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I think sometimes Raiders need to be reminded a Flashpoint isn't an OP

STAR WARS: The Old Republic > English > General Discussion
I think sometimes Raiders need to be reminded a Flashpoint isn't an OP

Jeweledleah's Avatar


Jeweledleah
08.11.2014 , 06:05 PM | #61
Quote: Originally Posted by ZionHalcyon View Post
Your opinion, no matter how misinformed it is.

I respect your right not to like it, but not your willingness to perpetuate falsehood to justify it.
speed of xp acquisition is not a matter of opinion. its a matter of math.

what is fun is a matter of opinion. but you seem to be confusing the two.

that said... as a healer who has healed though people doing silly things (or occasionally tank) and simply didn't have any time to even say something at first, and just going to myself, oh to hell with it, I'll just ignore them and finish off this damn run already. I can tell you right now, just becasue someone doesn't complain in chat... doesn't mean they are happy with your actions.

your complaint also seemed to be aimed at two different types of people. people who skip things for speed running. and their opposite, people that I often see my guildies grumble about in guild chat - you know the ones that take forever, stopping between pulls, makings strategies into overcomplicated affairs.

if you had ran with actual raiders? we do like to move at a brisk pace, you know. we just do it smartly instead of recklessly. and people who skip bosses and such? they don't do so becasue they are "raiders". heck they may not have even stepped one foot into a raid before (and you can easily check by inspecting their achievements, in case you didn't know) they tend to do that becasue they have run that flashpoint so many times, that they see killing bonus bosses as pointless.

Jeweledleah's Avatar


Jeweledleah
08.11.2014 , 06:09 PM | #62
Quote: Originally Posted by ZionHalcyon View Post
While I might privately lament the loss of xp, I'm usually a "go with the flow" kind of guy; although if one person was being a bossy pita, I might grab an extra pull here or there to watch a virtual vein pop. But if the group is cool, I might mention something, but won't fight hard for it.
you do realize that you still kill all those mobs, just without added stress, right? you kinda have to since they are all grouped conveniently in front of the cell doors, or on the way to/from the balcony. there is NO xp loss in killing them one group at a time.

ZionHalcyon's Avatar


ZionHalcyon
08.11.2014 , 06:17 PM | #63
Quote: Originally Posted by Jeweledleah View Post
you do realize that you still kill all those mobs, just without added stress, right? you kinda have to since they are all grouped conveniently in front of the cell doors, or on the way to/from the balcony. there is NO xp loss in killing them one group at a time.
Now who is putting words in people's mouths?

All I said of that area specifically is that its quicker to do a knock back / made to a mob down below and AOE the mob onslaught from around the corner than to take them out one group at a time.

Funny thing is that I bet the same people who complain about that are also the same ones who will be fine with the same exact tactic in HM Cademimu before the cantina room. Same theory, about the same mob count.

Just jerks love to lose their stuff if it happens in KDY...

Jeweledleah's Avatar


Jeweledleah
08.11.2014 , 06:22 PM | #64
Quote: Originally Posted by ZionHalcyon View Post
Now who is putting words in people's mouths?

All I said of that area specifically is that its quicker to do a knock back / made to a mob down below and AOE the mob onslaught from around the corner than to take them out one group at a time.

Funny thing is that I bet the same people who complain about that are also the same ones who will be fine with the same exact tactic in HM Cademimu before the cantina room. Same theory, about the same mob count.

Just jerks love to lose their stuff if it happens in KDY...
I don't know, it was the whole "I'll privately lament the loss of xp" that you said. but hey, I guess I have magically developed ability to edit things other people post or something O_O

and its not actualy faster if you are struggling and you die. not to mention, sub 55, chances are you don't even have all your AoE, so "aoeing them down" doesn't exactly work. you got one lucky group where it actualy miraculously worked and you are now advocating for this "strategy" to be used all the time, even though it doesn't work more than it does? ok then. you have some very strange opinions.

ZionHalcyon's Avatar


ZionHalcyon
08.11.2014 , 06:23 PM | #65
Quote: Originally Posted by Jeweledleah View Post
speed of xp acquisition is not a matter of opinion. its a matter of math.

what is fun is a matter of opinion. but you seem to be confusing the two.

that said... as a healer who has healed though people doing silly things (or occasionally tank) and simply didn't have any time to even say something at first, and just going to myself, oh to hell with it, I'll just ignore them and finish off this damn run already. I can tell you right now, just becasue someone doesn't complain in chat... doesn't mean they are happy with your actions.

your complaint also seemed to be aimed at two different types of people. people who skip things for speed running. and their opposite, people that I often see my guildies grumble about in guild chat - you know the ones that take forever, stopping between pulls, makings strategies into overcomplicated affairs.

if you had ran with actual raiders? we do like to move at a brisk pace, you know. we just do it smartly instead of recklessly. and people who skip bosses and such? they don't do so becasue they are "raiders". heck they may not have even stepped one foot into a raid before (and you can easily check by inspecting their achievements, in case you didn't know) they tend to do that becasue they have run that flashpoint so many times, that they see killing bonus bosses as pointless.
You are right-math isn't subjective, which is why its funny for you to talk about it to support your opinion, while I at least brought out some rough numbers.

Talking ABOUT math isn't math dude, so its laughable for you to justify your opinion because your post had the word " math " in it.

As far as running with raiders, Lol. I bet I've cleared just as many NM mode ops if not more than you have. I progression raid and even said in this thread how I know they are different animals.

Really, you symbolify the exact bad attitude I was talking about. You need to lighten up there chief, its only a flashpoint.

Damask_Rose's Avatar


Damask_Rose
08.11.2014 , 06:40 PM | #66
Quote: Originally Posted by Jeweledleah View Post
I don't know, it was the whole "I'll privately lament the loss of xp" that you said. but hey, I guess I have magically developed ability to edit things other people post or something O_O

and its not actualy faster if you are struggling and you die. not to mention, sub 55, chances are you don't even have all your AoE, so "aoeing them down" doesn't exactly work. you got one lucky group where it actualy miraculously worked and you are now advocating for this "strategy" to be used all the time, even though it doesn't work more than it does? ok then. you have some very strange opinions.
I've been in so many KDY runs where the prison room was pulled I thought it had become common practice. The only time I've been in a group that wiped was the first day the FP released. Perhaps it is a difference in server culture?
My name is Milind. I checked it again and can confirm you there is no bug with any companion in the game.

Jeweledleah's Avatar


Jeweledleah
08.11.2014 , 07:46 PM | #67
Quote: Originally Posted by Damask_Rose View Post
I've been in so many KDY runs where the prison room was pulled I thought it had become common practice. The only time I've been in a group that wiped was the first day the FP released. Perhaps it is a difference in server culture?
maybe. or maybe difference in level. in leveling kdy, especially when you have a group with people mostly lvl15 to 30, its simply not feasible to pull that whole room and still survive.

as for that other comment? I'm not even going to dignify it with a response beyond acknowledging that I read it and laughed at it.

ZionHalcyon's Avatar


ZionHalcyon
08.11.2014 , 09:42 PM | #68
Quote: Originally Posted by Damask_Rose View Post
I've been in so many KDY runs where the prison room was pulled I thought it had become common practice. The only time I've been in a group that wiped was the first day the FP released. Perhaps it is a difference in server culture?
Or just an angry person who fits the bill.

To paraphrase Han Solo, "Must have hit pretty close to the mark to get em riled up like that, huh kid?"

Lotharofxev's Avatar


Lotharofxev
08.12.2014 , 04:58 AM | #69
As one who heals and DPSs mostly (albeit I do have a 55 PT tank-spec), I have no problem with "speed runs" if a couple of criteria are met:

1) Announce your intentions prior. "Hey guys, we're pretty overgeared for this, let's just blast through as fast as possible. Anyone have issue with that?"

NOT - "I am going to be pulling fast, keep up noobs"

2) Be able to walk the walk, not just talk the talk. That is - you pace the group properly, can hold aggro on multi-pulls and know when to pop def CDs.

NOT - completely lack the ability to hold aggro so your healer ends up tanking three MOBs (while you hold one) and trying to keep the party alive at the same time; or race off leaving the three remaining party members to "finish off" multiple MOBs > 50% health while you pull a fresh group.

Sorc healer in my guild has twice kicked "tanks" from her (Level 55 HM FP) group who failed some of the above criteria. She finished with Treek (over 40k health) and in her words, "Had fewer issues by far".

I think most people are all about efficiency. But simply because folks got dragged along on a "speed run" doesn't mean they can pull it off themselves. Knowledge of abilites and proper use of CDs (hello interrupt and CC?) are just as important if not more so than gear - not to mention target priority and moving out of stupid.

You can tell who fails the latter when you get to LI or KuS and some very MINOR mechanics are introduced and groups wipe.

Elusive_Thing's Avatar


Elusive_Thing
08.12.2014 , 05:14 AM | #70
Quote: Originally Posted by Jeweledleah View Post
maybe. or maybe difference in level. in leveling kdy, especially when you have a group with people mostly lvl15 to 30, its simply not feasible to pull that whole room and still survive.

as for that other comment? I'm not even going to dignify it with a response beyond acknowledging that I read it and laughed at it.
Levels most definitely are a huge deal in that room as you pointed out. When I was leveling my latest healer, I was at around level 25 in a group with two level 35-45 Smash Sentinels and an Assault Mando at around level 35. Needless to say, we pulled the entire room in one go without a hitch. But if you have, say, a pair of level 15 DPS Assassins or anything with next to no AoE potential, it can get ugly.

Also, usually when I tank people don't have too much spare time on their hands. Before we start I ask if I can pull fast (my level 55 tanks are well-geared for mitigation) and almost every time I am given a green light. Makes things feel more dynamic, I guess.