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Producer Letter – Galactic Strongholds

STAR WARS: The Old Republic > English > General Discussion
Producer Letter – Galactic Strongholds
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demotivator's Avatar


demotivator
04.28.2014 , 06:37 AM | #451
Quote: Originally Posted by NeoWolf View Post
(...) Frankly I'd prefer it not be attained or upgraded by credits at all as that makes no sense as far as the IP goes, better instead to have attainable via a rep or commendation system that implies it is a reward for efforts to your respective faction instead that you have earned by doing things for your respective faction. And that would also be more in line with how most faction related rewards work in the game atm anyway.
This, they should take into consideration.

Playing the game should earn you perks, not putting in millions of credits that people get from selling CM stuffs.
Randomizing your forums.

Nydus's Avatar


Nydus
04.28.2014 , 07:26 AM | #452
Quote: Originally Posted by EricMusco View Post
Well then I have good news! Strongholds are Legacy wide, not character specific

-eric
Even the one's on the capital homeworlds ?

Anyways, I think this is the right decision. Release with more content to get the appropriate impact. You know these people, if you hand it out piecemeal they'll complain each part isn't enough...

- Arcada
The Arcada Legacy (Ebon Hawk)
Ord'os (Lvl.55 Sorcerer), Naresa (Lvl.53 Operative), Jagrafess (Lvl.19 Marauder)
Nydus (Lvl.54 Shadow), Toclafane (Lvl.27 Guardian)

Infernixx's Avatar


Infernixx
04.28.2014 , 09:39 AM | #453
Quote: Originally Posted by Petnil View Post
Exept he dont get that early acces right ? He clearly states that was the main reason he subbed. Now i'm not arguing that you should start the early acces if your not ready for it, but saying he gets more now than before is quite a stretch. Ofc if depends on how long he subbed for, if he just subbed 1 month your right, but then Again, he said early acces was the main reason he subbed so my guess is he subbed for a period stretching into the early acces.

Again, i'm not arguing for a release of something that's not ready. At most give something to people who were eligable for early acces at the previous date. I dont see them getting early acces though.
I can't even tell what exactly the issue is. Early Access got moved back and we get something extra as a result. Two extra rooms to the Sky Palace for free. We still get Early Access, just not right now.

Again, I can't even tell what the problem is.
Quote: Originally Posted by EricMusco View Post
Infernixx nailed it. This is correct.
Quote: Originally Posted by CosmicKat View Post
There is no excuse for any single use item to ever cost more than a month's subscription. Anyone who pays $10 or $20 for a single use item is hastening the death of TOR and feeding the rise of TOR:The Cash Shop Menace.

Petnil's Avatar


Petnil
04.28.2014 , 10:10 AM | #454
true, we still get early acces IF we stay subbed. I got the notion that the guy in mention subbed for a period and plan to drop back into preffered. Now ofc that means he will have to extend his sub to be eligable for early acces. (unless i'm missing something)

**** happens and things get delayed. That's fine, i get that. You shouldn't release anything that's not ready for it. The only thing i'm arguing is when he's told that now he's actually getting more than before. That's only true if he had planned to stay subbed.

IMO it was the wrong answer. They should just have told him, "yes, the early acces is moved forward. We might consider giving a subscriber appreciation item to people who are subs at the previous early acces date, but early accces is moved and thereby lost. "

Salorea's Avatar


Salorea
04.28.2014 , 11:51 AM | #455
Quote: Originally Posted by LtGeneralGezlin View Post
Let the design team know *we want to be able to talk to our companions in our strongholds!

*By 'We' I mean, players like me who are recording our companion and class stories.
Included in the 'talk" to our companions; would very much like to be able to give them Gifts without having to constantly move on & off the ship when building rep with them; and to check their armor. I know presently we can manually compare & change their armor on our ships, but would really like to be able to compare/change it the same way it works off-ship.

elsewise, I'm really looking forward to all this new stuff. Thank you.

ScarletBlaze's Avatar


ScarletBlaze
04.28.2014 , 01:52 PM | #456
Quote: Originally Posted by The_Hegemon View Post
Will there be permission settings for personal strongholds?

eg - my girl friend and I want to share an apartment. Is there any way to add her to a list that lets her edit decorations, bring friends in, etc?

This. my boyfriend and I would like to do be able to share and have each other be able to decorate as well.
A southern girl is a girl who knows full well that she can open a door for herself but prefers for the gentleman to do it because it demonstrates a sense of respect. Current Guild Roleplay: A Time for Renewal[ https://groups.google.com/forum/?hl=...ps/sK3jz376Zu8

Deewe's Avatar


Deewe
04.28.2014 , 05:47 PM | #457
First thanks for the highlights and the gifts to come.

(Edit one again Dulfy hit again and done an amazing compendium of the known info about Strongholds: Clicky)

Soon or later we'll know everything about Strongholds, still here's some questions if you don't mind:
  1. Will we be able to own multiple Strongholds? (edit = yes)
  2. Will there be a maintenance fee for them?
  3. What are the item placement and furnishing features? (edit = does not look like free item placement, more details to come)
  4. Will we be able to paint some furniture?
  5. Will we be able to change the in room lighting with furniture?
  6. Will players be able to add entry lists to their houses?
  7. Will we have multiple storage furniture?
  8. Will players be able to recall/land to their stronghold and port others there too? (edit = recall yes)
  9. Will we be able to display companions and as such choose which ones?
  10. Will we be ale to let others furnish our homes?

More details:
  1. As Strongholds are legacy wide, I'm afraid all my characters are required to share the same one. Which could be quite of an issue for some of us, RP (or not) wise.
  2. Fees are an annoying feature for players that comes and go in MMO. I noticed in the end most players tend to close their house and not bother with it anymore. Hopefully you'll find others money sinks than monthly fees.
  3. As a former SWG player, I can say I was totally disappointed by LotRo one and really looking forward Wildstar totally insane system example. The bar is really high, but I guess for 2014 many players are expecting at least free item placement with X,Y,Z axis positioning plus rotate and roll features and hopefully scale items.
  4. Painting/texturing furniture would be really nice but I have to admit I don't expect it @launch
  5. Being able to reset rooms to totally dark atmosphere and strategically set lighting furniture would be a really nice trick.
  6. Being able to filter who can access house was a very much liked feature in others MMO, so much that players even requested access list for separate rooms or chest/closets.
  7. Sorting gear, mods and mats is far from optimal in TOR and becomes really fast tedious, as such separated storage would be very much welcome, especially if we can open multiple storage boxes at the same time and also label them to our liking.
  8. Being able to port to a nice stronghold would be very convenient.
  9. Companions are such a key part to SWTOR that I can't see Strongholds without them Although as much I like them there are some I can't stand anymore (Quinn, Mako...) that would ruin my experience if they are around as in my ship.


Regarding the last point let's say the whole system could really benefits from letting players have other furnish their Strongholds because to be honest not everyone is good at that.
Now a very interesting topping would be to let players being able to sell a fully furnished home, I could go lengthily of how it could be done but well question is: would it be something that could be in the domain of the possible?

Manweth's Avatar


Manweth
04.28.2014 , 10:01 PM | #458
Quote: Originally Posted by EricMusco View Post
A few other things I have seen in the thread...
  • Companions in Strongholds - I was able to talk to the Design team about this. Exactly how it will work is still being worked out. I will post about it in the future once things are a bit more locked down!
  • Quick Travel - You can travel to your Stronghold anytime you can use Quick Travel currently. Also, as a subscriber you have a few options on where you can travel to from your Stronghold, including back to the coordinates you just came from.
-eric
The second one sounds awesome. Especially the port back part. Almost like good old KOTOR
Manwθ, Former Vigilance Player and Guardian Advocate.
Former Raider. Eternal Revan Fanboy.
Nothing else matters at this point.

odonoghuet's Avatar


odonoghuet
04.28.2014 , 11:31 PM | #459
Quote: Originally Posted by NeoWolf View Post
Frankly I'd prefer it not be attained or upgraded by credits at all as that makes no sense as far as the IP goes, better instead to have attainable via a rep or commendation system that implies it is a reward for efforts to your respective faction instead that you have earned by doing things for your respective faction. And that would also be more in line with how most faction related rewards work in the game atm anyway.
I can't see them wanting to run it as a price per head count, as this would only encourage the option of dropping members who haven't been sighted in recent weeks or temporary dropping of members who then resign after the purchase.

We know now there is one class of ship per faction, but I had hoped we might see different vessels to reflect the size, a cosy Corellion raider is all my little republic levelling guild needs while the massive Imperial guild gets a Star Destroyer. I don't want a guild ship that feels as abandoned as the Zoist Shadow and Gav Daragon's decks. I especially don't want to have a grand warship with only two rooms for my little guild.

Hopefully they have those fears worked out, but to be honest even if the cost is simply massive, credits and rep, I am content that over time even the smallest guilds can collaborate to earn it all. The massive guilds just have more collaborative power to accomplish things quickly and should be rewarded for it, not punished.

Remember also the guild ship gives buffs to the guild players on the planet it orbits. If that is the case, the smaller guilds have the advantage of parking it were the majority is and not just where the guild leaders are doing an op.

Anyone get the feeling Oricon space is going to be a parking lot.
Laugh and the universe laughs with you, cry and you're on the path to the dark side.

NikSunrider's Avatar


NikSunrider
04.29.2014 , 10:18 PM | #460
Quote: Originally Posted by Infernixx View Post
You bought a month's access to the game and you still have that.

Anything else that you've perceived as being bought is your own perception and only your perception.
Wrong.

He read the T&Cs. Thereby, that was official, and not perception.
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