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KDY still not 2x


Vandicus's Avatar


Vandicus
04.11.2014 , 02:04 PM | #31
Quote: Originally Posted by DawnAskham View Post

Then everyone would have the same information to work from and could verify if the XP they receive for any given activity with any combination of boos, buff or subscriber benefit matched the way it was described by the developers.

This of course would mean Bioware having to explain things like why a boost marketed as providing a 25% benefit doesn't really do so unless you apply the benefit to a hidden base and ignore the 'bonus' XP awarded to subscribers.

It would also mean stating that double xp weekend is basically rested with a bonus to missions. rather than try to hype up the benefits of boosts and unlocks to drive Cartel Market sales.

And the above is why I get ticked a bit over this issue.

It isn't that double XP weekends are bad or that CM boosts are worthless or that there aren't plenty of ways to leverage all the possible XP modifiers, but rather that Bioware seems disingenuous when they market all this stuff so heavily while failing to fully disclose and clairify how it all is designed to work.
That's a very fair way of looking at it. Mob experience is no better off on double exp, than it is on rested exp. Bioware has given the impression to people that it is.

Double XP doubles xp from quests, warzones, space missions, GSF,(including their respective boosts and perks) but not from mobs(its equivalent to rested xp on mobs). Easiest way to look at it.
Darasuum kote ner vode!
Darasuum kote Mando'ade!

DarthTHC's Avatar


DarthTHC
04.11.2014 , 02:23 PM | #32
Quote: Originally Posted by DawnAskham View Post
All of these questions could be answered if we had a simple and clear post from the developers stating exactly how XP is calculated and how each and every possible boost, buff or subscriber benefit affects XP.

All we have now are pieces and parts of the data and a lot of extrapolation from the small bits of data we can see.

It would be great if the game and most of its communication hadn't been designed with obfuscation in mind, and actually provided simple details in game like showing the base XP awarded along with any and all boost, buffs, or subscriber benefits.

Then everyone would have the same information to work from and could verify if the XP they receive for any given activity with any combination of boos, buff or subscriber benefit matched the way it was described by the developers.

This of course would mean Bioware having to explain things like why a boost marketed as providing a 25% benefit doesn't really provide such a benefit unless you apply the 25% to a hidden base and ignore the subscriber 'bonus' XP which is already built into the base and displayed when awarded to subscribers.

It would also mean stating that double xp weekend is basically the same as rested with the addition of a 2X bonus to mission rather than try to hype up the benefits of boosts and unlocks to drive Cartel Market sales.

And the above is why I get ticked a bit over this issue.

It isn't that double XP weekends are bad or that CM boosts are worthless or that there aren't plenty of ways to leverage all the possible XP modifiers, but rather that Bioware seems disingenuous when they market all this stuff so heavily while failing to fully disclose and clarify how it all is designed to work.
Double exp works like they say it works. A player's inability to understand math doesn't make BioWare deceitful or evasive.

TheGreatFrosty's Avatar


TheGreatFrosty
04.11.2014 , 02:33 PM | #33
Quote: Originally Posted by Vandicus View Post
Boosts are affected. The only complaint being made in Eric's original thread is that character perks and experience boost items don't seem to be working to the degree that people expect.


To go back to my example of the 25% boost item, also visible if you look at eric's numbers.

Since people view the 25% boost as only a 20% boost, when doubled it only appears to be a 40% boost(so you appear to be falling a full 10% short).

Eric's original March To Makeb post is misleading, because it doesn't account for subscriber bonuses.

What is actually happening is:
100%
25%(subscriber)
25%(boost)
30% (perk)
=180%
Doubled=360%

What appears(if you don't realize that f2p is the base experience) to be happening is
100%
20% (boost)
24% (perk)
=144%
Doubled =288%


The 288% more than normal (I stress the word normal here, because that's what people are actually concerned with) is what people will have happen. Mathematically, its 360% of the experience that someone using baseline experience would received.

*EDIT

Most importantly, if Eric's numbers from the testers don't match what's seen in game, there's a problem. If the in-game experience matches Eric's numbers, which are mathematically consistent with the promised bonuses, then everything's good.

2nd EDIT

The numbers from Eric's thread that I quoted I believe were the solo run numbers. The party run numbers are also available in the thread. Hopefully those numbers are correct.

I have no idea how experience multipliers interact in a party environment
I'm with you now.

I still think there must be something going in (possibly in party groups) because I get less EXP per mob kill from double EXP weekends than I do from rested EXP. And that's not just me being derpy - I saw it before and tested it again this time.

I do appreciate the help though.

My opinion towards Bioware on this remains the same, however. I still solidly believe that a well-explained post could have cleared this up. But as another poster pointed out, not ducking their heads underneath the table would have meant explaining why boost returns are not as advertised etc. It's more annoying that so much input was given to the other thread, which was in turn entirely ignored. As I said, it's either an ability to articulate the above or a reluctance to admit certain inaccuracies in the previously provided formula.

Vandicus's Avatar


Vandicus
04.11.2014 , 02:40 PM | #34
Quote: Originally Posted by TheGreatFrosty View Post
I'm with you now.

I still think there must be something going in (possibly in party groups) because I get less EXP per mob kill from double EXP weekends than I do from rested EXP. And that's not just me being derpy - I saw it before and tested it again this time.


I do appreciate the help though.

My opinion towards Bioware on this remains the same, however. I still solidly believe that a well-explained post could have cleared this up. But as another poster pointed out, not ducking their heads underneath the table would have meant explaining why boost returns are not as advertised etc. It's more annoying that so much input was given to the other thread, which was in turn entirely ignored. As I said, it's either an ability to articulate the above or a reluctance to admit certain inaccuracies in the previously provided formula.
That first part sounds like something is wrong. The test numbers that Eric's team brought us are internally correct, but that doesn't mean there isn't something off with how live is granting xp.

Bioware has not(to my knowledge) provided a super clear explanation of how experience works. To my recollection, we didn't realize that perks were flat stacking until experience boosts were introduced with the CM(having only one multiplier meaning we never had anything to compare it against except baseline). I suspect that the game devs understand how the xp works, but the community team isn't as solid on the details and the message gets a little garbled when relayed from the dev team to the community team, to us.

*EDIT

However the understanding that boosts are flat stacking while rested xp and double xp did come from dev posts.

The distinction is not made explicit outside of the formulas they showed us though.
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Darasuum kote Mando'ade!

Cernow's Avatar


Cernow
04.11.2014 , 02:55 PM | #35
It's a mess really. For whatever reason (working as intended or bugged) KDY is giving the same xps from kills during Double XP as it does during normal xp. The only thing different is the completion mission xps. All in all, it's not hugely better than running KDY during normal xps.

Furthermore, pre-55 KDY does not qualify for the Weekly Searching For Allies, despite being listed under Flashpoints.

DOHboy's Avatar


DOHboy
04.11.2014 , 03:20 PM | #36
Quote: Originally Posted by Cernow View Post
It's a mess really. For whatever reason (working as intended or bugged) KDY is giving the same xps from kills during Double XP as it does during normal xp. The only thing different is the completion mission xps. All in all, it's not hugely better than running KDY during normal xps.

Furthermore, pre-55 KDY does not qualify for the Weekly Searching For Allies, despite being listed under Flashpoints.
if you are rested and using boosts during "normal" xp when you move to double xp it will be similar. If you are not using any of the above and unrested then there would be a problem.

ZionHalcyon's Avatar


ZionHalcyon
04.11.2014 , 03:24 PM | #37
So without Legacy bonuses but with XP boosts, about on average how full are people filling up their XP bar on one run of KDY?

Cernow's Avatar


Cernow
04.11.2014 , 03:29 PM | #38
Quote: Originally Posted by DOHboy View Post
if you are rested and using boosts during "normal" xp when you move to double xp it will be similar. If you are not using any of the above and unrested then there would be a problem.
Yep, that about the sum of it.

(Normal XP + Rested + 25% Boost + Legacy boost) = (Double XP + 25% Boost + Legacy boost).

I guess this is working as intended because the Double XP replaces (rather than doubles) the Rested bonus.

Jeweledleah's Avatar


Jeweledleah
04.11.2014 , 03:48 PM | #39
Quote: Originally Posted by ZionHalcyon View Post
So without Legacy bonuses but with XP boosts, about on average how full are people filling up their XP bar on one run of KDY?
on my level 25 operative? about 3/4 of a bar. counting the quest turn in at the end, but not counting the daily.

Quote: Originally Posted by Cernow View Post
It's a mess really. For whatever reason (working as intended or bugged) KDY is giving the same xps from kills during Double XP as it does during normal xp. The only thing different is the completion mission xps. All in all, it's not hugely better than running KDY during normal xps.

Furthermore, pre-55 KDY does not qualify for the Weekly Searching For Allies, despite being listed under Flashpoints.
that is false. I just did 2 KDY on 2 different characters and it counted towards weekly for both of them. (though I did have both types of flashpoints selected, but both times, I was dropped into KDY)

Cernow's Avatar


Cernow
04.11.2014 , 04:34 PM | #40
Quote: Originally Posted by Jeweledleah View Post
that is false. I just did 2 KDY on 2 different characters and it counted towards weekly for both of them. (though I did have both types of flashpoints selected, but both times, I was dropped into KDY)
Edit: just tested this and it doesn't work. I queued with Group Finder with all Flashpoints for my level (41) ticked and all Tactical Flashpoints (i.e. KDY) ticked. Naturally being Double XP weekend, KDY popped. Completed it. But the Weekly Searching For Allies did not update and complete.

Seems there is a problem pre 55 (I know that you can complete the Weekly Searching For Allies at 55 by just queueing for tacticals).