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Is the F2P/Preffered system too prohibitive, and if so, what should change?

STAR WARS: The Old Republic > English > General Discussion
Is the F2P/Preffered system too prohibitive, and if so, what should change?

OddballEasyEight's Avatar


OddballEasyEight
05.20.2014 , 10:17 AM | #141
Quote: Originally Posted by DarthTHC View Post
Darsik is actually pretty correct. The vast majority of those CM sales came from subscribers. Subscribers are important. They have shown they are willing to spend money on the game... as opposed to F2P players who show a stunning commitment to spend zero on the game and Preferred who show a willingness to pay, but within strict limits.
We need to remove the concept of subscribers completely from the game.

The game is now F2P and should handle that like other F2P games do.

In most other F2P games the people who spend the most money are usually also so-called premium players (who have a premium account that they pay a monthly fee for. IE subscription by another name). They have different names in most games but Premium account is one of the more common ones.
It usually comes with advantages such as earning more XP and money, More freedoms in different aspects of the game and other stuff. Just like a "sub" in SW:TOR does.

Nobody claims that the number of premium accounts is important to know in other F2P games.
Why?
Because the only thing that's important is the net revenue. Who is paying for it is not that important. It is usually whales that are also usually premium account holders (but not all of them)
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Styxx's Avatar


Styxx
05.20.2014 , 10:24 AM | #142
Quote: Originally Posted by DarthMaulUK View Post
Just to remind you - if the game didn't have 'freeloaders', it would be dead. It's that simple. The only reason why these free players are allowed to run free is to give subscribers a sense that the game is busy when the truth is, its not.

You may have found value in the game - great, but others probably don't and if 'story' was enough to keep people paying $15 a month, then the subs base wouldnt have dropped like a stone now.
This game is alive because I and others pay my 15. Out of those that pay their 15`s, some will spend extra on CC`s to buy new shinies, thus spending more than they would by just spending 15.

Also, the game is not dead and never was. Sure, it is far off it`s "We want a large chunk of WOW`s market" and a far cry from its 1.7 mil subs, but, money wise, it`s not doing THAT bad.

Furthermore, I really really REALLY hope you won`t come in here with a straight face and tell me that a player that finds 15 bucks not worthy for this game is spending 20 a month on the same game in the form of coins. This is only the logical point of view, since we all know that the subs are the most that bankroll the game.

Quote: Originally Posted by OddballEasyEight View Post
In most other F2P games the people who spend the most money are usually also so-called premium players (who have a premium account that they pay a monthly fee for. IE subscription by another name). They have different names in most games but Premium account is one of the more common ones.
Why? Sugar coated or not sugar coated, a sub IS a "First Class Player". Makes no difference if we call them subs or GODS. Premium sounds so mundane, won`t you agree?
Quote: Originally Posted by John Riccitiello View Post
When you are six hours into playing Battlefield and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensitive at that point in time...We're not gouging, but we're charging.

BuriDogshin's Avatar


BuriDogshin
05.20.2014 , 10:30 AM | #143
Quote: Originally Posted by OddballEasyEight View Post
We need to remove the concept of subscribers completely from the game.
Disagree. I have philosophical and practical objections to entitlement culture. As a result, if the game eliminated subscriptions and gave all the benefits of subs to F2P players, I'd probably quit playing.

Get what you pay for, and pay for what you get. Words to live by.
Going Preferred January 31, 2015.

DarthTHC's Avatar


DarthTHC
05.20.2014 , 10:34 AM | #144
Quote: Originally Posted by OddballEasyEight View Post
We need to remove the concept of subscribers completely from the game.

The game is now F2P and should handle that like other F2P games do.

In most other F2P games the people who spend the most money are usually also so-called premium players (who have a premium account that they pay a monthly fee for. IE subscription by another name). They have different names in most games but Premium account is one of the more common ones.
It usually comes with advantages such as earning more XP and money, More freedoms in different aspects of the game and other stuff. Just like a "sub" in SW:TOR does.

Nobody claims that the number of premium accounts is important to know in other F2P games.
Why?
Because the only thing that's important is the net revenue. Who is paying for it is not that important. It is usually whales that are also usually premium account holders (but not all of them)
So basically just rename "subscriber" to "premium account"? What's in a name? People get so wrapped up in the unimportant stuff...

If you like the game and you can pay for it, you should pay for it. Getting value at others' expense without compensation is selfish and shameful and ultimately destructive to whatever you're getting value from because without compensation, it's going to go away.

If you like the game but cannot possibly find a way to scrounge 50 whole pennies per day to pay for it, you should be damned thankful you have a computer and internet connection capable of playing it and the free time to play it and therefore issue exactly zero complaints about any restrictions.

jorill's Avatar


jorill
05.20.2014 , 10:37 AM | #145
Quote: Originally Posted by OddballEasyEight View Post
We need to remove the concept of subscribers completely from the game.

The game is now F2P and should handle that like other F2P games do.

In most other F2P games the people who spend the most money are usually also so-called premium players (who have a premium account that they pay a monthly fee for. IE subscription by another name). They have different names in most games but Premium account is one of the more common ones.
It usually comes with advantages such as earning more XP and money, More freedoms in different aspects of the game and other stuff. Just like a "sub" in SW:TOR does.

Nobody claims that the number of premium accounts is important to know in other F2P games.
Why?
Because the only thing that's important is the net revenue. Who is paying for it is not that important. It is usually whales that are also usually premium account holders (but not all of them)
Most games call them vip that have this style of f2p but i dont see why that would matter one way or the other

branmakmuffin's Avatar


branmakmuffin
05.20.2014 , 10:55 AM | #146
Quote: Originally Posted by LordArtemis View Post
So after surfing the net a bit I discovered that the reasons I reasons I had to walk away
When you say you "had to" walk away, you lose oodles of credibility.

arunav's Avatar


arunav
05.20.2014 , 12:12 PM | #147
Quote: Originally Posted by milehighclub View Post
Go back to your Magic Castle where either only Utopia or slave to CC exists. The world is a bit more complex, but that would be a very confusing discussion for you.
The Netherlands is a much better, healthier place to live than the U.S, imo, as an example to retort your post. The principal factors to me are: work/life balance as dictated in the law, the relatively low cost of higher education, healthcare quality and access. Folks are taxed more, but the country is better off for it.

After living in the U.S. until I was in my 30s, I lived there for a few years after graduate school, and was amazed at the difference.

The U.S. may have been a better place to be at one time, but I don't believe that's generally the case any longer for most people. The middle class in this country is in very poor shape compared to just a few decades ago, and policy trends aren't changing it for the better.
"In the end, cowards are those that follow the dark side."

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OddballEasyEight's Avatar


OddballEasyEight
05.20.2014 , 01:36 PM | #148
Quote: Originally Posted by BuriDogshin View Post
Disagree. I have philosophical and practical objections to entitlement culture. As a result, if the game eliminated subscriptions and gave all the benefits of subs to F2P players, I'd probably quit playing.

Get what you pay for, and pay for what you get. Words to live by.
That's not what I'm saying. I was simply proposing to rename subscription to premium account or something similar since that's what they call it in most other F2P games.
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PlasmaJohn's Avatar


PlasmaJohn
05.20.2014 , 01:37 PM | #149
Quote: Originally Posted by Styxx View Post
Furthermore, I really really REALLY hope you won`t come in here with a straight face and tell me that a player that finds 15 bucks not worthy for this game is spending 20 a month on the same game in the form of coins.
You can't compare the populations 1:1. You have to compare the revenue made between the aggregate sub and non-sub populations. I'd argue that anybody buying CM items from the GTN is subsidizing that sale and should count for the buying population and against the selling one.

Let's put it a different way: If non-subs were an insignificant source of revenue, why hasn't EA ended the F2P/Preferred programs and kept the CM?

Quote:
This is only the logical point of view, since we all know that the subs are the most that bankroll the game.
The statement that subs were spending the most in the CM were made only a few months after the introduction of F2P. In subsequent quarterly investor reports and/or conference calls they state that sub revenue is down yet microtransaction revenue is up.

#GCGankedMyMMO
unsubed 2017.03.05

OddballEasyEight's Avatar


OddballEasyEight
05.20.2014 , 01:39 PM | #150
Quote: Originally Posted by DarthTHC View Post
So basically just rename "subscriber" to "premium account"? What's in a name? People get so wrapped up in the unimportant stuff...

If you like the game and you can pay for it, you should pay for it. Getting value at others' expense without compensation is selfish and shameful and ultimately destructive to whatever you're getting value from because without compensation, it's going to go away.

If you like the game but cannot possibly find a way to scrounge 50 whole pennies per day to pay for it, you should be damned thankful you have a computer and internet connection capable of playing it and the free time to play it and therefore issue exactly zero complaints about any restrictions.
What's in a name?
Well I'm sure there are plenty of african-american people who would have alot to say on that subject...

Removing the stigma of "this game has X number of subs" would remove that from the discussion of whether or not the game is successful.

I don't think the restrictions for F2P players should change. I'm just saying that removing the term "subscription" from the game would change the direction of the discussions from "this game only has x number of subscribers and that proves that it is failing" to "this game makes x dollars per year" which would be more accurate.
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Click here for my videos previewing blaster sounds.