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[Cybertech] Rating instead of level headache. w/ 2.7

STAR WARS: The Old Republic > English > Crew Skills
[Cybertech] Rating instead of level headache. w/ 2.7

Never_Hesitate's Avatar


Never_Hesitate
04.10.2014 , 12:03 AM | #11
Quote: Originally Posted by CaliJoe View Post
I'm so used to seeing 44, 72, 78 ...not this.
That's the point you're used to it.
Give it a few weeks and you will be used to the new style
waiting for ...

JouerTue's Avatar


JouerTue
04.10.2014 , 02:33 AM | #12
i used the rating even before..a lot of ppl always said: what? at least now i'll be understood.. :-)

Shawleen's Avatar


Shawleen
04.10.2014 , 06:24 AM | #13
It's not a matter of being used to. Level is always relevant to know, unless you're lvl 55, in which case rating is more important.

I always craft gear appropriate to a character's level.
A character can only use gear that has the same or lower level.
etc...

As you can see, level is kinda relevant here... I'm so angry the took it away, but as of now, I have an account on Star Trek Online instead.... :-)

Khevar's Avatar


Khevar
04.10.2014 , 09:05 AM | #14
Quote: Originally Posted by Never_Hesitate View Post
That's the point you're used to it.
Give it a few weeks and you will be used to the new style
It would be better if there were a more obvious correlation between the item in the tooltip and the item level.

Previously, the number was level + 1. Once you figure that out, easiest math in the world. On the other hand, under the currrent system, what is the relationship between level 47 and rating 120?

You seem pretty content with this change. Have you stopped leveling alts (and so don't care about the <50 gear rating weirdness) or have you figured out some easy way to determine what the rating means?

I certainly didn't "memorize" 50 levels of gear. I just looked at the number and subtracted 1. Voila! Item level -- it's time to upgrade.

EDIT:
In fact, the main reason I never paid attention to item rating in all time time with gear in this game is it seemed like a nonsense number. Consider:

Green level 9 mod - rating 26.
Green level 15 mod - rating 38.
Green level 27 mod - rating 62.

Okay, so for green it seems to be the number divided by 2, minus 4. It's a bit weird, but okay.

Blue level 9 mod - rating 32.
Blue level 15 mod - rating 46.
Blue level 27 mod - rating 72.

Eh? The blue level 9 is 6 higher than the green. The level 15 is 8 higher. And the level 27 is 10 higher?

Purple level 9 mod - rating 36.
Purple level 15 mod - rating 50.
Purple level 27 mod - rating 76.

So the purples are 4 rating higher than the blue. So they relate to blue, but not to green, and don't have a simple way to back-convert to level.

Are you telling me this just the same as level + 1, and all you have to do is re-familiarize yourself with the new numbers? Really?

Svevin's Avatar


Svevin
04.10.2014 , 09:07 AM | #15
I love it, and I have tons of alts AND 55's. I don't really worry too much about gear whilst leveling, since I'm typically 5 levels higher than the content I'm pushing at any given time. If I feel like I have to work too hard, I spend my planetaries at the highest level Comm Vendor I can.

Never_Hesitate's Avatar


Never_Hesitate
04.10.2014 , 09:11 AM | #16
Quote: Originally Posted by Khevar View Post
You seem pretty content with this change. Have you stopped leveling alts (and so don't care about the <50 gear rating weirdness) or have you figured out some easy way to determine what the rating means?
I haven't stopped leveling alts (My slinger is 11, Vanguard 40, Sent 28, 2nd Merc 11 ...) but I always compare what I've got with what I aquire so it doesn't matter if I compare the item rating, the item level or the stats (I mostly go for the stats as their the only thing that matters) a comparison doesn't take more than a few seconds in any case
waiting for ...

Khevar's Avatar


Khevar
04.10.2014 , 09:25 AM | #17
Quote: Originally Posted by Never_Hesitate View Post
I haven't stopped leveling alts (My slinger is 11, Vanguard 40, Sent 28, 2nd Merc 11 ...) but I always compare what I've got with what I aquire so it doesn't matter if I compare the item rating, the item level or the stats (I mostly go for the stats as their the only thing that matters) a comparison doesn't take more than a few seconds in any case
Too bad we don't get comparative tooltips at the mod vendor.

It's not that I can't work around this issue. It's just a "reverse" Quality of Life change. It doesn't make it easier to upgrade your gear. It adds steps.

Loc_n_lol's Avatar


Loc_n_lol
04.10.2014 , 10:16 AM | #18
It's harder to get used to but it's the only one that makes sense. Rating is the one that directly represents the power of the item. Mod grade and mod level are ok if you compare mods of the same quality, but mymod 28 (66) and advanced mymod 28 (66) are very different.

Shawleen's Avatar


Shawleen
04.12.2014 , 12:10 AM | #19
I would say that as long as items are restricted per level, it's quite relevant to know the level limitations of an item at a glance, without dismantling stuff.