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Is the F2P/Preffered system too prohibitive, and if so, what should change?

STAR WARS: The Old Republic > English > General Discussion
Is the F2P/Preffered system too prohibitive, and if so, what should change?

DarthMaulUK's Avatar


DarthMaulUK
05.14.2014 , 02:16 PM | #51
Quote: Originally Posted by milehighclub View Post
Damn right I'm high-mounted but I worked for it without asking from others. Dont try to make any connection to brain capacity here because obviously you and many others are the ones worring about some ****** 20CHF per month, not me. So obviously I got more back for my brain capacity. Damn beggars
It is about YOUR brain capacity. Population numbers are dropping with peak hours becoming shorter - the reason is that those who are F2P have reached their limits. YOU may be dumb enough to enjoy playing on an empty server and riding your high horse thats fine, but thats what killed the game off in the first place.

Restriction content is NOT the answer but people like you think they have a right because some pay and some don't, well this is a game and the lack of players impact those who PAY as well. Its simple to work if you just bothered.

ELRunninW's Avatar


ELRunninW
05.14.2014 , 02:18 PM | #52
Quote: Originally Posted by LordArtemis View Post
We have one person that has indicated that the mail restrictions encouraged them to sub. Anyone else?
Are you kidding me? I would be F2P if I had no reason to sub.

Hands up who likes to pay money for what everyone gets free of charge?

Another note, why do you ask people who pay subscriptions, which is everyone here, what they think about restrictions on people who don't pay them? I think it would be more fitting to ask F2P people and see what would encourage them to buy subscription, or spend equivalent amount in any other form.

LordArtemis's Avatar


LordArtemis
05.14.2014 , 02:26 PM | #53
Quote: Originally Posted by ELRunninW View Post
Are you kidding me?
I am not. I do not posses a sense of humor that I am aware of.

Quote:
I would be F2P if I had no reason to sub.
....and if I had 4 wood wheels, a wooden box mounted on a frame and a set of fils I'd be a horse drawn cart.

Quote:
Hands up who likes to pay money for what everyone gets free of charge?
...every single taxpayer alive?

Quote:
Another note, why do you ask people who pay subscriptions, which is everyone here, what they think about restrictions on people who don't pay them? I think it would be more fitting to ask F2P people and see what would encourage them to buy subscription, or spend equivalent amount in any other form.
Well....that might be tough. But ill think about it and get back to you the second Tuesday of next week.




As I mentioned earlier....anyone else that would not have been encouraged to sub if there were not mail restrictions?

Thoronmir's Avatar


Thoronmir
05.14.2014 , 02:37 PM | #54
Quote: Originally Posted by LordArtemis View Post
As I mentioned earlier....anyone else that would not have been encouraged to sub if there were not mail restrictions?
Mail didn't affect my choice. I had subbed at release and am a Founder. But after a few months, I hated the game and cancelled my sub. I only came back in February, 2013, because of a massive weekend-long server failure in LOTRO. By then, SWTOR has converted to its F2P model. Having been a subscriber, I was then "Preferred." I chose the two or three characters they let me unlock. Ran around Fleet on my main for a few minutes. Then I realized my Sage's hat was showing and ruining the hood on his robe. I accessed the option to Hide Head and realized I could not. I subbed immediately and have remained subbed since. Also, the ability to Unify Colors impacted my decision.

In my opinion, the purpose of the SWTOR F2P option is to give players a chance to taste the game before investing in it (said investment coming from either subscriptions of CC purchases to buy unlocks). That purpose is entirely reasonable to me. I have no problems with the prohibitions in place. And, while I realize you didn't pose the question, for the record, I'm fine playing on empty servers. I mostly play solo anyway.

Reno_Tarshil's Avatar


Reno_Tarshil
05.14.2014 , 02:39 PM | #55
I stayed subbed because of the reason I listed earlier in the thread that seemed to skipped over.

Restrictions on Unify, Hide Helm, Companion Unify, Companion Hide Helm, Display Title and Display Legacy Title.

These seem like dumb restrictions for the sake of restricting.
Back in Black (and redder)!
The Sith Lord of Butterfly Catching has returned.

http://www.swtor.com/r/kpq6FY for free stuff and thangs.

Volthorne's Avatar


Volthorne
05.14.2014 , 03:08 PM | #56
Quote: Originally Posted by milehighclub View Post
Go back to your Magic Castle where either only Utopia or slave to CC exists. The world is a bit more complex, but that would be a very confusing discussion for you.
And you're basing this off of...? Look, I know that the world is a "bit more complex" (understatement of the year) than black and white, but even you have to recognize that America is basically run by the big corporations. I'm not even talking about conspiracies, I'm talking basic observable facts. Seriously, man, pull the wool from your eyes and actually look at what's happening around you.

Quote: Originally Posted by Reno_Tarshil View Post
Restrictions on Unify, Hide Helm, Companion Unify, Companion Hide Helm, Display Title and Display Legacy Title.

These seem like dumb restrictions for the sake of restricting.
Those are technically "cosmetics", which is entirely fine to have locked behind a paywall. I would be fine with never being able to pick a title (a lot of which I find utterly ridiculous), or unify my armor colours (less so this one, it's hard to find a set of gear - especially modifiable stuff - that looks good without being unified or dyed), or have my character/companion helmet-/hood-less.

What I am not okay with is locking the powerful end-game gear (artifacts) and the ability to even purchase it (credit cap), and the ability to participate in said end-game content (FPs, OPs, etc.) behind a paywall. That is actual content which is not part of an expansion being denied to the free players, and it definitely shows.

LordArtemis's Avatar


LordArtemis
05.14.2014 , 03:10 PM | #57
To be fair folks it is perfectly fine to have no qualms with the current system, or have different qualms than the ones I indicated in my OP.

That is, after all, what I was seeking....opinions and discussion.

ELRunninW's Avatar


ELRunninW
05.14.2014 , 03:11 PM | #58
I think that the problem is in the design of this game. The game has followed the same structure that was dominant in the old PC games. It has levels, skill tree and gear rating. I do not know much about games, but I believe the idea of a subscription and games like SWTOR are things of the past.
When SWTOR came out you had to pay to buy the game, just like you had to pay for the old PC games, no one knew any better at the time. Subscription, supposedly was there to cover the costs of future development.
The new model that make sense today is present in games like League of Legends.
I do not know much about that game, I only understand that it is different and that difference is what does make sense.

Consider what F2P player is looking for. I am not a one, but I can imagine I would be looking for ability to create an account and start playing. This is where bolster comes in. I will not be able to do any class stories, I will have the ability to join war zones or operations for free. No skill tree, no levels, no gear, no companions.

I can perhaps purchase upgrades to my gear and skills using commendations and I can perhaps buy commendations with real money. Anything that is available today would have to be unlocked it some way.

Class stories could be unlocked using Cartel Market credits, some elements related to Shroud story line were available from CC Packs already. Perhaps that was a test and preview of what is coming.

GSF looks exactly like that and it makes sense for future games to be made that way.

Kalfear's Avatar


Kalfear
05.14.2014 , 03:25 PM | #59
Quote: Originally Posted by LordArtemis View Post
I am of the opinion that there are three distinct weaknesses in the current F2P/Preferred system that do not lend themselves to promote growth for this title. They are, as follows....
So I dont get how you consider growth when someone plays for free and spends no money

The current F2P system encourages (or outright demands) you pay some money to play

But you want to eliminate that so you pay nothing and get everything the subs do.

HOW does that help game?
Seriously I want to hear the answer to this

Was some kid on DK yesterday whining he didnt get enough free in F2P and EA should pander to him and other F2P players.
He was soundly shouted down by EVERYONE else on DK

Frankly I think they give to much to the F2P players already and should change system to encourage subscription more.

Kid yesterday said "Game isnt worth $15.00/month"
I replied "If you don't like game and dont think its worth any financial commitment, then leave. Door is over there. Find a game you do feel is worth supporting."

Honestly I doubt that game worth supporting exists for that player because he wants everything free with no effort needed.

F2P helped bring in some players and get them to sub but those players who still don't sub and have multiple 55s offer nothing to game from where I sit. They use resources up, make demands on Devs that would be better suited answering Subscriber demands and requests. And support the game in no meaningful manner.

Honestly I think F2P should be designed to push people to sub.

I do not see the reason for having it beyond that.
In regards to lessening F2P and Preferred restrictions
In GAMING, as in LIFE,
You get what you pay for
No game restriction is so dire that $15.00/month will not eliminate it

wjrasmussen's Avatar


wjrasmussen
05.14.2014 , 03:29 PM | #60
Quote: Originally Posted by DarthMaulUK View Post
I love how the remaining few subscribers claim the rights to everything and that F2P are 'freeloaders'. Without F2P, this game would be DEAD.

Servers now have 'Light' populations for longer durations of the day, then 12 months ago and I firmly believe it's the F2P restrictions on content that is making this happen.

Bioware have now shown their same arrogance with the Cartel Market as they did with their game during launch - 'people will pay no matter what' - news flash - no they wont! The CM has become lazy, the item details for armour costing 1440 CC is a joke, the packs full of crap with zero value.

Yes, people can choose not to buy them but it's time for Bioware to remove the restrictions on the older flashpoints, warzones and operations and open it up to everyone. If they do this, EVERYONE would benefit from faster Q pops, more players online and its time for the subscribers who think otherwise to get off their high horse. Just because someone is F2P, doesn't make you better than them
Freeloaders is apt:
Ref: http://dictionary.reference.com/browse/freeloader
verb (used without object) Informal.
1. to take advantage of others for free food, entertainment, etc.
A man would do nothing if he waited until he could do it so well that no one could find fault. ~John Henry Newman

Easily digested content is just as easily forgotten.