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ETA on Advanced Class change?

STAR WARS: The Old Republic > English > General Discussion
ETA on Advanced Class change?

Vhaegrant's Avatar


Vhaegrant
05.22.2014 , 08:30 PM | #5071
Quote: Originally Posted by Ratajack View Post
I do not have a case of 'I play the game THIS way, so should every one else!'. I also do not have a case of "cater to me and let me play the game the way I want to play it and to heck with the way it was designed". I play within the rules set by the devs. I do not come to the forums playing the victim, or defending and enabling those playing the victim or those who wish not to have to accept the consequences for their actions or choices.
So if the Devs changed the rules to allow AC swap you wouldn't have an issue with it?
Quote: Originally Posted by Ratajack View Post
The funny thing about those "conveniences" you mentioned--"just look at how much earlier you get sprint and speeders now, can use speeders in space ports, can bypass the orbital station when returning to your ship, get fast travel tokens at the end of a chapter, legacy unlocks to travel to specific location, travel terminals to all the daily areas" is that they only make it faster to get from point A to point B. The player still has to go from point A to point B.
That was an example, there were plenty more. Some of them make the gaining of xp easier.
Quote: Originally Posted by Ratajack View Post
Those "conveniences" do not make it possible to skip the leveling process. The player still has to EARN the XP required to level.
The player still has to earn the XP to level. They are not gaining an extra character. They are swapping over an ability set (all be it a different ability set but really not that much different from the respec of changing specialisation and role)
Quote: Originally Posted by Ratajack View Post
The devs can make any changes they see fit to make. So far those changes have been COSMETIC or simply time saving, but NOT to enable players to skip the leveling process. They have made it easier to level, though, even if some are too averse to the effort required to level, instead preferring to ask for handouts.
So all the balancing and changes to abilities across the various classes has been cosmetic?
And, again, you are not skipping any levelling process because you are not gaining an additional character.
You constantly state how easy and quick it is to level up a character, if that is the case why should it be seen as an imperitive against allowing AC swapping? I could understand it more if it was a difficult process that actually exposed a player to the skills they need at end game but as it stands its there for those that like story, and watching the flashy animations as mobs drop dead left, right and centre.

[edit: That's me away for the weekend now. Should be back on the 27th for an anniversary post, I may even buy a cupcake with a candle to celebrate ]

ZahirS's Avatar


ZahirS
05.22.2014 , 08:39 PM | #5072
Let me say this clear to back up Vhaegrant too.

Ratajack is against things that will surely help this game both in revenue and gameplay, so please listen to the wookie instead of the rat..

P.S also you dont "earn" an advannced class, you earn XP and skillpoints.

Ratajack's Avatar


Ratajack
05.22.2014 , 08:53 PM | #5073
Quote: Originally Posted by Vhaegrant View Post
So if the Devs changed the rules to allow AC swap you wouldn't have an issue with it?
I would have a problem with it. I would have to make the choice as to whether or not I would coninue to play a game that caters to the "lazy, entitled have to have it now and for as little effort as possible crowd" to such an extent. What I would not do is to come to the forums whining and crying, playing the victim, expecting BW to change the game to suit me.

Quote: Originally Posted by Vhaegrant View Post
That was an example, there were plenty more. Some of them make the gaining of xp easier.
The player still has to EARN that XP. It may be easier to do so, but the XP still has to be EARNED.

Quote: Originally Posted by Vhaegrant View Post
The player still has to earn the XP to level. They are not gaining an extra character. They are swapping over an ability set (all be it a different ability set but really not that much different from the respec of changing specialisation and role)
Going from a stealthy melee ranged DPS to a ranged healer with no stealth is vastly different than going from a ranged DPS to a ranged healer or from a melee DPS to a melee tank, IMO.

Quote: Originally Posted by Vhaegrant View Post
So all the balancing and changes to abilities across the various classes has been cosmetic?
And, again, you are not skipping any levelling process because you are not gaining an additional character.
You constantly state how easy and quick it is to level up a character, if that is the case why should it be seen as an imperitive against allowing AC swapping? I could understand it more if it was a difficult process that actually exposed a player to the skills they need at end game but as it stands its there for those that like story, and watching the flashy animations as mobs drop dead left right and centre.
If you level an assassin, and are handed a sorcerer(even if that sorcerer replaces the assassin), then you are skipping the process of leveling that sorcerer.

Even if I level a sorcerer as DPS, I still have access to the heal spells and at least gain a modicum of familiarity with them. If I level an assassin I have NO access to those heal spells and therefore cannot have any familiarity with them. The reverse is true as well. An assassin, even leveled as DPS, has access to the tanking skills, such as taunt, and will gain at least a modicum of familiarity with them, while the sorcerer cannot.

If the mobs drop deal left, right and center, then there should be no problem leveling. Why should BW spend the development dollars on a system to cater to the "lazy, entitled have to have it now and for as little effort as possible" crowd when there already exist a viable means for any player to play that new class (AC) that they want to play?

ZahirS's Avatar


ZahirS
05.22.2014 , 08:57 PM | #5074
Quote: Originally Posted by Ratajack View Post
I would have a problem with it. I would have to make the choice as to whether or not I would coninue to play a game that caters to the "lazy, entitled have to have it now and for as little effort as possible crowd" to such an extent. What I would not do is to come to the forums whining and crying, playing the victim, expecting BW to change the game to suit me.
Lazy =/= Convenience

Convenience is the ability to make routine tasks easier, quality of life.

Lazy is avoiding tasks altogether.
Quote:
The player still has to EARN that XP. It may be easier to do so, but the XP still has to be EARNED.
XP is Earned, Advanced Class is not something you earned is something you choose (Convenience)


Quote:
Going from a stealthy melee ranged DPS to a ranged healer with no stealth is vastly different than going from a ranged DPS to a ranged healer or from a melee DPS to a melee tank, IMO.
So your point is?


Quote:
If you level an assassin, and are handed a sorcerer(even if that sorcerer replaces the assassin), then you are skipping the process of leveling that sorcerer.

Even if I level a sorcerer as DPS, I still have access to the heal spells and at least gain a modicum of familiarity with them. If I level an assassin I have NO access to those heal spells and therefore cannot have any familiarity with them. The reverse is true as well. An assassin, even leveled as DPS, has access to the tanking skills, such as taunt, and will gain at least a modicum of familiarity with them, while the sorcerer cannot.
The amount of respecs in leveling has to do with the skill of the player, not with the advanced class they chose or swap in this case.
Quote:
If the mobs drop deal left, right and center, then there should be no problem leveling. Why should BW spend the development dollars on a system to cater to the "lazy, entitled have to have it now and for as little effort as possible" crowd when there already exist a viable means for any player to play that new class (AC) that they want to play?
No and you are WRONG.

Ratajack's Avatar


Ratajack
05.22.2014 , 09:01 PM | #5075
Quote: Originally Posted by ZahirS View Post
Lazy =/= Convenience

Convenience is the ability to make routine tasks easier, quality of life.

Lazy is avoiding tasks altogether.
Like avoiding leveling that new class (AC) you want to play?

ZahirS's Avatar


ZahirS
05.22.2014 , 09:03 PM | #5076
Quote: Originally Posted by Ratajack View Post
Like avoiding leveling that new class (AC) you want to play?
Leveling an alt is because you want to lvl an alt, not because gameplay restricts you in order to lvl up another alt.

SIMPLE LOGIC AND COMMON SENSE

Ratajack's Avatar


Ratajack
05.22.2014 , 09:12 PM | #5077
Quote: Originally Posted by ZahirS View Post
Leveling an alt is because you want to lvl an alt, not because gameplay restricts you in order to lvl up another alt.

SIMPLE LOGIC AND COMMON SENSE
Leveling an alt is often done because a player wants to play a different class, such as powertech if they leveled a mercenary. Those are the game mechanics as designed and intended.

ZahirS's Avatar


ZahirS
05.22.2014 , 09:19 PM | #5078
Quote: Originally Posted by Ratajack View Post
Leveling an alt is often done because a player wants to play a different class, such as powertech if they leveled a mercenary. Those are the game mechanics as designed and intended.
Playing a Class for lvling an alt, is INTENDED
Playing a Class because the game fixed the advanced class NOT INTENDED.

Ratajack's Avatar


Ratajack
05.22.2014 , 09:25 PM | #5079
Quote: Originally Posted by ZahirS View Post
Playing a Class for lvling an alt, is INTENDED
Playing a Class because the game fixed the advanced class NOT INTENDED.
Actually, it was and still is INTENDED that you level that new class (AC), as it has been that way since release and before.

While they may have talked about possibly allowing class (AC) changing during beta, the decision was made long before release that there would be no class (AC) changing. That makes it INTENDED that you must level that new class (AC).

Whether you choose to play a new story or a new class (AC), either one must be leveled. This is they way it was intended and the way it has been since launch and before.

ZahirS's Avatar


ZahirS
05.22.2014 , 09:27 PM | #5080
Quote: Originally Posted by Ratajack View Post
Actually, it was and still is INTENDED that you level that new class (AC), as it has been that way since release and before.

While they may have talked about possibly allowing class (AC) changing during beta, the decision was made long before release that there would be no class (AC) changing. That makes it INTENDED that you must level that new class (AC).

Whether you choose to play a new story or a new class (AC), either one must be leveled. This is they way it was intended and the way it has been since launch and before.
Yep but thank god, gameplay changes during the life of the game.

So dev could come up and say Rata your wrong, Advanced class is coming and it also gives liberty to players to futher try DIFFERENT CLASSES and not make alts just for game mechanics and more importantly HAVING FUN PLAYING A DIFFERENT CLASS WITH ALL TREES AVAILABLE.