Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Is ESO making a dent in this game?

STAR WARS: The Old Republic > English > General Discussion > Off-Topic
Is ESO making a dent in this game?

MiaRB's Avatar


MiaRB
04.13.2014 , 12:56 PM | #151
Quote: Originally Posted by DarthMaulUK View Post
It's the weekend and I was talking about week day. Even you can't deny numbers have dropped off from where they were even 12 months ago. PoT5 remains light for a much longer period now as well.

I dont think TESO will really do much damage here because for many, the animations and combat are just awful but the real test will be Wildstar which, for PvPers offers so much more than SWTOR does. If only Bioware would wake up and actual design instead of rolling out the usual excuses
wildstar? im am guessing you havnt played any betas if you think that game offers what "real PVPers" want.

top tier PVP is war plots which involved fighting raid bosses and other NPC mobs that PVEers capture.
middle tier PVP is arenas which is basically rock, paper, scissors to the extreme.
bottom tier is BGs.

wildstar PVP action set system makes PVP a joke. action sets trump players skill and gear. if your action set is 'rock' and your opponent's is 'paper' then you are done for, doesn't mater what gear you have or how good you are at PVP.

then there is the telegraph system that dumbs down PVP and was created for carebears.

oh yeah, really great PVP design.

so you tell me, what exactly about wildstar PVP are you thinking is going to attract PVPers away from not just TOR, but any other MMO?

at first, wildstar PVP is fun. but once the novelty wears off and you actually understand how it works, it becomes less and less fun and its not a design that anyone that calls themselves "hardcore" is going to like.
can't wait for this game to come out!

Heal-To-Full's Avatar


Heal-To-Full
04.13.2014 , 03:15 PM | #152
Quote: Originally Posted by MiaRB View Post
so you tell me, what exactly about wildstar PVP are you thinking is going to attract PVPers away from not just TOR, but any other MMO?
The fact that people making these claims haven't actually tried it out, at least not seriously.

Alternative ideas always look better on paper.

Quote: Originally Posted by MiaRB View Post
then there is the telegraph system that dumbs down PVP and was created for carebears.
The only thing new about the telegraph system is actually giving it a name. Otherwise it's just stock MMO raid mechanics. "Don't stand in circles, avoid the cleave, yadda yadda."
What we must fight for is to safeguard the existence of the Sith race and the Sith people, the glory of our children and the purity of our blood, the freedom and independence of the Empire, so that we may fulfill the mission allotted us by the Force itself. Everything must be examined from this point of view and used or rejected according to its utility.

Brisselio's Avatar


Brisselio
04.13.2014 , 07:00 PM | #153
Quote: Originally Posted by MiaRB View Post
wildstar? im am guessing you havnt played any betas if you think that game offers what "real PVPers" want.

top tier PVP is war plots which involved fighting raid bosses and other NPC mobs that PVEers capture.
middle tier PVP is arenas which is basically rock, paper, scissors to the extreme.
bottom tier is BGs.

wildstar PVP action set system makes PVP a joke. action sets trump players skill and gear. if your action set is 'rock' and your opponent's is 'paper' then you are done for, doesn't mater what gear you have or how good you are at PVP.

then there is the telegraph system that dumbs down PVP and was created for carebears.

oh yeah, really great PVP design.

so you tell me, what exactly about wildstar PVP are you thinking is going to attract PVPers away from not just TOR, but any other MMO?

at first, wildstar PVP is fun. but once the novelty wears off and you actually understand how it works, it becomes less and less fun and its not a design that anyone that calls themselves "hardcore" is going to like.
You couldn't be anymore wrong about Warplots lol. Getting to capture a boss is just one small tiny thing about it. Not to mention. The bosses can be used once and then you have to reacquire them. They are not easy to get by any means either. They don't make them god powerful either. If you honestly think the telegraph system "dumbs" down pvp even more than simply tab targeting another player. You haven't played it and are just going off of your basic ideas lol

I will go ahead and tell you right now. They are starting with 10v10 ranked from the get go of the game. 2v2 3v3 5v5 Arenas. That right there is more pvp content than this game will ever have. Not to mention the 40v40 Warplots. You clearly have no clue about how pvp in Wildstar works.

MiaRB's Avatar


MiaRB
04.13.2014 , 08:06 PM | #154
Quote: Originally Posted by Brisselio View Post
You couldn't be anymore wrong about Warplots lol. Getting to capture a boss is just one small tiny thing about it. Not to mention. The bosses can be used once and then you have to reacquire them. They are not easy to get by any means either. They don't make them god powerful either. If you honestly think the telegraph system "dumbs" down pvp even more than simply tab targeting another player. You haven't played it and are just going off of your basic ideas lol

I will go ahead and tell you right now. They are starting with 10v10 ranked from the get go of the game. 2v2 3v3 5v5 Arenas. That right there is more pvp content than this game will ever have. Not to mention the 40v40 Warplots. You clearly have no clue about how pvp in Wildstar works.
everything I said was true. you can disagree with my opinions about it. but that doesn't change the fact that wildstars top level PVP involves raid bosses and other NPC mobs the are captured in PVE.

who cares how many ranked arenas wildstar has when the most important thing that will decide the outcome of a match is what action set you and your team chooses vs what sets the other team chooses before the match even begins. never played an MMO that takes rock paper scissors to the extreme level wildstar does.

yes, having a big graphic painted on the floor that tells you what is about to happen and where to move to avoid it is about as dumbed down as you can get. go try playing a MMO that has a real fighting game mechanic then come back an try to say wildstars isn't a dumbed down version. even standard MMO combat mechanics requires you to know every skill animation of every class, but also you have to know how each class works so you can anticipate what they are going to do. not in wildstar, you don't need to know anything or even think about anything, just look at the telegraph that tells you what to do.
can't wait for this game to come out!

Brisselio's Avatar


Brisselio
04.13.2014 , 08:33 PM | #155
Quote: Originally Posted by MiaRB View Post
everything I said was true. you can disagree with my opinions about it. but that doesn't change the fact that wildstars top level PVP involves raid bosses and other NPC mobs the are captured in PVE.

who cares how many ranked arenas wildstar has when the most important thing that will decide the outcome of a match is what action set you and your team chooses vs what sets the other team chooses before the match even begins. never played an MMO that takes rock paper scissors to the extreme level wildstar does.

yes, having a big graphic painted on the floor that tells you what is about to happen and where to move to avoid it is about as dumbed down as you can get. go try playing a MMO that has a real fighting game mechanic then come back an try to say wildstars isn't a dumbed down version. even standard MMO combat mechanics requires you to know every skill animation of every class, but also you have to know how each class works so you can anticipate what they are going to do. not in wildstar, you don't need to know anything or even think about anything, just look at the telegraph that tells you what to do.
That isn't even how Top level pvp works. How many warplots have you done in Wildstar? Let me take a wild guess and say 0. I have been testing warplots for the last few months and that isn't even close to how top lvl pvp is. You do realize action sets are not the sole make or break of a match right? Sure it helps if you pick things that synergize with your team.

Yes because having a graphic that you can dodge out of, when someone is trying to aim at you is so much less skilled than tab target and spam abilities lol. You couldn't be more wrong. You do need to know what different telegraphs do. Because watching a telegraph is so much different than watching a cast bar

You do realize you have to know how each class works in pvp in Wildstar right? When they are using cooldowns. What cooldowns they brought to the match. What kind of CC they brought with them. So yes you do need to know how other classes work.

Brisselio's Avatar


Brisselio
04.13.2014 , 09:10 PM | #156
Quote: Originally Posted by MiaRB View Post
everything I said was true. you can disagree with my opinions about it. but that doesn't change the fact that wildstars top level PVP involves raid bosses and other NPC mobs the are captured in PVE
Also you have no idea if what you said was true or not. I can personally tell you that out of the 8-10 Warplots I have done I have seen 1 pve boss in there and it gets killed very very fast. Just because when you heard about warplots you heard you can "capture" pve bosses, you automatically assumed that it would be a pve fest. Which it isn't If you did your research into it, instead of making wild accusations you might have a clue.

Sindorin's Avatar


Sindorin
04.13.2014 , 09:30 PM | #157
Every MMORPG I have played post-SWTOR never holds my interest outside of a week. TOR is really the only good MMORPG to me.

Masta-Blasta - Vanguard

Sindorin - Assassin

MiaRB's Avatar


MiaRB
04.13.2014 , 09:36 PM | #158
Quote: Originally Posted by Brisselio View Post
Also you have no idea if what you said was true or not. I can personally tell you that out of the 8-10 Warplots I have done I have seen 1 pve boss in there and it gets killed very very fast. Just because when you heard about warplots you heard you can "capture" pve bosses, you automatically assumed that it would be a pve fest. Which it isn't If you did your research into it, instead of making wild accusations you might have a clue.
what wild aaccusations? I never said it was a PVE fest. I said exactly what it is, top level PVP that involves bosses that are captured from PVE. you like it, fine.

I didn't say the PVP wasn't fun. it is, at first, but gets not so fun when you figure out how simple it really is, with very little depth. you like playing my cards beat your cards, fine. I don't. if carbine does a complete overhaul on their action set system, I might give the game another go... but how it is currently is not for me and I don't think it will be for most who claim to be all about PVP. really, if GW2 didn't satisfy "hardcore PVPers" then wildstar sure as hell isn't going to.
can't wait for this game to come out!

Brisselio's Avatar


Brisselio
04.14.2014 , 07:13 AM | #159
You do also know that Warplot gear and Arena gear are on the same level of power right? So you aren't forced into touching Warplots to get the best pvp gear. Warplots are there for those who want big scale fights

nkarabats's Avatar


nkarabats
04.14.2014 , 11:37 AM | #160
whats interesting is the only thing you are disagreeing with is warplots. This tends to make me believe that though rock paper scissors aspect is legit. Why would want to play a warzone where if we chose to be scissors and them rock we would lose reguardless?
Medically Retired Sith Warrior