Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

ETA on Advanced Class change?

STAR WARS: The Old Republic > English > General Discussion
ETA on Advanced Class change?

Ratajack's Avatar


Ratajack
05.05.2014 , 12:57 PM | #4571
Quote: Originally Posted by hallucigenocide View Post
and what about those that allready have leveled the AC they want to switch to? should they be forced to do it yet again? and as i said earlier you will not learn your clas by leveling it.. you learn it once it is at max level.. only difference is there's more to read up on. and those serious enough will do so those who are'nt are the same people you see today at max level who has no clue what it is they're doing.. it does'nt matter that they had to level they still did'nt learn anything from it.
Let's pretend for a moment that class changes have actually been implemented.

Yes, they should.

The character they wish to change is an assassin, for example. They leveled that character as an assassin. They earned the option to play that character as an ASSASSIN, not a sorcerer. it makes no difference if they have already leveled a sorcerer on the same or a different server. That character was leveled as an assassin. if they wish to change that character to a sorcerer, then yes, they should have to relevel it as a sorcerer.

Remember that the opportunity to become acquainted and familiar with class specific skills is only ONE of the concerns expressed by those against class changes that my suggested compromise addresses. Remember also that having to earn that new class is another concern which I addressed.

hallucigenocide's Avatar


hallucigenocide
05.05.2014 , 12:59 PM | #4572
Quote: Originally Posted by Brewski View Post
Sure, there's adaptive gear. However, unless you are going to convert all gear to adaptive, and morf offhand sabers into shields/focuses (or offhand blasters into the same, or vibroknives or scatterguns) it's a moot point. Many people (including myself) have a majority of toons in non-adaptive gear. Do they get punished? Or do they get a free set of gear? Free mod removals? Auto-conversion to a slave-girl set? (Including gender switch?)

No matter how you slice it, it's a can of worms TOR is better without. I can just imagine the forum raging that would come out of any solution they could possibly come up with. No matter which way you go you're going to punish or favor some players over others.

As for the FOTM comment, lets face it, FOTM exists in any game no matter what barriers you put in place. So does griefing, trade-killing, exploiting and gold selling. In none of these cases does the existence of the problem justify the inclusion of mechanics to make them easier. That's a losing argument at best.
you're over complicating it.. if it where to exist it would be up to the player to sort the gear out.. and if they do not have adaptive gear or a set allready for the class change it's their problem not BW's.

as for FOTM there's also a little thing called double xp weekend where anyone can pretty much get from 1 to max level so should that be gone aswell?

Ratajack's Avatar


Ratajack
05.05.2014 , 01:01 PM | #4573
Quote: Originally Posted by hallucigenocide View Post
you're over complicating it.. if it where to exist it would be up to the player to sort the gear out.. and if they do not have adaptive gear or a set allready for the class change it's their problem not BW's.

as for FOTM there's also a little thing called double xp weekend where anyone can pretty much get from 1 to max level so should that be gone aswell?
You're ignoring the fact that even if a person does level the FOTM in a single double XP weekend, they actually LEVELED that new class and did not ask to have it handed to them.

Surely, I am not the only one who sees the difference.

Brewski's Avatar


Brewski
05.05.2014 , 01:05 PM | #4574
Quote: Originally Posted by Ratajack View Post
You're ignoring the fact that even if a person does level the FOTM in a single double XP weekend, they actually LEVELED that new class and did not ask to have it handed to them.

Surely, I am not the only one who sees the difference.
This.

There is a mechanic in place to get your new AC toon to max level in no time already. Heck, even without double XP you can get there with little effort. Why add the complications that come from this kind of mechanic when it's unnecessary? Spend the dev time on real QoL improvements or another FP/OP/WZ. This feature is not needed and not worth the effort or headaches it would cause.

Khevar's Avatar


Khevar
05.05.2014 , 01:05 PM | #4575
Quote: Originally Posted by Ratajack View Post
Can you purchase a car, drive it for 6 months, then expect top be able to go back to the dealer and complain that you don't like the way it drives and expect him to just give you a new car? I'm not aware of any dealer's that will do that.
Disclaimer: I don't care about AC change.

That said, if you move from the car analogy to high-end TVs, I know a number of shops that will let you buy a top-of-the-line widescreen TV, try it for a while, and let you return it for another one if you don't like it. They do require that you pay a restocking fee, however.

BuriDogshin's Avatar


BuriDogshin
05.05.2014 , 01:07 PM | #4576
Quote: Originally Posted by ekwalizer View Post
... until they have finished all 8 stories ...
(OT) 16+ stories, if you count romances. 4 base classes, 2 factions, 2 sexes.
32 stories if you count dark/light, but I don't because the effect of dark/light on the story seems minimal.

If you haven't romanced Vette as a male Sith warrior, you've missed out.
Going Preferred January 31, 2015.

hallucigenocide's Avatar


hallucigenocide
05.05.2014 , 01:08 PM | #4577
Quote: Originally Posted by Ratajack View Post
Let's pretend for a moment that class changes have actually been implemented.

Yes, they should.

The character they wish to change is an assassin, for example. They leveled that character as an assassin. They earned the option to play that character as an ASSASSIN, not a sorcerer. it makes no difference if they have already leveled a sorcerer on the same or a different server. That character was leveled as an assassin. if they wish to change that character to a sorcerer, then yes, they should have to relevel it as a sorcerer.

Remember that the opportunity to become acquainted and familiar with class specific skills is only ONE of the concerns expressed by those against class changes that my suggested compromise addresses. Remember also that having to earn that new class is another concern which I addressed.
how have they not earned it if they allready gone through it? seems a bit confusing to me.. and what's with this whole idea about having to earn stuff anyway? do you not play to have fun? or do you just play to earn stuff so that you're able to look down on others who have not? it's still the same player and still the same class just a different AC so that makes me wonder why one would make such a big deal of this. myself i allready have the AC's i want and i'm happy with what they got but i cant really understand why anyone would get upset if someone else decides to change theirs. is there like a "i leveled everything from scratch" kinda deal or what?

undiess's Avatar


undiess
05.05.2014 , 01:14 PM | #4578
Quote: Originally Posted by Brewski View Post
This.

There is a mechanic in place to get your new AC toon to max level in no time already. Heck, even without double XP you can get there with little effort. Why add the complications that come from this kind of mechanic when it's unnecessary? Spend the dev time on real QoL improvements or another FP/OP/WZ. This feature is not needed and not worth the effort or headaches it would cause.
Just want to say that I had a Maurader primed at level 15 for double xp weekend. I spent a LOT of time getting to 50 this weekend... it was not easy. I don't know how someone could do max level. possible but a lot less sleep than I had.

hallucigenocide's Avatar


hallucigenocide
05.05.2014 , 01:14 PM | #4579
Quote: Originally Posted by Brewski View Post
This.

There is a mechanic in place to get your new AC toon to max level in no time already. Heck, even without double XP you can get there with little effort. Why add the complications that come from this kind of mechanic when it's unnecessary? Spend the dev time on real QoL improvements or another FP/OP/WZ. This feature is not needed and not worth the effort or headaches it would cause.
it sounds to me like you guys are coming from a hardcore point of view where time spent > everything else.. mmo's do not work that way unless they're niched that way.

Superman_AZ's Avatar


Superman_AZ
05.05.2014 , 01:16 PM | #4580
Quote: Originally Posted by Vhaegrant View Post
Without knowing exactly how these variables are stored long term it makes it hard to estimate how easy or hard it would be to implement such a conditional.

Why so serious?
Nothing is ever as easy as it looks. That goes without saying. As for being "serious", I find prefacing certain statements helps minimize the backlash from people who just want to fight about it, and will pick a post apart line by line just to make a point. As I said, I am all for options, and if it can be implemented correctly and inexpensively, it should be added to the game as a feature for those who would like to use it. If someone's only objection is based on their own lack of self-control, that should not be a roadblock for others.
"Be yourself, no one can ever tell you you're doing it wrong." ~ James Leo Herlihy