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Opt-out of DOUBLE XP


horrorfaneightys's Avatar


horrorfaneightys
06.13.2014 , 12:16 AM | #181
Quote: Originally Posted by LordArtemis View Post
I still think Double XP should be offered as a purchasable buff instead of an event or both but should absolutely be a buff state. I understand they seem to generate game interest in the event, but I think it would still be best as a buff that someone can simply right click to dispell if they wish. This would not effect the appeal of the event IMO.

Here is how I think it should work.

You log in, a buff is added to you that gives you double XP. You are able to right click on the buff to make it go away. Want it back? Log out and log back in on that character.....the buff is back.

This way folks that do not want the buff can just right click on it to dispell it.....AND they can offer a paid item in the market that folks can purchase to get the buff for one and three hours respectively.

Naturally they would not work together. Only one buff allowed, and all other restrictions (like no use of rested XP) would still be in place.

This is the win/win proposition for everyone I believe.
I think your idea of a buff that you can dispel is a great idea. That way everyone is happy.

Would have real issues with making the boosts solely purchasable. I've seen it suggested that they should be sold in the cartel market before now. I think having to buy them at all, for credits or CC would be wrong. Because, in the end, it's a popular event, and only a small number of players seem to not enjoy it. It would not be fair to make the majority who do enjoy it suddenly have to pay for it.
Xaniata-kee Morga-dar Li'lu-fei Aiden-grey Jadze Sangui Lavent Rou'n Nua'mi Bloodsigh Argeia Rufous Charc Janeena Rubane Gwyrr Vio'xa Audrina Rey

LordArtemis's Avatar


LordArtemis
06.13.2014 , 12:21 AM | #182
Quote: Originally Posted by horrorfaneightys View Post
I think your idea of a buff that you can dispel is a great idea. That way everyone is happy.

Would have real issues with making the boosts solely purchasable. I've seen it suggested that they should be sold in the cartel market before now. I think having to buy them at all, for credits or CC would be wrong. Because, in the end, it's a popular event, and only a small number of players seem to not enjoy it. It would not be fair to make the majority who do enjoy it suddenly have to pay for it.
Well, I think the event (where the buff is offered for free essentially) could still go on. In other words, I don't think that offering the buff for sale would necessarily mean you could not have the event.

I didn't actually mean that buying the buff meant they should remove the event. I should have been more clear.

My main drive was that it should be a buff that could be dispelled.

horrorfaneightys's Avatar


horrorfaneightys
06.13.2014 , 12:44 AM | #183
Quote: Originally Posted by LordArtemis View Post
Well, I think the event (where the buff is offered for free essentially) could still go on. In other words, I don't think that offering the buff for sale would necessarily mean you could not have the event.

I didn't actually mean that buying the buff meant they should remove the event. I should have been more clear.

My main drive was that it should be a buff that could be dispelled.
Thanks for clarifying. I do think the buff idea would definitely satisfy everyone. Really good idea.
Xaniata-kee Morga-dar Li'lu-fei Aiden-grey Jadze Sangui Lavent Rou'n Nua'mi Bloodsigh Argeia Rufous Charc Janeena Rubane Gwyrr Vio'xa Audrina Rey

LordArtemis's Avatar


LordArtemis
06.13.2014 , 01:35 AM | #184
Quote: Originally Posted by horrorfaneightys View Post
Thanks for clarifying. I do think the buff idea would definitely satisfy everyone. Really good idea.
Thanks, appreciate that.

Another side benefit of making it an actual buff....F2P and Preferred could purchase the buff to replace the loss of rested XP.

HandOfKane's Avatar


HandOfKane
06.14.2014 , 05:54 PM | #185
Quote: Originally Posted by ryniloym View Post
What does that even have to do with what he said?
Because the fact that he was whining and complaining about people who wanted an opt-out pretty much implies that he thought that putting in an opt-out would destroy his game, hence what I said. Try to keep up.

HandOfKane's Avatar


HandOfKane
06.14.2014 , 05:58 PM | #186
Quote: Originally Posted by DarthTHC View Post
What problem are you suggesting that I have?

BioWare put a feature into the game. People complained about that feature and asked for silly stuff... when they could solve the problem easily and for themselves.

Perhaps the problem that I have is my complete lack of empathy for people who want others to solve their problems instead of taking the simplest action to solve them for themselves?
Obviously you do have a problem, otherwise you wouldn't be complaining here.

I was merely asking you why you didn't hold people who agreed with you to the same standard, since by your logic, people who don't want to play the planetary stories over and over again also can "solve the problem easily and for themselves" without 2xp. Where's your outrage at them for "wanting others to solve their problems instead of taking the simplest action to solve them for themselves" (by your logic, of course). You know, the whole not being a hypocrite thing and all...

James_four's Avatar


James_four
06.14.2014 , 09:40 PM | #187
I have to agree that I like the double xp buff idea as well. There are other ideas that I have heard that I like, but this one seems to have a lot of possibilities. As someone who does not like to get increased or even rested xp this idea really appeals to me, but I can see how it would appeal to many other play styles too.

Thanks for that suggestion

TravelersWay's Avatar


TravelersWay
06.15.2014 , 08:00 AM | #188
Quote: Originally Posted by Anzel View Post
Wow, people really do complain about everything and anything. It's sad that such a great game is ruined because of the way this community is managed, or not managed.
Indeed:
Hood toggle
Chat Bubbles
Sandbox features
Pazaak
Swoop Racing
SGRA
Joystick Controls
CE Vendor Update
Legacy Datacrons
F2P Restrictions

just to name a few. Seems to be plenty of complaining about nothing really important in particular at all over the last two years.

Quote: Originally Posted by DarthTHC View Post
The point of double xp is to get more people to log into the game during specific time periods. Sometimes it coincides with the release of new MMO's or expansions to MMO's. Sometimes it coincides with the time period for which EA intends to count attendance for reporting.

But that's the goal - get more people to log in during that timeframe.

And that's exactly what it accomplishes.
Well then, having the option to toggle it on and off would then allow for even more people to log in during those times as well.

Quote: Originally Posted by DarthTHC View Post
Indeed. They might get another 7 whole people to log in.
Comments like that only make you look like an ***. Provide verifiable, unbiased proof of how many do or do not want this option, then you have a valid point.

Quote: Originally Posted by BuriDogshin View Post
No, this same discussion happened here before the last two double XP weekends, and probably even earlier.
Indeed. This issue has been brought up since the very first Double XP weekend was implemented.

Quote: Originally Posted by James_four View Post
Except, of course, that you still get 2xp for everything.
And you no longer get to play the game normally. You see, some people find playing a game in a "normal" manner part of the enjoyment of playing the game. I know it sounds completely strange to people, but some people like eating spinach and others don't. Amazing that humans can also have different likes and dislikes in their entertainment, isn't it?

Ultimately, if Double XP is such a boon to the game and the playerbase, why not simply implement it on a permanent basis. And just to make things easier for those who enjoy these events because it minimizes the grind needed, why not also implement purchasable/unlockable max level toons as well?
Level Syncing Compromise
Legacy Skills Suggestion to eliminate the need for Legacy Datacrons]

Wretched Hive Recap - the SWTOR forum (and more) discussion show!

HandOfKane's Avatar


HandOfKane
06.15.2014 , 04:57 PM | #189
Quote: Originally Posted by Mithros View Post
The argument was never "Stop having double XP weekends".
The OP only requested that they let people opt out of double XP on weekends that it is offered.

Is that so difficult to understand? Apparently it is.

And some people don't have a level 55 alt that they can play. Some people may have a level 55, but left it on a server that they no longer wish to play on for whatever reason. Some people's 55 may be a character that they realized that they didn't enjoy, at all, but pushed to 50 (or 55) to get the legacy benefits for the next character(s) and to just finish out the story.

I don't understand people that can't comprehend "I get double XP if I want, but I don't have to get double XP if I don't" is a win-win.

A player doesn't have to use the bonus XP consumables that they get in-game, so why do they have to use rested XP or bonus XP weekends?

Again, for those that may be having trouble with the concept: Not saying that they should get rid of them, merely suggesting that player's have the ability to opt out if they do not want the bonuses.
Because some people just can't comprehend that not everyone plays the game exactly the way they do, and/or for different reasons. That "I hate doing planetary quests and role-playing through the story, so every other player in the game's history must automatically hate doing them too" kind of thing. And when they finally realize this, it's as if their entire gaming world collapsed around them.

LordArtemis's Avatar


LordArtemis
06.15.2014 , 05:43 PM | #190
The point of having it as a buff opens up other opportunities in the game. Including the ability to sell the buff outside event times.