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Oversight: NM DF bosses still have same HP

STAR WARS: The Old Republic > English > General Discussion > Bug Reports
Oversight: NM DF bosses still have same HP
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Death_By_Smiley's Avatar


Death_By_Smiley
06.10.2014 , 08:53 PM | #1
The Nightmare Buff removed the increased damage. It however did not remove the extra HP.

Frankly, I'd almost prefer it would stay this way. However, this is, by definition, and oversight, as the nightmare buff was supposed to affect HP.
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HellionFBI's Avatar


HellionFBI
06.11.2014 , 12:24 PM | #2
I'd like to get a dev response on whether this is a bug.

I saw this last night in a DF NiM 8 man run, we had issues beating DPS checks between phases, which was very surprising to me without the NiM Power buff.

I looked back, and we were previously told health and damage would be at hard mode values, and NiM mechanics would remain. So I'm wondering if the stance changed or if this is a bug that will be patched eventually.
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TaitWatson's Avatar


TaitWatson
06.11.2014 , 12:26 PM | #3 Click here to go to the next staff post in this thread. Next  
I'll send this along to the team to see what's going on. Thanks!
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Simmerr's Avatar


Simmerr
06.11.2014 , 02:42 PM | #4
I'd also like to mention that with reduced fire damage on Grobthok, the adds don't die as quickly, requiring even more DPS to down them quickly.

Would just like some clarification
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Sameria's Avatar


Sameria
06.12.2014 , 06:16 AM | #5
Quote: Originally Posted by Simmerr View Post
I'd also like to mention that with reduced fire damage on Grobthok, the adds don't die as quickly, requiring even more DPS to down them quickly.
This along with the HP not changing, makes it an increased DPS check.

Thanks for looking into it.
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Malinok's Avatar


Malinok
06.12.2014 , 12:07 PM | #6
Our guild had full cleared prior to NiM Buff being removed, so we had an edge going into tuesday.

When we entered we sort of assumed that the boss HP and add HP remaining the same was intended, went in and full cleared in 1 hr 4 min on Tuesday before trying out DP NiM

With the serious lack of dmg from everything compared to NiM it made a big diff in the phase transitions and amount of healer dps able to be applied.

If it was a bug and they are really setting the Health of Bosses and Adds back down to HM levels its gonna be roflstomp
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DarthSeraph's Avatar


DarthSeraph
06.14.2014 , 07:33 AM | #7
An update on this would be nice
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Hichitsuki-hime's Avatar


Hichitsuki-hime
06.14.2014 , 10:11 AM | #8
yes pls
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Colzerod's Avatar


Colzerod
06.17.2014 , 07:52 AM | #9
an update would be nice, really

TaitWatson's Avatar


TaitWatson
06.17.2014 , 01:22 PM | #10 This is the last staff post in this thread.  
Hey folks,

I spoke with the team regarding this, and the health of the bosses in NiM Dread Fortress being left at Nightmare values after the removal of Nightmare Power was intentional. There was some feedback regarding the reversion to Hard Mode values and so the HP was left unchanged.

The removal of Nightmare Power does still lower the damage dealt by the bosses.

-tait
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