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World pvp?

IxXDreamerXxI's Avatar


IxXDreamerXxI
12.25.2011 , 09:30 AM | #1
Is it as exciting in this game as it was in the very early days of Age of Conan? Say what you want about the devs and the direction that game took, and the many bugs, but golly havent played a game yet that could match that 'quick and dirty" feel of the random encounters with other players.

MarcusElliott's Avatar


MarcusElliott
12.25.2011 , 09:31 AM | #2
The only problem, and it's a big problem... you don't get anything for world pvp.

IxXDreamerXxI's Avatar


IxXDreamerXxI
12.25.2011 , 09:35 AM | #3
Yeah I guess I understand that. If there were rewards what would you have in mind?

Hydrott's Avatar


Hydrott
12.25.2011 , 09:40 AM | #4
Only way well get some nice Open-world PvP is if Bioware decides to cut back on the instancing and gives people some incentives to do it.

But i doubt that will ever happen considering how Biowares take on open-world PvP is some crappy instanced zone (Ilum).
Play life and live games.

WordsWithFriends's Avatar


WordsWithFriends
12.25.2011 , 09:45 AM | #5
They should implement a relic system similar to DAOC or they should have open world pvp objectives that must be controlled to do certain flashpoints.

IxXDreamerXxI's Avatar


IxXDreamerXxI
12.25.2011 , 09:52 AM | #6
Yeah we need incentives I agree, but what kinda incentives are we talking about? Honestly in my case, the only incentive I need is they have a red name . But somethings I would like as a reward for openworld pvp is.

1. Experience equivalent to winning a warzone if you kill a player in solo combat thats in ur level range once per every player once a day. So you cant farm Joe Suxatgames

2. Loot ears, dogtags, lightsabers(or crystals)and not there lightsaber just u a customizable called "Captian Tightpants Keepsake" ... The whole 1v1 rules would apply here as well.

I'm not in favor of ppl getting Uber gear that makes them impossible to kill unless uare wearing the same stuff.


Quote: Originally Posted by WordsWithFriends View Post
They should implement a relic system similar to DAOC or they should have open world pvp objectives that must be controlled to do certain flashpoints.
^this too