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Quick Travel & Fleet Pass cooldowns broken

STAR WARS: The Old Republic > English > General Discussion > Bug Reports
Quick Travel & Fleet Pass cooldowns broken
First BioWare Post First BioWare Post

dipstik's Avatar


dipstik
06.10.2014 , 10:01 AM | #11
I think QA is a team of rabid gerbils.

TUXs's Avatar


TUXs
06.10.2014 , 10:02 AM | #12
Quote: Originally Posted by TaitWatson View Post
Hey all!

This is definitely a bug that we're aware of, and are looking to get it fixed as soon as possible. Thank you for your reports, and I'll keep you updated!

-Tait
How soon are we talking Tait? Today? Tomorrow? This game is plagued with excessive loading screens and this was the only thing making SWTOR less annoying. What is your goal? Will servers be taken down off schedule to fix it?
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DarthTHC's Avatar


DarthTHC
06.10.2014 , 10:04 AM | #13
Quote: Originally Posted by TUXs View Post
How soon are we talking Tait? Today? Tomorrow? This game is plagued with excessive loading screens and this was the only thing making SWTOR less annoying. What is your goal? Will servers be taken down off schedule to fix it?
Ahahahahahahahahahahahahahahaha! *breathes* Ahahahahahahahahahahahahahahaha!

Oh... wait... you were serious?

That's going to be annoying as hell for me. But I don't see them bringing the server down for this. There's no exploit and it doesn't hinder CM sales.

AlixMV's Avatar


AlixMV
06.10.2014 , 10:08 AM | #14
Quote: Originally Posted by Kothakk View Post
Bioware, qualitiy Control please?
You actually don't know much about software development do you?

Since it's been confirmed as a bug--it was probably an unintentional consequence of some change they made. Bugs happen, things get missed. No need to get snitty about it, those are people on the other end who make mistakes just like you did.

The important thing is that they've recognized it as such in a very swift manner (only an hour after the servers came live) and are looking into a fix.
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DarthTHC's Avatar


DarthTHC
06.10.2014 , 10:12 AM | #15
Quote: Originally Posted by AlixMV View Post
You actually don't know much about software development do you?

Since it's been confirmed as a bug--it was probably an unintentional consequence of some change they made. Bugs happen, things get missed. No need to get snitty about it, those are people on the other end who make mistakes just like you did.

The important thing is that they've recognized it as such in a very swift manner (only an hour after the servers came live) and are looking into a fix.
No, the important thing will be when they fix it. This affects a lot of players. Probably approaching all of them.

A bad company will sit on the fix until the next patch cycle. A good company will patch it as soon as they have a fix.

Darth_Wicked's Avatar


Darth_Wicked
06.10.2014 , 10:31 AM | #16
Q&A went through the roof with this patch.

Joesixxpack's Avatar


Joesixxpack
06.10.2014 , 10:36 AM | #17
Glad it's noted, fix soon pls.


Quote: Originally Posted by AlixMV View Post
You actually don't know much about software development do you?

Since it's been confirmed as a bug--it was probably an unintentional consequence of some change they made. Bugs happen, things get missed. No need to get snitty about it, those are people on the other end who make mistakes just like you did.

The important thing is that they've recognized it as such in a very swift manner (only an hour after the servers came live) and are looking into a fix.
^ lol get lost

Sindariel's Avatar


Sindariel
06.10.2014 , 10:52 AM | #18
Quote: Originally Posted by AlixMV View Post
You actually don't know much about software development do you?

Since it's been confirmed as a bug--it was probably an unintentional consequence of some change they made. Bugs happen, things get missed. No need to get snitty about it, those are people on the other end who make mistakes just like you did.
This freaking bug was reported one month ago in the PTS forum! They intentionally let this bug slip through to the live servers. They were fully aware of this bug, but as always, too lazy to fix it.

Biowares motto is and always was: "Break first, fix later... maybe."

ihmodem's Avatar


ihmodem
06.10.2014 , 11:09 AM | #19
Space combat impacted too...

Getting into space combat is taking about 4 minutes. When the mission is done, it seems to take about the same time to get back on my ship.

Parkooth's Avatar


Parkooth
06.10.2014 , 11:19 AM | #20
Quote: Originally Posted by AlixMV View Post
You actually don't know much about software development do you?

Since it's been confirmed as a bug--it was probably an unintentional consequence of some change they made. Bugs happen, things get missed. No need to get snitty about it, those are people on the other end who make mistakes just like you did.

The important thing is that they've recognized it as such in a very swift manner (only an hour after the servers came live) and are looking into a fix.
Since this is a recurrence of a previously fixed bug, then Kothakk's comment is valid. Proper quality control in the form of regression testing would have prevented it.