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I'm getting really sick and tired of the "Credits are so easy to get exaggerations".

STAR WARS: The Old Republic > English > General Discussion
I'm getting really sick and tired of the "Credits are so easy to get exaggerations".

azudelphi's Avatar


azudelphi
08.12.2014 , 01:09 PM | #101
Well, my memory was slightly off, I could have sworn I phrased it in the form of a question, but that may have been a different post I can no longer track down or didn't actually post. But we did have an exchange where I said "casual" is nebulous and vague, and you did kinda claim that if I were to use google I would find a hard definition...

Quote: Originally Posted by azudelphi View Post
That was my problem... tossing the term "casual" out like it's a way to instantly gain sympathy is not a good reason for price change. The term encompasses too much subjectivity and is far too vague...
Quote: Originally Posted by TUXs View Post
Sympathy? What the hell? "Casual" players. If you don't understand the term "casual", Google it.
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Khevar's Avatar


Khevar
08.12.2014 , 01:11 PM | #102
The biggest problem with throwing words like "casual" and "hardcore" around is getting people to agree upon the definitions. People in this very thread are trying to put "amount of time spent playing the game" as some sort of factor, but this isn't a good yardstick.

Things have stepped up at my job, and my game time has been low. For a while now, I've probably been played an average of 2-6 hours per week. Mostly on the weekends. Hardly ever on a weeknight.

But if you were to ask any of my guildies if I were a casual player, they'd probably laugh in your face.

AlienEyeTX says that "non-casuals" do not understand "casuals". That may be true.

I do know that I have a hard time understanding people that react to a video game barrier as "that barrier is too hard", as opposed to "how to I overcome that barrier"? I saw this in complaints about being "forced" to do PvP (e.g. "Gree event quests"). I saw this in difficulty of content complaints (e.g. "Lost Island too hard"). I see this now in the credit making complaints.

It confounds me. When the Gree event first came out and some PvPers were "ganking newbs", I asked a bunch of strangers if they wanted to group together for safety, and safely did the PvP missions. Suddenly no problem. I didn't come to forums and complain.

When I couldn't beat LR-5, I came to the forums to ask for advice, not to complain that it was too hard.

When I was broke, I came to the Crew Skills forum to find out how to make money.

Why aren't there 20 threads in the Crew Skills forum that say "How do I make money to afford the flagship"? Instead we see 20 threads in General saying "the flagship is overpriced".

I guess this means that I don't understand "casuals"?

Infernixx's Avatar


Infernixx
08.12.2014 , 01:12 PM | #103
Quote: Originally Posted by azudelphi View Post
I asked him that once. He effectively said that I was dumb for not knowing and that I should google it. As if his stance on it is the definitive definition.

Quote: Originally Posted by TUXs View Post
I have never said that to you. No need to lie.

Quote: Originally Posted by TUXs View Post
Sympathy? What the hell? "Casual" players. If you don't understand the term "casual", Google it.
Well, this is amusing.
Quote: Originally Posted by EricMusco View Post
Infernixx nailed it. This is correct.
Quote: Originally Posted by CosmicKat View Post
There is no excuse for any single use item to ever cost more than a month's subscription. Anyone who pays $10 or $20 for a single use item is hastening the death of TOR and feeding the rise of TOR:The Cash Shop Menace.

Brewski's Avatar


Brewski
08.12.2014 , 01:17 PM | #104
Quote: Originally Posted by TUXs View Post
In my mind...casual can be many things - time played, seriousness of play, activities done...any number of things. Just by being on this forum, you exclude yourself from being "casual". You take the game seriously enough to post, often at that.
So by your definition, no one on the forums is casual? Interesting.

Also very convenient. So by your definition, no one on the forums has the right to speak for "casuals", as simply being on the forum proves they are not? How then can you speak for them?

For myself, my posting varies like my play time. Anywhere from zero for an extended length of time if my real life happens to be busy, to more extensive when I have the time and energy. When I'm not posting am I casual?

ikinai's Avatar


ikinai
08.12.2014 , 01:21 PM | #105
Quote: Originally Posted by Brewski View Post
So by your definition, no one on the forums is casual? Interesting.

Also very convenient. So by your definition, no one on the forums has the right to speak for "casuals", as simply being on the forum proves they are not? How then can you speak for them?

For myself, my posting varies like my play time. Anywhere from zero for an extended length of time if my real life happens to be busy, to more extensive when I have the time and energy. When I'm not posting am I casual?
I play SWtOR like Chewbacca flies stolen Imperial shuttles, casually.
I'll tell you what, then. Why don't you call me some time when you have no class?
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TUXs's Avatar


TUXs
08.12.2014 , 01:24 PM | #106
Quote: Originally Posted by azudelphi View Post
Well, my memory was slightly off, I could have sworn I phrased it in the form of a question, but that may have been a different post I can no longer track down or didn't actually post. But we did have an exchange where I said "casual" is nebulous and vague, and you did kinda claim that if I were to use google I would find a hard definition...
Ah, ok, not exactly what I meant by that, but I see how it was interpreted as such by you. We actually agree. Casual is "nebulous and vague" because it doesn't have a singular definition, there are many factors that could define a "casual" player, not just one.

When I think of a "casual" player, I picture the guy who joins the Saturday afternoon PuG group and says it's his 1st time in S&V, or the guy (or 2 in the same guild) who joins a WZ in PvE armor, the guy asking for help in (of all places) General Chat on Fleet or the guy in your GF group who has never done CZ FPs. There are a lot of those players. I'd say they're "casual".
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ivanhedgehog's Avatar


ivanhedgehog
08.12.2014 , 01:25 PM | #107
Quote: Originally Posted by Robocles View Post
If you mean the argument based on something that is based on a fabricated premise, I suppose so.
you didnt have to reply to a subject you feel is without merit. but was the reason you did that you just want to argue?

AlienEyeTX's Avatar


AlienEyeTX
08.12.2014 , 01:25 PM | #108
Quote: Originally Posted by Khevar View Post
The biggest problem with throwing words like "casual" and "hardcore" around is getting people to agree upon the definitions. People in this very thread are trying to put "amount of time spent playing the game" as some sort of factor, but this isn't a good yardstick.

Things have stepped up at my job, and my game time has been low. For a while now, I've probably been played an average of 2-6 hours per week. Mostly on the weekends. Hardly ever on a weeknight.

But if you were to ask any of my guildies if I were a casual player, they'd probably laugh in your face.

AlienEyeTX says that "non-casuals" do not understand "casuals". That may be true.

I do know that I have a hard time understanding people that react to a video game barrier as "that barrier is too hard", as opposed to "how to I overcome that barrier"? I saw this in complaints about being "forced" to do PvP (e.g. "Gree event quests"). I saw this in difficulty of content complaints (e.g. "Lost Island too hard"). I see this now in the credit making complaints.

It confounds me. When the Gree event first came out and some PvPers were "ganking newbs", I asked a bunch of strangers if they wanted to group together for safety, and safely did the PvP missions. Suddenly no problem. I didn't come to forums and complain.

When I couldn't beat LR-5, I came to the forums to ask for advice, not to complain that it was too hard.

When I was broke, I came to the Crew Skills forum to find out how to make money.

Why aren't there 20 threads in the Crew Skills forum that say "How do I make money to afford the flagship"? Instead we see 20 threads in General saying "the flagship is overpriced".

I guess this means that I don't understand "casuals"?
In many ways, I agree with you. There are many ways to interpret "casual" and "non-casual." But, for the purposes of debate, sometimes we have to use labels because it's just too time-consuming and confusing to have to type a dissertation on what type of player you're referring to. People nitpicking labels does not help, though.

And, yes, it's actually fantastic that people have been willing to share methods for making credits in the game. Don't want to take that away from anybody. It's great that they've taken the time and effort to help others when they don't have to. I applaud that.

My whole issue with this... issue is that BW went about this completely wrong. And people need to speak up if they think that. Or speak up if they think BW did this right. Voices need to be heard. I never asked for anything to be easy. In fact, gating guild ships behind missions could prove more difficult than raising money. But, if it is going to be behind money, I assume that means that they want more people using them. Which could be helped by lowering the price of admission. It's not being lazy. It's not being casual. It's being reasonable, for the good of the many. Why would anyone consider that to be a bad thing?
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TUXs's Avatar


TUXs
08.12.2014 , 01:25 PM | #109
Quote: Originally Posted by Brewski View Post
So by your definition, no one on the forums is casual? Interesting.
Right. You've already demonstrated more interest than most by simply posting.
All warfare is based on deception If his forces are united, separate them If you are far from the enemy, make him believe you are near A leader leads by example not by force
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MSchuyler's Avatar


MSchuyler
08.12.2014 , 01:28 PM | #110
Who cares if you're casual or non-casual, hardcore or non-hardcore? Why does that even have a bearing on the issue? Everyone puts X amount of effort and time into the game and gets, more or less, Y rewards for that, depending on how efficient they are. You can spend your time shilling for credits or shilling for levels. One does not depend on the other. If you desire to spend your time leveling, an average player will have enough credits to do it, to pay for what needs to be done to level.

If you desire to spend time learning crafting skills and putting effort into that, you can earn more credits, but at the expense of time spent leveling. And if you want to pretend you have a rich Uncle, you can turn CCs into credits and spend real money amassing virtual wealth to spend however you want.

This is all your choice. You spend your time according to your wishes. If you don't spend your time concentrating on getting credits, you won't. If you don't spend time in the game because (shock!) you have a real life, that's part of the choices you make. You can do what you want. Your constraints are of your own making.

Where it gets really strange is when people who chose to NOT concentrate on credits want the things those who DO concentrate on credits can buy. The argument then goes something like this: I play SWTOR for entertainment, not as a job, and forcing me to grind for credits is like a job, therefore I should get a guild ship for free so I can continue to entertain myself.

Sorry, but that's not how it works. If you want to play an entertaining game, go find one. If SWTOR is not sufficiently entertaining for you, then you will stop paying your sub fee. That's the choice you get to make. But BW is not going to change the game to maker it "easier" for you, and you;re foolish to think that is going to happen because you whine about it.

Realize that it's not going to happen.