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Restructuring Classes in SWTOR

STAR WARS: The Old Republic > English > General Discussion
Restructuring Classes in SWTOR

RaptureRocker's Avatar


RaptureRocker
05.22.2014 , 08:17 AM | #111
Superman's blind commitment to this idiotic idea disturbs me greatly...
CE Owner
Quote: Originally Posted by Ocho-Quatro View Post
I've been thinking about stacking Accuracy and Alacrity on my tank... So I can taunt much faster, and make sure my taunts don't miss and accidentally hit a tree or something. That tree aggro can be pretty terrible.

ekwalizer's Avatar


ekwalizer
05.22.2014 , 08:41 AM | #112
Quote: Originally Posted by LordArtemis View Post
You cant have a tank/heal with 4 or 5 specs if only the hybrid is allowed to be shared.

In other words, once you choose a spec, you can only place points in your chosen spec and the hybrid if you wish.

You can respec to another role very easily, but you can not cover both roles at the same time.

So your choices in a 4 spec, with pure spec roles would be (IMO)...

Tank
Healer
DPS
Tank Hybrid
Healer Hybrid
DPS Hybrid


Thats it. The hybrid tree could perhaps have a few elements from each tree, but nothing that would "break" the game.
Or you just lock out the Tank tree when the first point is put into the healing tree and vice versa.

ekwalizer's Avatar


ekwalizer
05.22.2014 , 09:12 AM | #113
Quote: Originally Posted by SW_display_name View Post
Because I think he's trying to prove some kind of point about AC changes in a passive-aggressive way (maybe? I can never tell with S_AZ, he's like the Darth Jadus of forum posters).

Regardless of his intentions in creating the thread, though, I maintain that it's an interesting game-design thought exercise.
I think this is the logical conclusion of offering an AC swap mechanism. I am not a fan of AC swap under any pretenses. That said, were it to be offered I would prefer to eliminate the ACs (as allowing AC change entirely negates the permanence of the AC choice).

I don't think S_AZ is trolling your other thread so much as I think he is re-framing the discussion into a mechanic that he would be more supportive of.

ZETA_SCORPII's Avatar


ZETA_SCORPII
05.22.2014 , 09:42 AM | #114
I'd go along with eliminating AC's only if I get paid 500,000,000 creds per char of mine that becomes obsolete.

BuriDogshin's Avatar


BuriDogshin
05.22.2014 , 10:22 AM | #115
Quote: Originally Posted by ZETA_SCORPII View Post
I'd go along with eliminating AC's only if I get paid 500,000,000 creds per char of mine that becomes obsolete.
I would want the cartel coins I invested in them refunded too. Not just the cost of buying the extra character slot, but also all the Legacy unlocks.
Going Preferred January 31, 2015.

Superman_AZ's Avatar


Superman_AZ
05.22.2014 , 10:46 AM | #116
Only becomes obsolete if YOU allow it to be. Otherwise, you now have one for PvE and one for PvP.
"Be yourself, no one can ever tell you you're doing it wrong." ~ James Leo Herlihy

Savej's Avatar


Savej
05.22.2014 , 11:01 AM | #117
Can anyone explain to me what's wrong with being able to occasionally (at cost and within limits) switch between tank/healer/nuker on the same character without rerolling? We have active examples of other games allowing that so you can use them as examples to list consequences.

And, let's say i've hypothetically got over half a dozen knights and warriors at 55 and including multiple reps from both ACs - what would be "wrong" with me switching the AC on one of them? Laziness not a factor - i like to mix things up and AC is not the only defining aspect of that character for me.

I don't see how switching acs is remotely complex or problematic in terms of the mechanics or lore of this game. It doesn't require a fundamental structure reboot at all. Sure, everyone would have to change their off-hand and/or primary weapons and remap some keys and buy new skills but that's hardly revolutionary or unprecedented in this industry - again there are examples of other games where gear has to be changed and skills bought after spec changes so feel free to cite examples of consequences. Heck, switching between tank and dps specs here requires more gear changes than any dps=>dps ac swap would.

Petnil's Avatar


Petnil
05.22.2014 , 12:03 PM | #118
What about all the skills not gained via talents but via AC ? Several healing skills are trained not talented. Some stuns/mezz are locked to AC and trained not talented. Most CC's are locked to AC and trained not talented.

TBH it would be a balancing nightmare. Clearly not worth the resourses considering the same effect can be had if we got an AC reset.

That isn't the same as saying i want an AC reset. However if the price was high enough and with a fairly long cooldown, then i guess i would be ok with it.

rklontz's Avatar


rklontz
05.22.2014 , 01:09 PM | #119
Yes please. Let's take a massive rewrite of all the classes, create an absolute nightmare for PvP balance, and an incredible amount of time away from all development teams because somebody doesn't want to roll an alt.

ZETA_SCORPII's Avatar


ZETA_SCORPII
05.22.2014 , 01:24 PM | #120
Quote: Originally Posted by Superman_AZ View Post
Only becomes obsolete if YOU allow it to be. Otherwise, you now have one for PvE and one for PvP.
Cause that makes so much sense.