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Guardians / Juggs, ED needs a tone down?

STAR WARS: The Old Republic > English > PvP
Guardians / Juggs, ED needs a tone down?

DarrelK's Avatar


DarrelK
04.19.2014 , 04:05 AM | #271
And also the most stupid. Who lets a target do its **** for 30 seconds? Heck most solo ranked matches are over in 30 seconds.

And in group ranked the jugg will be already healed to full by the healer anyway, if not by random collateral damage.
[TRE] Oberei - occasionally a decent shadow

MusicRider's Avatar


MusicRider
04.19.2014 , 04:32 AM | #272
Quote: Originally Posted by Ren_simp View Post
My point is once those 10 charges are gone they're not comming back anytime soon
A sorcs dots eating those heals can be a good thing id stop working around the thought of stopping the heals and work around forcing the jug guard to use it early as stated we did not receive any damage reduction along with this change it's just straight up heals that can be negated by damage.
For whom? Think before you answer, your level is tested here.

TonyDragonflame's Avatar


TonyDragonflame
04.19.2014 , 06:26 AM | #273
Sins (*gods of 1 vs 1 since release*) butthurt about guardians now pretty awesome, nothing more entertainment me on forum for the long time <3
Keep it up!

Ugolino's Avatar


Ugolino
04.19.2014 , 07:02 AM | #274
Quote: Originally Posted by MusicRider View Post
For whom? Think before you answer, your level is tested here.
...Have you even played a Jugg post 2.7, or at all? The FD is a onetime cooldown of ten charges, ie: limited. Guess what LOL DOTS do, especially once you're near full health?

XeniusX's Avatar


XeniusX
04.19.2014 , 07:11 AM | #275
Well, my 2 cents are this:

It is in fact a bit too good the new ED, When a jugg (dps) takes 85K dmg before dying in an arena (without heals) clearly something is off. In fact i would much rather have ED (even a nerfed one) than my stupid UR thats for sure :P

Ugolino's Avatar


Ugolino
04.19.2014 , 07:15 AM | #276
Quote: Originally Posted by XeniusX View Post
Well, my 2 cents are this:

It is in fact a bit too good the new ED, When a jugg (dps) takes 85K dmg before dying in an arena (without heals) clearly something is off. In fact i would much rather have ED (even a nerfed one) than my stupid UR thats for sure :P
Hand over Rebuke and stealth, and we can talk.

XeniusX's Avatar


XeniusX
04.19.2014 , 07:19 AM | #277
Quote: Originally Posted by Ugolino View Post
Hand over Rebuke and stealth, and we can talk.
Ofc you can't have that, we are comparing the "get out of dodge" ability here. So, you can have my UR and i can get your ED

Ugolino's Avatar


Ugolino
04.19.2014 , 07:24 AM | #278
Quote: Originally Posted by XeniusX View Post
Ofc you can't have that, we are comparing the "get out of dodge" ability here. So, you can have my UR and i can get your ED
That's not fair, it's also our secondary defensive cooldown, so we'd need rebuke too.

Guardians have inherently fewer cooldowns than sentinel and several of ours are more multitask than Sentinels "have ALL of the cooldowns, better use them for very specific purposes". ED/FD is the illegitimate lovechild of rebuke and UR in terms of functionality.

XeniusX's Avatar


XeniusX
04.19.2014 , 07:42 AM | #279
Quote: Originally Posted by Ugolino View Post
That's not fair, it's also our secondary defensive cooldown, so we'd need rebuke too.

Guardians have inherently fewer cooldowns than sentinel and several of ours are more multitask than Sentinels "have ALL of the cooldowns, better use them for very specific purposes". ED/FD is the illegitimate lovechild of rebuke and UR in terms of functionality.
Well, with all kidding aside.. I wouldn't say jugg/guardians have less cooldowns than maras dude. You have different things cause you are a different class. you have force push, more DR (aka heavy armor) aswell as intercede which is an awesome ability that friggin heals you. I can agree that your ED/FD is sort of the mix between UR and CoP/rebuke tho. Besided CoP/Rebuke doesn't help against focus fire, it's only there to help me survive a little longer from all the dots and **** random dps in regs one eat as a mara, which is why it's not a super important CD for ranked anyway, unless AoE pressure specs (but smash gone so meh).

Ugolino's Avatar


Ugolino
04.19.2014 , 07:47 AM | #280
Quote: Originally Posted by XeniusX View Post
Well, with all kidding aside.. I wouldn't say jugg/guardians have less cooldowns than maras dude. You have different things cause you are a different class. you have force push, more DR (aka heavy armor) aswell as intercede which is an awesome ability that friggin heals you. I can agree that your ED/FD is sort of the mix between UR and CoP/rebuke tho. Besided CoP/Rebuke doesn't help against focus fire, it's only there to help me survive a little longer from all the dots and **** random dps in regs one eat as a mara, which is why it's not a super important CD for ranked anyway, unless AoE pressure specs (but smash gone so meh).
Intercede's iffy at best as a "healing/defensive CD" even with the set bonus- completely unhelpful in isolation and if you don't have a nice friendly buddy standing out of the way to leap to, and vulnerable to rooting to boot as well as the need to deselect your actual target to even try using it.

CoP is the equivalent of old FD combined with the (almost useless) heavy armor DR. Juggs do have fewer cooldowns, if barely (though I wouldn't mind a single target accuracy drop power as a Vigilance DPS ), and a bit less in terms of group utility and (barely) sheer damage potential.