decorations.
Of course the 50 players is important. Just cause you are not popular enough to throw a party, doesn't mean all of don;t have friends.
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siegeshot's Avatar


siegeshot
08.24.2014 , 09:25 PM | #5
I don't need more than 2-3 people in my stronghold ever. The 25 NPC limit has to go............ If you want to throw a huge party (because you have soo many friends ) you should have to start putting $ down for server processing, lol.

And look, I get it. There are other reasons to have 50 people over... but anywhere else and this would cost $ to host that many people so stop acting like it should be a free service. If I was Bio I would start charging once you got over 5 people on your stronghold per hour. Yes, I seriously would.

Likewise I'd pay to have that NPC limit cap bumped... but I wouldn't pay unless they admitted that the 50 person per stronghold thing is ridiculous and unnecessary and rebalance that first.
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yoomazir's Avatar


yoomazir
08.25.2014 , 01:51 AM | #6
Like I said in another post, what Bioware could do is add furnitures, lounges for example, with NPCs on them as an integral part.

I think something like that would solve a lot of the SHs emptiness problem.

Shinodan's Avatar


Shinodan
08.25.2014 , 02:11 AM | #7
Hello.

The 25 limit probably has a lot do with how the game is designed. I don't think Bioware has put it in here to purposely annoy people.

I'm not saying this isn't stupid having a limit, it is. At least the limit could be increased but you never know, Bioware might increase the NPC cap and ask you to pay Cartel Coins for it and to be honest that seems very likely.
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iankalo's Avatar


iankalo
08.25.2014 , 10:37 AM | #8
Its so frustrating

http://prikachi.com/images/530/7561530A.jpg
http://prikachi.com/images/531/7561531t.jpg

There is a room for exactly 138 republic troopers on this yard. I wanted an army but ... I just hit 25 NPCs limit
This hurt more than an ice water bucket.
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Invictus_Azrael's Avatar


Invictus_Azrael
08.25.2014 , 11:28 AM | #9
If they can't or won't increase this then there is no reason to have Strongholds at all. Who wants some sterile environment to walk into or show off? Many of the comments I got on my place on PTS before they lowered the boom on the cap. Was " how alive & inviting I had made the place" All done with NPC's & pets. If it is a performance issue of having people over vs environment why not scale occupancy based on the number of NPC's placed. That way those folks that want to have a 50 person party can do so wit their 25 NPC's and those that want to limit to maybe 10 could have a 100 NPC limit
For our struggle is not against flesh and blood, but against the rulers, against the powers, against the world forces of this darkness, against the spiritual forces of wickedness in the heavenly places. (Ephesians 6:12) ~~

siegeshot's Avatar


siegeshot
08.25.2014 , 11:32 AM | #10
Quote: Originally Posted by Invictus_Azrael View Post
If they can't or won't increase this then there is no reason to have Strongholds at all. Who wants some sterile environment to walk into or show off? Many of the comments I got on my place on PTS before they lowered the boom on the cap. Was " how alive & inviting I had made the place" All done with NPC's & pets. If it is a performance issue of having people over vs environment why not scale occupancy based on the number of NPC's placed. That way those folks that want to have a 50 person party can do so wit their 25 NPC's and those that want to limit to maybe 10 could have a 100 NPC limit
Agree totally!

Quote: Originally Posted by yoomazir View Post
Like I said in another post, what Bioware could do is add furnitures, lounges for example, with NPCs on them as an integral part.

I think something like that would solve a lot of the SHs emptiness problem.
This is a great solution. Corso chilling on a couch or something with an animation that takes up less server crunching. I love the idea!
Guild: Cute Pink Banthas / Gravity Kills
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Original beta group: Squadron 367