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Game Update 3.0


Rafaman's Avatar


Rafaman
07.11.2014 , 11:22 AM | #91
Quote: Originally Posted by ZionHalcyon View Post
But not always the same people, because those people leave.

So yeah, I'd say it was make or break for those people, and it broke. And now we have the next round.

Can tell you I lurked on the forums for the end of SWG, and before. Same stuff went on there - white knight defenders running off anyone who had a legit grievance. Until the white knights were all that were left and they were finally happy, all joining in laughing and mocking those that left...

Until 3 months later when SOE announced they were shutting the game down. Funny how they all finally got hit with what we all warned would come, and how "shocked" they all acted and how bitter they got.

If BioWare doesn't right this ship, history will repeat.

Oh, and one last nugget. 3.0 isn't going to make or break SWTOR. All it will do is buy time. Because it is the last significant piece of content the old team worked on and the last part of the old torhead leaks.

What will make or break SWTOR is what comes AFTER 3.0. Because we will finally see what this team is or is not able to accomplish, and if the past is any indication, it isn't much...
Sorry ZH but this is a flawed perspective. Devs don't have pre-made packs on the shelf and follow the lead of the original team. Devs may have vestiges old of plans, vestiges of old work, but this dev team put their own stamp on this game a long time ago. In addition, they have changed their priorities and moved away from the old model.

The release of anything that comes after 3.0 is not and indicator of what this team can deliver versus the old. You are seeing right now what they will deliver and what is most important to them.

Vincire's Avatar


Vincire
07.11.2014 , 11:46 AM | #92
Quote: Originally Posted by Rafaman View Post
Sorry ZH but this is a flawed perspective. Devs don't have pre-made packs on the shelf and follow the lead of the original team. Devs may have vestiges old of plans, vestiges of old work, but this dev team put their own stamp on this game a long time ago. In addition, they have changed their priorities and moved away from the old model.

The release of anything that comes after 3.0 is not and indicator of what this team can deliver versus the old. You are seeing right now what they will deliver and what is most important to them.
While I don't disagree with you (with the recent history of this game, the comment in bold makes total sense), any chance you have an article or something that backs up that comment? I for one would like to see something that might clue me on on what the developer's high level vision is for this game because so far I am not sure what that is.
Judan Dalratha -- 65 Jedi Guardian

ZionHalcyon's Avatar


ZionHalcyon
07.11.2014 , 12:01 PM | #93
Quote: Originally Posted by Rafaman View Post
Sorry ZH but this is a flawed perspective. Devs don't have pre-made packs on the shelf and follow the lead of the original team. Devs may have vestiges old of plans, vestiges of old work, but this dev team put their own stamp on this game a long time ago. In addition, they have changed their priorities and moved away from the old model.

The release of anything that comes after 3.0 is not and indicator of what this team can deliver versus the old. You are seeing right now what they will deliver and what is most important to them.
Its hardly flawed because you were the one who said pre-made packs and are engaging in a straw man argument.

Before the transition, there were things that team worked on and had significant progress on prior to the mass layoffs. Its known Makeb originally had class stories, as did these other items being worked on, as that was the original vision.

In addition to completing that content, the new team (and I am defining them by producer leadership - well aware there were holdovers but discussing this from a creative vision perspective) has been retrofitting old content into other forms, like Makeb moving to faction story.

With places like Torhead and reddit, anyone claiming "prove it" only has to do research on those sites. Its not hidden.

So yeah, in light of all that, ESPECIALLY the torhead info which was leaked back when the old team was still here, and they are STILL releasing stuff from that 2 years after it got out, it doesn't lend ANY confidence in future development, given how they nursed along what was meant to be a 2012-2013 release and trickled it out a further 1 to 2 years with painfully slow releases.

Anyone of sound mind would feel like they are simply milking the already developed content.

2.9 is the first completely original development from the new team, barring Forged Alliances. It will be curious to see how well it is done, but 2 things still remain - anyone casual playing will see story as central to the game, and the lack of time devoted to it since Makeb has driven people off, and 2, the dreadful lack of communication has driven people off.

Perception is reality, and what I stated are very common perceptions. And if you still want to argue that, then it suggests you don't fully comprehend the meaning of that phrase, possibly due to an unwillingness on your part to acknowledge the truth behind it.

RiVaN_'s Avatar


RiVaN_
07.11.2014 , 12:11 PM | #94
The sky is falling, the sky is falling!

There are plenty of people still around playing SWTOR folks. Just last night JC had 3 instances of DK with 120 people in my instance. A guildie was on Tarris Pubside with 115 in her instance and we ran HM DF and there were 7 different instances. I know that isn't much of an indicator, but that should tell you that there were at least 300 people on JC last night, likely many more.
The game isn't going anywhere for some time to come.

News would be nice and more info about end game content would be better, but for now all is good.
Nikolete, Scoundrel - Republic Flashfire
Drivan, Sentinel - Souls of Fate

Jedi Covenant

ZionHalcyon's Avatar


ZionHalcyon
07.11.2014 , 12:11 PM | #95
Quote: Originally Posted by Vincire View Post
While I don't disagree with you (with the recent history of this game, the comment in bold makes total sense), any chance you have an article or something that backs up that comment? I for one would like to see something that might clue me on on what the developer's high level vision is for this game because so far I am not sure what that is.
That's just it. They haven't communicated AT ALL on what their high level vision is. Which leads to the perception that whatever that vision is, they are afraid to tell us because the truth will drive us off.

And by not communicating in the face of that, its easy for enough people to perceive that the goal of the game now is to milk users in the CM while putting out cheap, infrequent updates with low dev cost overhead until the game dies, and let Bioware's marketing dept figure out how to deal with us, which they do by barely not saying anything at all until it is on Test Center.

I am far from the first or last to give voice to that perception. And those who have voiced it, and have left because of it are not some small number.

Better communication can mitigate that. As hard as fans are on the game, we can also be strangely forgiving IF we are communicated with in an honest fashion.

ZionHalcyon's Avatar


ZionHalcyon
07.11.2014 , 12:17 PM | #96
As an addendum, it doesn't help that the producer in charge of the game was appointed by EA to essentially do an audit and cut costs. That was mentioned at the time it happened by EAs prez on an earnings call I believe.

Darth_Wicked's Avatar


Darth_Wicked
07.11.2014 , 12:19 PM | #97
Quote: Originally Posted by ZionHalcyon View Post
I(...)

Before the transition, there were things that team worked on and had significant progress on prior to the mass layoffs. Its known Makeb originally had class stories, as did these other items being worked on, as that was the original vision.

With places like Torhead and reddit, anyone claiming "prove it" only has to do research on those sites. Its not hidden.

(...)
And that's the thing really.
Spoiler
In other words, what you say is untrue. You may keep repeating it but it is still untrue.

Reno_Tarshil's Avatar


Reno_Tarshil
07.11.2014 , 12:38 PM | #98
Quote: Originally Posted by ZionHalcyon View Post
That's just it. They haven't communicated AT ALL on what their high level vision is. Which leads to the perception that whatever that vision is, they are afraid to tell us because the truth will drive us off.

And by not communicating in the face of that, its easy for enough people to perceive that the goal of the game now is to milk users in the CM while putting out cheap, infrequent updates with low dev cost overhead until the game dies, and let Bioware's marketing dept figure out how to deal with us, which they do by barely not saying anything at all until it is on Test Center.

I am far from the first or last to give voice to that perception. And those who have voiced it, and have left because of it are not some small number.

Better communication can mitigate that. As hard as fans are on the game, we can also be strangely forgiving IF we are communicated with in an honest fashion.
You've seen what people do when they release info.

They ridicule it into the ground or treat it like a promise and when something happens to change that, they ridicule Bioware even more.

I don't blame for being secretive until they are ready.
Back in Black (and redder)!
The Sith Lord of Butterfly Catching has returned.

http://www.swtor.com/r/kpq6FY for free stuff and thangs.

Reno_Tarshil's Avatar


Reno_Tarshil
07.11.2014 , 12:40 PM | #99
Quote: Originally Posted by WillCaedes View Post
If you call reskinned cartel market items content, if you call gambling events content, if you call Barbie and Ken style housing content (okay okay, I'll concede I myself am happy to hear about housing and will give it a try once it drops) then can you PLEASE pass whatever brand of weed your smoking over here? I need something to make me forget about this wisdom tooth.
All of that is content. It might not be content you like, but it's content.
Back in Black (and redder)!
The Sith Lord of Butterfly Catching has returned.

http://www.swtor.com/r/kpq6FY for free stuff and thangs.

Rafaman's Avatar


Rafaman
07.11.2014 , 12:56 PM | #100
Quote: Originally Posted by ZionHalcyon View Post
Its hardly flawed because you were the one who said pre-made packs and are engaging in a straw man argument.

Before the transition, there were things that team worked on and had significant progress on prior to the mass layoffs. Its known Makeb originally had class stories, as did these other items being worked on, as that was the original vision.

In addition to completing that content, the new team (and I am defining them by producer leadership - well aware there were holdovers but discussing this from a creative vision perspective) has been retrofitting old content into other forms, like Makeb moving to faction story.

With places like Torhead and reddit, anyone claiming "prove it" only has to do research on those sites. Its not hidden.

So yeah, in light of all that, ESPECIALLY the torhead info which was leaked back when the old team was still here, and they are STILL releasing stuff from that 2 years after it got out, it doesn't lend ANY confidence in future development, given how they nursed along what was meant to be a 2012-2013 release and trickled it out a further 1 to 2 years with painfully slow releases.

Anyone of sound mind would feel like they are simply milking the already developed content.

2.9 is the first completely original development from the new team, barring Forged Alliances. It will be curious to see how well it is done, but 2 things still remain - anyone casual playing will see story as central to the game, and the lack of time devoted to it since Makeb has driven people off, and 2, the dreadful lack of communication has driven people off.

Perception is reality, and what I stated are very common perceptions. And if you still want to argue that, then it suggests you don't fully comprehend the meaning of that phrase, possibly due to an unwillingness on your part to acknowledge the truth behind it.
So... I think you need to google "straw man argument". I'm not saying that to demean, just saying that I did no such thing. Your previous post clearly alludes to the fact that they are just using old content and there have offered nothing new. I'm simply saying that you are wrong about that. The "new" team put their stamp on this game a long time ago. It doesn't matter that they are using old parts. What matters is what they have created using those parts.

Your statement that after 3.0 we will know is what I take issue with. We know right now simply by what they have released starting with Makeb and will release the direction they are taking.

Your perception, your own bias, is clouding your judgment. You want more class stories etc. so do I. We already know the direction they are taking, like it or not. Could things change? Maybe, but it really has nothing to do with vestiges of old content.