Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

It is now less then 24 Hours away from Strongholds

STAR WARS: The Old Republic > English > General Discussion
It is now less then 24 Hours away from Strongholds

Odyseus's Avatar


Odyseus
08.18.2014 , 10:23 AM | #31
Quote: Originally Posted by ninjonxb View Post
Woo!
Hope you have your credits for everything you want to get!
How much credits are we talking? Hopefully nothing insane like 15 million credits.
Odysseus, SWG server Flurry, Commando, TK/Rifleman, Fencer/Combat Medic.

Darth_Wicked's Avatar


Darth_Wicked
08.18.2014 , 10:24 AM | #32
Quote: Originally Posted by Odyseus View Post
How much credits are we talking? Hopefully noting insane like 15 million credits.
No one can answer you that.

In the end, it depends on the number of decorations you strive to acquire, not to mention the number of Strongholds you desire to have at launch.

I'll be fine with the Nar Shaddaa, plus the five FREE rooms and the affordable Strongholds on DK and Coruscant.

Tatooine will wait 'til another day.

Odyseus's Avatar


Odyseus
08.18.2014 , 10:29 AM | #33
Quote: Originally Posted by Darth_Wicked View Post
No one can answer you that.

In the end, it depends on the number of decorations you strive to acquire, not to mention the number of Strongholds you desire to have at launch.

I'll be fine with the Nar Shaddaa, plus the five FREE rooms and the affordable Strongholds on DK and Coruscant.

Tatooine will wait 'til another day.
Yeah, I just plan on decorating what they're giving me for free too. I really want a Tatooine stornghold but I can't afford it atm. So all I plan on doing is decorating the room with the giant window. Then I'll start grinding towards a starship to place on my mini starport.
Odysseus, SWG server Flurry, Commando, TK/Rifleman, Fencer/Combat Medic.

Kremsau's Avatar


Kremsau
08.18.2014 , 10:30 AM | #34
Quote: Originally Posted by ghoul_drool View Post
It's actually quite clever that the most reviled and useless materials out there (sliced tech parts, colour crystals, and underworld cloth) will now be the biggest bottleneck in crafting universal prefab kits.
I'm a huge fan of this as well, breathing a whole lot of fresh air into the crafting world. What does frighten me is you mentioned color crystals, which I farmed none-of! I'd been concentrating on gemstones for the Synthetic Kits.

I'd never been a successful crafter, so I only have one character with 450/450/450 crafting skills. The rest of my alts either have no skills selected, or are floating around 0 - 70. That will all change now!

ghoul_drool's Avatar


ghoul_drool
08.18.2014 , 11:59 AM | #35
Quote: Originally Posted by Kremsau View Post
I'm a huge fan of this as well, breathing a whole lot of fresh air into the crafting world. What does frighten me is you mentioned color crystals, which I farmed none-of! I'd been concentrating on gemstones for the Synthetic Kits.

I'd never been a successful crafter, so I only have one character with 450/450/450 crafting skills. The rest of my alts either have no skills selected, or are floating around 0 - 70. That will all change now!
I converted two of my low level 'gatherers' in a biochemist (Agent for Vector's diplomacy + 5) and armstecher (Smuggler for Corso's armstech +5) for crafting the kits. Because if I understand the guides correctly, you can choose if you want to make the industrial prefabs with either underworld metals OR investigation metals, and the synthetic prefabs with underworld metals OR diplomacy materials. Well, since people are STILL throwing away crafting missions on the GTN for investigation and diplomacy like they're trash, I have been buying and running those missions for the last weeks. My stash of underworld metals will remain safe

Heezdedjim's Avatar


Heezdedjim
08.18.2014 , 12:07 PM | #36
Quote: Originally Posted by ghoul_drool View Post
Have to correct you here, as the prefabs used to purchase decorations are made entirely of mission materials, not something you can get from nodes in the world. With the sole exception of colour crystals, of course. It's actually quite clever that the most reviled and useless materials out there (sliced tech parts, colour crystals, and underworld cloth) will now be the biggest bottleneck in crafting universal prefab kits.
It's really nice to see them doing something to restore some purpose for these vestigial gathering skills and useless materials. All too often I see games go the other way, where one overused mat becomes even more overused when it becomes a bottleneck in even more processes with each new thing.

I've always told brand new players who want to make credits to take Archaelogy, Bioanalysis, and Scavenging, then sell off all the mats they gather from scanning nodes out in the world while leveling. Skills level for free, and even if you dump stuff for rock bottom prices on the GTN anything you get is pure profit.

I used to say that it was arguable whether you should take Slicing instead of Archaeology, because 50-80% of what Arch gathers is worthless. But after tomorrow it just may be the king boss farm skill of them all. And now I can FINALLY stop vendor fooding full stacks of worthless purple cloth every day on my toons with UT.

Karkais's Avatar


Karkais
08.18.2014 , 12:11 PM | #37
This thread needs more hood toggle.
"What is a Sith? Over time, the beliefs have changed, but one constant has remained. The imposition of one's will on the force, on the environment surrounding one, on the galaxy itself." - Darth Wyyrlok III

Darth_Wicked's Avatar


Darth_Wicked
08.18.2014 , 12:12 PM | #38
Quote: Originally Posted by Karkais View Post
This thread needs more hood toggle.
Hood toggle is the new cowbell.

Heezdedjim's Avatar


Heezdedjim
08.18.2014 , 12:22 PM | #39
Quote: Originally Posted by Darth_Wicked View Post
Hood toggle is the new cowbell.
I've been away for a while. Is this because it's still not in, or because Bioware Austin finally had a collective mental breakdown from all the requests and decided to actually do it?

Darth_Wicked's Avatar


Darth_Wicked
08.18.2014 , 12:24 PM | #40
Quote: Originally Posted by Heezdedjim View Post
I've been away for a while. Is this because it's still not in, or because Bioware Austin finally had a collective mental breakdown from all the requests and decided to actually do it?
Still not in, if ever.