Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Is the "Stun Wars Online" meme falling on deaf ears?

STAR WARS: The Old Republic > English > PvP
Is the "Stun Wars Online" meme falling on deaf ears?

Gorto's Avatar


Gorto
04.20.2014 , 01:16 PM | #71
Quote: Originally Posted by kaimelion View Post
No, I would have the option to use cds, try to kite away, heal2full and stuff like that.

If 6 people jump on you and you walk away, then something is really wrong with this game.

IInox's Avatar


IInox
04.20.2014 , 01:25 PM | #72
Quote: Originally Posted by Ceasaigh View Post
Yes I meant the 4 second stuns that "stack".

A Electrocute by a Sorc followed by a force choke from a Mara while 5 people beat on you is not skill.
well you die easy without stuns anyway at 1vs8 unless you are god

Swissbob's Avatar


Swissbob
04.20.2014 , 01:52 PM | #73
Quote: Originally Posted by Savej View Post
You keep using the 6v1. Sounds like a straw man to me: no one's suggesting that they should be able to win or survive for long in that situation. And, FYI, BW has agreed that there is too much cc in their game - they've just failed to really address it although they have recently taken baby steps in that direction.
I only bring up the 6 v 1 two times, and that's when he directly mentions 1 stunner and 5 or more people (6) beating on him, which he does two times.If he's going to use that example as a problem regarding CC, which he does, I'm going to respond to it as such. And besides, It really only has to do with a total of two sentences in my post, so it's not really that important. You could take out those two sentences and the theme of my post would stay the same; Feel free to dismiss those two sentences of mine as unfair/strawman/irrelevant, as they are really not the core of my post.

Source? That's interesting, though. And I'm not saying there should be absolutely no changes to CC, I am in support some small changes, even ones he's mentioned (check the end of my post), I'm just responding in a negative way to his methods and many of his other points.
My Solution to the "Game is Too Easy Crisis"
_______________________________________________

My Guides to Combat in SWTOR: Part 1 | Part 2

Ceasaigh's Avatar


Ceasaigh
04.20.2014 , 02:48 PM | #74
Quote: Originally Posted by Swissbob View Post
LONG POST in response to Ceasaigh:
Spoiler
A lot of my responses were in response to others being snarky and pedantic.

I appreciate the long detailed post, but a lot of what you detail was taking out of context.


My 6v1 analogy was to illustrate a point about hard stuns in SWTOR. People actuality use hard stuns when they have the numerical advantage because there is no penalty in using them. The default rotation is hard stun even when there is no need to hard stun.

I am not advocating removing CC. I feel I have to keep saying this as people don't seem to read threads.

But the Dev's need to look at hard stuns and how they effect resolve and how there currently being used.




Jedi Guardian Ceasaigh
<Working as Intended>
"The Hawk Legacy"
Jedi Covenant

Swissbob's Avatar


Swissbob
04.20.2014 , 03:21 PM | #75
Quote: Originally Posted by Ceasaigh View Post
A lot of my responses were in response to others being snarky and pedantic.

I appreciate the long detailed post, but a lot of what you detail was taking out of context.


My 6v1 analogy was to illustrate a point about hard stuns in SWTOR. People actuality use hard stuns when they have the numerical advantage because there is no penalty in using them. The default rotation is hard stun even when there is no need to hard stun.

I am not advocating removing CC. I feel I have to keep saying this as people don't seem to read threads.

But the Dev's need to look at hard stuns and how they effect resolve and how there currently being used.

I understand I posted them without the context, however I didn't want to do that as posting your full posts plus the context of the others' posts would have added a ridiculous amount of text to an already bloated post so I just posted the sentences I was directly responding to. I tried to arrange my responses based on the full context, however if what you're saying is that you think my responses where in addition not recognizing the full context, then I apologize but would ask you to provide the full context and specify where/how I was in error. (If you want to continue the discussion.)

As for the 6v1 analogy, as I posted above, my responses to those were mostly just me being snarky on minor details, and weren't really that substantive. While what you said is true... that there is no penalty for using them, (at least, not much penalty) what of it? Should there be a penalty for using a CC? Why? What should this penalty be? Should we also place additional penalties on using other CD abilites? Would these penalties also apply on powerful, high damaging/healing attacks? I don't see why there is a need to put additional penalties on players CC'ing besides those CC abilities going on CD.

As for the default rotation, I see I didn't completely understand your initial meaning, however I still disagree. (Or at least, disagree that there is a problem.) Shouldn't a player use every tool available to them in an even 1 v 1 ? Doesn't CC fall under a valuable tool? Can't the other player use CC as well, dismissing any balance conerns? I think these questions aren't what you're getting at though.... It seems to me that you feel as CC in a 1 v 1 is intrinsically bad, however I fail to see why this could be. Why is it bad to stun someone for a few seconds in a 1 v 1 battle? Or any battle for that matter?

And I understand you're not advocating for the removal of CC. In fact, as I mentioned, I would (I guess) be okay with some of the things you're advocating for. (Longer CD on Hard stuns, more energy cost for said stuns, higher cost of resolve for said stuns etc.) I just don't think these changes are vitally important or even needed at all, and some of your reasons why they should occur I disagree with and some seem flat-out wrong to me. But this has, of course, already been said.
My Solution to the "Game is Too Easy Crisis"
_______________________________________________

My Guides to Combat in SWTOR: Part 1 | Part 2

Anzel's Avatar


Anzel
04.20.2014 , 03:26 PM | #76
Quote: Originally Posted by JackNader View Post
2.5 years of stun wars. It's a safe bet it's not going to change.
Pretty much. Worst part of PvP period. They are just lame.
ANZEL - Master Bounty Hunter - Corbantis Galaxy - 06/23/2003
ANZEL - Bounty Hunter / Mercenary - The Corbantis Legacy - 12/13/2011
ANZEL - SWG EMU - CORE 1 Developer - 06/2006

Chimerako's Avatar


Chimerako
04.20.2014 , 03:28 PM | #77
the op is honestly right about stuns...I tested it just for myself for about 2 months where I unbound stuns for all my classes and found only a slight dps loss even in stealth classes. I did have to work harder to kill someone ( only as an op/assassin) but they died just the same.

DarthMaulUK's Avatar


DarthMaulUK
04.20.2014 , 03:31 PM | #78
If Bioware did PvP, they would understand that the game has too many stuns. TTK for those poor souls in anything other than full Obroan can be anything as short as 3 seconds.

I have never understood Biowares obsession with classes dealing so much damage that combat is over in seconds - then respawn. But the stunfest that is this game, is here to stay. And frankly, if you manage to find yourself out numbered 5-1 then its essentially your own fault for thinking you can take on 5 people and win. This ain't Rambo

Raazmir's Avatar


Raazmir
04.20.2014 , 03:33 PM | #79
Quote: Originally Posted by DarthMaulUK View Post
If Bioware did PvP, they would understand that the game has too many stuns. TTK for those poor souls in anything other than full Obroan can be anything as short as 3 seconds.

I have never understood Biowares obsession with classes dealing so much damage that combat is over in seconds - then respawn. But the stunfest that is this game, is here to stay. And frankly, if you manage to find yourself out numbered 5-1 then its essentially your own fault for thinking you can take on 5 people and win. This ain't Rambo
I disagree, CC here is way less powerful than CC in wow and WoW has a way healthier pvp environment than ToR does, even in its diminished from heyday state.
Mk'dermott 55 Sniper
Makkant 55 powertech

Swissbob's Avatar


Swissbob
04.20.2014 , 04:19 PM | #80
Quote: Originally Posted by Raazmir View Post
I disagree, CC here is way less powerful than CC in wow and WoW has a way healthier pvp environment than ToR does, even in its diminished from heyday state.
Well, even though I think CC in SWTOR is fine, I don't think we can judge the popularity of CC by using the PvP populations of SWTOR and WoW.... I don't think CC is the reason WoW has a larger population than SWTOR.
My Solution to the "Game is Too Easy Crisis"
_______________________________________________

My Guides to Combat in SWTOR: Part 1 | Part 2