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Zinda Kent just one shot me.

STAR WARS: The Old Republic > English > General Discussion
Zinda Kent just one shot me.

errant_knight's Avatar


errant_knight
07.09.2014 , 04:41 PM | #31
I love that fight. It's one of the few that provides a challenge as a geared 55 and I find that fun. That being said, if the oneshot was from full health to zero, I'd say that other factors were at play here than Kent's bad***ery.

Obviousenuendo's Avatar


Obviousenuendo
07.09.2014 , 07:41 PM | #32
I can't wait until you fight d-3x or what ever that feg is called

theSCARAYone's Avatar


theSCARAYone
07.09.2014 , 07:43 PM | #33
This is a funny one to get necro'd.
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Gwena's Avatar


Gwena
07.09.2014 , 07:54 PM | #34
It's bounty week again, so I can see why this thread is on the first page again too. ^^

This fight is a PITA. Compared to all the others, there's just too much going on. And I see no good reason why this one bounty should be so much more difficult than the others. And no, "oh I love hard things!" and "lol it is easy if you're awesome" are not good reasons.

That said, I have killed her multiple times, but on some characters she is much harder for me than others. Often more trouble than it's worth, IMHO.
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Halinalle's Avatar


Halinalle
07.09.2014 , 11:56 PM | #35
Quote: Originally Posted by Gwena View Post
This fight is a PITA. Compared to all the others, there's just too much going on. And I see no good reason why this one bounty should be so much more difficult than the others. And no, "oh I love hard things!" and "lol it is easy if you're awesome" are not good reasons.
Seriously, Zinda is nothing compared to D-3X. Interrupts are your best friends in this fight.

slafko's Avatar


slafko
07.10.2014 , 12:36 AM | #36
No idea why everyone hates Zinda. I've never had any problems with her, but then again - I play tanks almost exclusively.

The only henchman bounty I really dislike is that pyromaniac dude. He's pretty tame at the start but when his two friends spawn all hell breaks loose as all three of them chain their enormous pushbacks and all you can do for the next 10 seconds is pick your nose while waiting for them to finish throwing you around like a rag doll.

On the plus side, this will most likely be the last BBA event I'll be attending. I'm out once I get the speeder.
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AshlaBoga's Avatar


AshlaBoga
07.10.2014 , 01:02 AM | #37
All of the Henchmen are easy to solo.

Heck most of the Kingpin's are easy too (Alderaan, Voss, Ord Mantel, Dromund Kaas, Nar Shaadda), only ones I found somewhat challenging are Coruscant and Tatooine.
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Kulyok's Avatar


Kulyok
07.10.2014 , 03:26 AM | #38
I started doing bounties on my second server, without any presence boosts or an enhanced Heroic Moment, and, yeah, Zinda's probably one of the toughest henchmen(henchwomen?), if not the toughest one. The most annoying thing about her on Dromund Kaas is how she kicks you far down the cliff(if you fail an interrupt), the fight resets and you have to go all the way up and activate the beacon again. Thankfully, an Anni Mara can force-jump on her anytime.
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PLynkes's Avatar


PLynkes
07.10.2014 , 04:03 AM | #39
Was "Zinda Kent just one-shot me" a viral video on the holonet, like "Charlie bit me?"

demotivator's Avatar


demotivator
07.10.2014 , 05:25 AM | #40
Quote: Originally Posted by AshlaBoga View Post
All of the Henchmen are easy to solo.

Heck most of the Kingpin's are easy too (Alderaan, Voss, Ord Mantel, Dromund Kaas, Nar Shaadda), only ones I found somewhat challenging are Coruscant and Tatooine.
I'm pretty sure it depends on your class because unlike you - from the point of view of a healer - I find Coruscant quite easy (the only thing you have to care about is not being knocked off to your death) while Alderaan give me issues (especially managing the adds that keep spawning on a set time no matter what).

From easiest to most troublesome to solo I would say (as a note I tried most of them on various classes except one):

- Nar Shaddaa: easiest for any class, doesn't hit hard, no real adds (his copies can die in one hit), no really annoying mechanics (fire and ice can easily be avoided). And above all it's a fun fight (that Cantina Band!).
- Hutta: pretty easy for any class, his CC can be annoying including his Terminate that ends with a knockback but he doesn't hit really hard and the adds are manageable and die quickly.
- Dromund Kaas: fairly easy as she doesn't hurt much, the only annoying part of the fight is her heals that could make it last longer if your DPS is low.
- Ord Mantell: also pretty easy for any class (when the event first occured I unlocked him on a DPS that was undergeared back then and never had an issue). The boss and the adds tend to group up so it is easy to AOE them.
- Voss: very easy on a healer as your tank companion will be the one dealing with her annoying abilities (snare, knockback) instead of you. As a DPS you might be hit by a rocket (which hurts a lot) since you are snared at this time and might not get away in time so bring some heals.
- Coruscant: also very easy on a healer (I haven't tried this one on any other class) since the only thing you have to care about is positionning your tank companion correctly so that he gets knocked in the middle of the platform. But I guess that as a DPS or tank this fight keeps you on your toes and is more challenging since you don't want to be knocked off over the ledge especially when you have to deal with the adds (3 elites that spawn near the ledge).
- Tatooine: the boss definitely hits harder than most of the other bounties and the adds can be an issue as they divert you from the boss. I had unlocked it on a healer whose tank companion wasn't really geared back then (something like a few 156 and mostly Campaign) and which was getting destroyed in no time. Being on a PvP server can also lead to an unwanted encounter.
- Alderaan: this boss also hits harder than the other ones and if your DPS is lacking the adds are going to be an issue (they continually spawn whether you killed the previous wave or not). If you are on a PvP server you might also run in enemy players.

Now keep in mind that gear does a big difference. I am thinking of the Tatooine Kingpin, gearing my tank companion definitely made the fight more manageable as I didn't need to heal it non stop.
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