Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

housing got decoration hooks :((

STAR WARS: The Old Republic > English > General Discussion
housing got decoration hooks :((

Vinak's Avatar


Vinak
07.15.2014 , 03:50 PM | #601
Quote: Originally Posted by Reno_Tarshil View Post
Way to ignore what he said.
What he said makes no sense.

When people's White Knighting and fanboyism for EA's folly leads people to start trying to argue that... SWTOR's Hero Engine is different from that Hero Engine!!....You've really lost all sense of reason.

Yes, you can modify the system to fit your needs, but the fundamental frame work is going to be same. Otherwise it wouldn't be the "Hero Engine".
>████TootsieRollŪ████<
MXX ______.________CCCLXVII

Warlord_Maliken's Avatar


Warlord_Maliken
07.15.2014 , 03:50 PM | #602
brutall i think you'll love the housing system when its released.. The hooks are wonderful and still allow you to basically put things where you want them. It actually has a huge benefit too, it HELPS you decorate the house better. Have you ever done warcraft III, starcraft 'world' editors from scratch? its really hard to make a map that looks realistic. You would think it easy, but its not. The hooking system in swtor housing will bring everyone up to average par, and the experts will be able to shine their decorative skills more. I really wouldn't get upset about it. :-)
"The Sith know him as The Golden Sasquatch Of Korriban. The Jedi call him The Vicious Manbearpig in their tongue. His signature move is Sasquatch Strike. When you see this, you must run." ~Master Gnost Dural
Spoiler

Zoom_VI's Avatar


Zoom_VI
07.15.2014 , 04:19 PM | #603
Quote: Originally Posted by Vinak View Post
When people's White Knighting and fanboyism for EA's ....
Are you trying to set a record or something?


Quote:
Yes, you can modify the system to fit your needs, but the fundamental frame work is going to be same. Otherwise it wouldn't be the "Hero Engine".
The fundamental framework doesn't actually encompass much. You would be totally amazed at how much game engines can change, I doubt the original creators of the Hero Engine would even recognize SWTOR's engine.
Crinn

Sanity is for the weak minded.

Vinak's Avatar


Vinak
07.15.2014 , 05:13 PM | #604
Quote: Originally Posted by Zoom_VI View Post
Are you trying to set a record or something?



The fundamental framework doesn't actually encompass much. You would be totally amazed at how much game engines can change, I doubt the original creators of the Hero Engine would even recognize SWTOR's engine.
Free placement is a fundamental part of the hero engine. It's used in world building. EA had to arbitrarily implement these restrictions. https://www.youtube.com/watch?v=flOP...8-Phk8Y3VdRz3w
Please take note that this video dates back before the launch date of swtor...since I now have to argue which version of the hero engine we are using...

One of the main selling points of the hero engine is the ease of switching between "dev mode" and "play mode" so you can live test any changes on the fly.
>████TootsieRollŪ████<
MXX ______.________CCCLXVII

AshlaBoga's Avatar


AshlaBoga
07.15.2014 , 05:21 PM | #605
Quote: Originally Posted by Vinak View Post
Repopulation is using the hero engine...Unless you are claiming SWTOR is using something other than the hero engine...I really have no idea what you are going on about.
SWTOR is using something other than the Hero Engine, that was his point.

The SWTOR engine is pre-Alpha Hero Engine that has been HEAVILY modified by BW. It is it's own beast entirely and should really just be called the "TOR Engine" or something like that.

P.S: I feel I should point out that I'm not championing the TOR Engine, but that the TOR Engine lacks some of the stuff we could get from the Hero2 Engine.
The dark is generous, and it is patient, and it always wins.
It always wins because it is everywhere.
The brightest light casts the darkest shadow.
Click my Referral Code for free goodies!

brutall's Avatar


brutall
07.15.2014 , 06:17 PM | #606
Quote: Originally Posted by Warlord_Maliken View Post
brutall i think you'll love the housing system when its released.. The hooks are wonderful and still allow you to basically put things where you want them. It actually has a huge benefit too, it HELPS you decorate the house better. Have you ever done warcraft III, starcraft 'world' editors from scratch? its really hard to make a map that looks realistic. You would think it easy, but its not. The hooking system in swtor housing will bring everyone up to average par, and the experts will be able to shine their decorative skills more. I really wouldn't get upset about it. :-)
hehe. i play wildstar next to swtor so i know how housing works ye you might be right. but if you have tried housing in wildstar you would know its not that hard. it was my first game with housing and it tok me like 5 min to learn :P the basic of it. am not saying the hook system is all bad its great for some people. but if you want to make something unique its going to suck :P every home is going to look the same only different is where you put your stuff . and what stuff you want to use. am sure am going to have fun with it when it gets out. it looks nice. but for me this is going to be a step back from what am used to. but there is alot of cool and unique stuff here aswel that i look forwards to. but is it wrong to hope for more

Deewe's Avatar


Deewe
07.15.2014 , 06:29 PM | #607
Quote: Originally Posted by brutall View Post
hehe. i play wildstar next to swtor so i know how housing works ye you might be right. but if you have tried housing in wildstar you would know its not that hard. it was my first game with housing and it tok me like 5 min to learn :P the basic of it. am not saying the hook system is all bad its great for some people. but if you want to make something unique its going to suck :P every home is going to look the same only different is where you put your stuff . and what stuff you want to use. am sure am going to have fun with it when it gets out. it looks nice. but for me this is going to be a step back from what am used to. but there is alot of cool and unique stuff here aswel that i look forwards to. but is it wrong to hope for more
Yeah, housing is quite the thing in Wildstar ; a Rift on steroids...

The hook system can stay if some think it's easier.
Still adding more hooks is just adding plasters. Especially since hooks layouts restricts the possibilities and hooks have categories: ex vehicles hooks.

We "just" need an advanced mode with 3D positioning, tilt and scale features.
-----
[HOW_TO] Mouse look toogle

Arkerus's Avatar


Arkerus
07.15.2014 , 09:04 PM | #608
Its been posted 1000 times. The underlying "engine" in this game looks nothing like what HERO does now.

You can argue semantics all you want, but you might as well call this the SWTOR engine since it was pre alpha when Bioware bought the underlying code (that was completely unfinished). The original engine authors even warned them that there were giant gaps in the structure. Entire portions unfinished.

These are facts not up for debate. Deal with it.
Hooning in the rex : http://youtu.be/xtXUM6yPMCY

Arkerus's Avatar


Arkerus
07.15.2014 , 09:09 PM | #609
Quote: Originally Posted by Vinak View Post
What he said makes no sense.

When people's White Knighting and fanboyism for EA's folly leads people to start trying to argue that... SWTOR's Hero Engine is different from that Hero Engine!!....You've really lost all sense of reason.

Yes, you can modify the system to fit your needs, but the fundamental frame work is going to be same. Otherwise it wouldn't be the "Hero Engine".
I look at this and just chuckle. Carry on.
Hooning in the rex : http://youtu.be/xtXUM6yPMCY

LordArtemis's Avatar


LordArtemis
07.15.2014 , 09:09 PM | #610
Quote: Originally Posted by Vinak View Post
What he said makes no sense.
Well, personally I think most of Arkerus's post made sense....except for the last sentence.

A couple future Picassos will be hurt but I think I can deal with it.

.....If you ignore the diatribe most of it makes sense IMO. I think it's important to look at both sides of the issue. Dismissing one side or the other does not help the process IMO. Arkerus makes some good points. They should not be ignored.

Quote: Originally Posted by Arkerus View Post
Deal with it.
What do you feel you accomplish by making this statement? I really wish you would stick to making sensible posts and leave diatribe like this at the door.