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To The Republic PvPers


johnatters's Avatar


johnatters
06.25.2014 , 11:50 AM | #11
Great little library starting here. Should keeping adding and adding to it, especially the objective based stuff. If more people knew when to CC, slow, or kill, the skill cap on TEH would go up ten fold, on both factions.

TipsyDrow's Avatar


TipsyDrow
06.26.2014 , 09:44 AM | #12
Great info for anyone who pvps to look over. Thanks a bunch. I hope some folks learn things.
Brin'shšk-Shadow BrŽanne-Guardian
Liellanna-CommandoSynafaee-Sage

Aeringunnr-PowertechIxzaluah-Sorceress

WhistDarkblade's Avatar


WhistDarkblade
06.27.2014 , 08:01 AM | #13
Quote: Originally Posted by johnatters View Post
..... If more people knew when to CC, slow, or kill, the skill cap on TEH would go up ten fold, on both factions.
^^ This!! So many close matches would have been won if a plant or cap could have been made. At that point what it comes down to is simply not breaking the aoe stuns like flashbang that people throw out.

Enemy players might be grouped up nice and tight, all lined up for a sweet deeps aoe, but that defeats the purpose of the break-on-damage stun.
Ebon Hawk

Whist || Republic
Mutilage || Silent Council

Moontayle's Avatar


Moontayle
06.27.2014 , 08:52 AM | #14
It's important for the people who do know what they're doing to speak up in WZs. This doesn't mean you need to yell and curse and scream when someone makes a mistake. As I've come to learn over the past few days, the knowledge level is pretty shallow on Rep side. Some people just don't know.
Triggle - Sith Assassin - Ebon Hawk
My books - Spiral X | White Rock

Briggleworth's Avatar


Briggleworth
06.27.2014 , 10:10 AM | #15
Quote: Originally Posted by Moontayle View Post
It's important for the people who do know what they're doing to speak up in WZs. This doesn't mean you need to yell and curse and scream when someone makes a mistake. As I've come to learn over the past few days, the knowledge level is pretty shallow on Rep side. Some people just don't know.
This is very good Moontayle. In my experience over the past while on pubside, success as it pertains to this has been very dependant on whether the folks on your team listen or not. Not that I necessarily know what I am doing all the time either, but if I see things going on that are blatantly incorrect, I have been speaking my mind in ops chat.

The most common things I am seeing is inability to focus targets. If every damage dealer on your team is attaking a different target, please do not turn around and complain that the healers on the other team are just too good. I have news; it is not hard to keep people on their feet if they are only taking damage from 1 enemy, especially if you are attackg a full geared tank, or a class with very good DCDs. This accompanies anothe issue is picking targets. Why are you all attacking the tank? The healing is not have a hard time keeping that tank up and you are allowing their damage dealers to pick you all off one by one.

Secondly is positioning. I have had to speak up in ops chat several times to try and stop people from either over extending themselves, which means I have to move out in the open to try and keep you alive, or I am forced to sacrifice you. The other scenario is giving up position for absolutely no reason. I am seeing this way too much. So many hypergates that are a dead stalemate at mid and then suddenly the team starts backing out. Why? You just gave the other team all the orbs and if you notice, as soon as you bottlenecked into the doorway the AOEs all let loose on the team. Novares, where its a stalemate at south, but suddenly the team pulls back down the hill, or gets knocked back and doesn't press back up the hill. Don't turn around and ask how the other team just managed to cap south. You let that happen when you allowed yourself the get pushed/pulled off the node and didn't do a thing to stop it.

Again, I am not going to claim that I know what I am doing, but people grouping with me will see me making comments in chat when I see these things happening. Triggle got it right to say that it seems lots of people just do not know. Those that want to learn I hope pick up on these things. Those that do not want to know or just do not care, will continue to be huge liabilities in WZs (regardless of faction). They are variables that the group has no control over so you deal with it and move on to the next WZ.
APEX / GUERRILLA
Whiskey'Sour / Whiskey'Jax

johnatters's Avatar


johnatters
06.27.2014 , 12:14 PM | #16
It has also occurred to me that not everyone makes their way through the official forums. There needs to be another way to reach out to everyone, maybe on Enjin, or through GMs at the next Guild Summit? Just throwing ideas around here..

Easpeak's Avatar


Easpeak
06.27.2014 , 12:20 PM | #17
Quote: Originally Posted by Moontayle View Post
It's important for the people who do know what they're doing to speak up in WZs. This doesn't mean you need to yell and curse and scream when someone makes a mistake. As I've come to learn over the past few days, the knowledge level is pretty shallow on Rep side. Some people just don't know.
I've noticed that the people that don't know make the loudest noise.
Easpeax
Heff
Neitho
Hieronymous

xMaranathax's Avatar


xMaranathax
06.29.2014 , 09:15 AM | #18
Edited, changed introduction for all audiences.
Thobi'carma - Guardian | Stahli - Vanguard | Gorrer - Shadow | Josephien - Scoundrel
On'mar - Marauder | Talyc'jatne - Powertech
The Republic Diehard

xMaranathax's Avatar


xMaranathax
06.29.2014 , 10:06 AM | #19
Added a link to the thread from the PvP forums about BiS PvE gear while grinding PvP gear.

Note: Title awaiting approval I guess? I see the title to the new one in my OP, but its not showing it on forum. Never changed a title before, so I'm assuming that BW has to approve the change? Hopefully it can get changed.
Thobi'carma - Guardian | Stahli - Vanguard | Gorrer - Shadow | Josephien - Scoundrel
On'mar - Marauder | Talyc'jatne - Powertech
The Republic Diehard