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Please go back to the old Armour numbering system

STAR WARS: The Old Republic > English > General Discussion
Please go back to the old Armour numbering system

DawnAskham's Avatar


DawnAskham
04.12.2014 , 10:38 AM | #61
It is a better system as a higher rating will always be better from a stat budget perspective than a lower rating, regardless of the quality / color of the item. The old system only made sense pre-50 and only when comparing items of the same quality / color.

It also lets them add the same rating levels to all gear, which will allow for the ability to average the gear rating a player has across a gear set, and hopefully lead to things like having the Group Finder use the average rating to display / determine if a player can queue for certain content (no more 55s in HMs with gear from Belsavis).

It can be a bit confusing when leveling as you can't just eyeball your gear and see you have mods that are ten levels behind, though you can still easily compare what is available on the vendors with what you have equipped, and you can still 'open' the shell if you really must see the level requirement of the mods you are using.

NoFishing's Avatar


NoFishing
04.12.2014 , 10:39 AM | #62
Quote: Originally Posted by DarthZaul View Post
They should change everything back to levels, get rid of rating completely and change the weeklies to say they require item level, because new players looking at requirement for the weeklies were the only people who used rating before this patch anyway.
Bad idea, because greens and purples of the same item level are vastly different.

NoFishing's Avatar


NoFishing
04.12.2014 , 10:58 AM | #63
Quote: Originally Posted by DawnAskham View Post
though you can still easily compare what is available on the vendors with what you have equipped, and you can still 'open' the shell if you really must see the level requirement of the mods you are using.
Exactly this. "Oh, I'm level 35 now. I can buy 88-rated stuff from the comms vendor. The weakest stuff I'm wearing is 72...should I replace it?" It doesn't matter than the 88 rated stuff is level 35, and the 72 requires level 27, because knowing the levels doesn't tell you about the relative strength of the gear.

If item level were important, we'd have all just been buying greens off the vendors/GTN for credits for the last 2 years.

Styxx's Avatar


Styxx
04.12.2014 , 11:13 AM | #64
Quote: Originally Posted by wainot-keel View Post
And this is the major flaw of this system for leveling. It works ? Yes, but you need a translation for those numbers, because these new numbers are meaningless. In order to make sense of these, you need to translate them to other scale. That's brilliant
Only because we are used to an older one - in my opinion better and simpler. But it`s not the end of the world, I`d think.
Quote: Originally Posted by John Riccitiello View Post
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Arkerus's Avatar


Arkerus
04.12.2014 , 02:28 PM | #65
Quote: Originally Posted by Halinalle View Post
I don't know about the reality you live in but it's not the same I live in.
You need passwords for everything. There just isn't way to memorize all item rating from 10 to 55 and their level req.

Only way they can now help people is by doing list of item rating reqs for leveling content. For example 76 for Mando Raiders, 68(?) for Athiss, 50 for HamStation.
I do everything by I level. Not sure why you dont. Time to catch up.
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Telaan's Avatar


Telaan
04.12.2014 , 02:51 PM | #66
Signed. Roll back to previous system. It was a pointless change.
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Khevar's Avatar


Khevar
04.12.2014 , 03:01 PM | #67
Quote: Originally Posted by Arkerus View Post
I do everything by I level. Not sure why you dont. Time to catch up.
I guess you've resorted to petty sniping to make up for a lack of a compelling point.

Letsjet's Avatar


Letsjet
04.12.2014 , 03:44 PM | #68
Noooooo
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Halinalle's Avatar


Halinalle
04.12.2014 , 03:44 PM | #69
Quote: Originally Posted by NoFishing View Post
Exactly this. "Oh, I'm level 35 now. I can buy 88-rated stuff from the comms vendor. The weakest stuff I'm wearing is 72...should I replace it?" It doesn't matter than the 88 rated stuff is level 35, and the 72 requires level 27, because knowing the levels doesn't tell you about the relative strength of the gear.

If item level were important, we'd have all just been buying greens off the vendors/GTN for credits for the last 2 years.
I think this new system will just give people more reasons to kick other people from leveling FPs for "being undergeared". Remember that this already happens in level 55 tactical FPs.

RandomXChance's Avatar


RandomXChance
04.12.2014 , 04:00 PM | #70
All of the references to this new system being confusing for leveling is absurd.

When you are leveling and greens or blue drops do you look at the item # (whatever system is being used ) and make a decision based on that? Of course not. Would you put on a green level 32 in place for your blue level 29 that has better stats? Of course not. When leveling you burn through gear and only look to see if it is an improvement to your stats, not if it has a higher level rating. It is the stats that matter, not some rating/level. If it is modable pieces you have always looked to see if the individual parts will be an upgrade. That has not changed either.

For end game the new system is superior. The item level was meaningless since all it said was the mod part that was the highest number in that piece. The new system gives a more complete picture of the overall power of that piece of gear.