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Resolve Bar for PvE Content… Must Needed Change...

STAR WARS: The Old Republic > English > General Discussion
Resolve Bar for PvE Content… Must Needed Change...

Jamalzero's Avatar


Jamalzero
06.12.2014 , 03:47 AM | #21
I didn't think this thread would get so much positive feedback, please rate this thread I would love to see the resolve bar added to all aspects of the game "one day"...
Solo capping nodes is what I do best... If you're solo defending, prepare to be stun locked and killed!
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Grayseven's Avatar


Grayseven
06.12.2014 , 08:24 AM | #22
Quote: Originally Posted by venomlash View Post
Hold The Line
Resilience
Hunker Down
Force Leap w/Unremitting
Force Speed w/Egress

Plenty of ways to avoid being controlled if you're smart.
Once or twice and then you wait for the cooldown.

Instead of a resolve bar in PvE that doesn't work just like the PvP one, how about the developers stop overusing the same tricks and annoying the hell out of the player base?

Someone on the EA/BW staff thinks it is fun for players to stun/controlled/knocked around over and over again, but they are the only ones.

It's easy to tell when a mechanic or trick is the FotM for the designers by how often it is used in an update or expansion. The word "sparingly" isn't in their vocabulary.
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DarthSylar's Avatar


DarthSylar
06.12.2014 , 04:34 PM | #23
Quote: Originally Posted by Jamalzero View Post
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CONGRATZ! Knew you could!

Kourage's Avatar


Kourage
06.12.2014 , 05:49 PM | #24
Quote: Originally Posted by Jamalzero View Post
Am I the only one thats tired of being pulled 6 times pushed 4 times and stunned 12 times from mobs on planets???

Yes, I believe you are the only one. It's never happened to me and I've leveled 6 to 55, 1 to 38, and another to 26 and never experienced that.
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Khevar's Avatar


Khevar
06.12.2014 , 05:56 PM | #25
Quote: Originally Posted by Kourage View Post
Yes, I believe you are the only one. It's never happened to me and I've leveled 6 to 55, 1 to 38, and another to 26 and never experienced that.
Some classes have knockback immunity skills, others don't.

However, I think the problem mainly appears as a dps with a healer pet, as you always have the aggro. My sorc never has knockback problems with Xalek out. The mobs can play paddle-ball with him all they want while I burn them to the ground.

MidichIorian's Avatar


MidichIorian
06.12.2014 , 05:58 PM | #26
The stuns and whatnot are really annoying on Oricon. It's like BW thought it would add another level of difficulty to the area but it really doesnt, it just draws out the battles and make them boring. So yeah, I'm all for it, not because the content is too hard but because it's boring and annoying to get stunned back n forth.

Kingsbount's Avatar


Kingsbount
06.12.2014 , 06:02 PM | #27
As a Champions Online player i couldn't just walk away from this thread.

CO was having a same problem (and still have).
But there was simple solution.
All knocking, stunning or immobilizing skills casted on you gives you stacking buff, providing protection against this sort of attack. So basically after 3rd stun you become fully immune to any CC attacks.
Of course this buff is not last forever. But it can be refreshed if CC was casted on you again.
So...
Why don't BW use same mechanism?
Its simple, neat, and more important - it doesn't break the game.
"Дебилы, б****дь" (с) Сергей Лавров

Hebruixe's Avatar


Hebruixe
06.12.2014 , 09:03 PM | #28
I agree, there should be a resolve system for pve content. It's not like it would ruin all the fun for the computer AI when it can't use its damn CC abilities. And getting CC'd repeatedly is extremely annoying in pve. It would seriously improve the game if the OP's suggestion was implemented.

Hebruixe's Avatar


Hebruixe
06.12.2014 , 09:07 PM | #29
Quote: Originally Posted by Kingsbount View Post
As a Champions Online player i couldn't just walk away from this thread.

CO was having a same problem (and still have).
But there was simple solution.
All knocking, stunning or immobilizing skills casted on you gives you stacking buff, providing protection against this sort of attack. So basically after 3rd stun you become fully immune to any CC attacks.
Of course this buff is not last forever. But it can be refreshed if CC was casted on you again.
So...
Why don't BW use same mechanism?
Its simple, neat, and more important - it doesn't break the game.
Ok that's a smart solution to the problem. I might go check out Champions Online when SWTOR gets too frustrating.

theSCARAYone's Avatar


theSCARAYone
06.12.2014 , 09:59 PM | #30
I see what you're saying but the real solution is to remove all stuns, roots, knockbacks, pulls, mez's and slows from trash mobs(I would even argue dots) There is no reason for any of them to have any of these things.
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