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Should there be a limit to how high a price on GTN can go?

STAR WARS: The Old Republic > English > General Discussion
Should there be a limit to how high a price on GTN can go?

Jeweledleah's Avatar


Jeweledleah
04.09.2014 , 08:33 PM | #41
Quote: Originally Posted by ZahirS View Post
Ofcourse we need a limit, greed can go so much.

Think the upper limit should be according to GTN pricing, asking for exorbitant prices its fraud.
that word. you keep using that word. it doesn't mean what you think it means.

Fraud is misrepresenting what you are selling. for instance, trying to sell Arcanian relic for a price of dreadforged - claiming its dreadforged. Fraud is taking someone's materials to craft an item - and then not giving them that item.

high price on a rare item is not Fraud. its supply and demand in action.

prices even themselves out naturally. people will pay what they think the item is worse. and if that cost is above what YOU personally can afford? doesn't make the price too high. it just means YOU cannot afford it. that's ok. I cannot afford a Bentley either. good thing our trusty old honda does just as good of a job for what we use it for.

none of the items sold on GTN especially higher end items? are in any way, shape, or form a necessity. they are a luxury. and as such - they go for luxurious prices.

ZahirS's Avatar


ZahirS
04.09.2014 , 08:39 PM | #42
Quote: Originally Posted by Jeweledleah View Post
that word. you keep using that word. it doesn't mean what you think it means.

Fraud is misrepresenting what you are selling. for instance, trying to sell Arcanian relic for a price of dreadforged - claiming its dreadforged. Fraud is taking someone's materials to craft an item - and then not giving them that item.

high price on a rare item is not Fraud. its supply and demand in action.

prices even themselves out naturally. people will pay what they think the item is worse. and if that cost is above what YOU personally can afford? doesn't make the price too high. it just means YOU cannot afford it. that's ok. I cannot afford a Bentley either. good thing our trusty old honda does just as good of a job for what we use it for.

none of the items sold on GTN especially higher end items? are in any way, shape, or form a necessity. they are a luxury. and as such - they go for luxurious prices.
Fraud consists in tricking someone in a business, that been said:

Asking 25million for any item in SWTOR is fraud. Bad thinking at its best.

Demand and Supply autoregulated because people start asking for fair pricing.

Millardkillmoore's Avatar


Millardkillmoore
04.09.2014 , 08:43 PM | #43
You're asking for a price ceiling. They create shortages. A shortage means that less people will gain the relics they want because lower prices means a lower quantity supplied. Quantity supplied is already incredibly low at the moment compared to quantity demanded, hence the high prices.

Scarce relics have to be economized in some way. Markets are the best way of doing so. Allowing market prices will result in temporarily astronomical prices as those with the most credits buy all the relics. Seeing the huge profits, more and more people will get into crafting these relics. They'll create more and more relics. .As more and more relics hit the market, the prices will fall and other people can afford them. Everybody wins, but those with less credits will simply have to wait a little longer while those with the most relics buy up the supply first.

Just getting the schematic is a massive pain. By limiting the prices, you reduce incentive for more people to start crafting. Those that are already crafting relics may decide it's not even worth their time anymore. This means that it will actually take even longer for the price to go down than if there was no ceiling. You're doing yourself more harm than good with a price ceiling. Just because something sounds like it'll help those with less credits, that doesn't mean it actually will.

tl;dr Such extraordinarily high prices are temporary. Wait a bit. If you're too impatient to wait and have plenty of credits, expect to pay extra.

ZahirS's Avatar


ZahirS
04.09.2014 , 08:49 PM | #44
Quote: Originally Posted by Millardkillmoore View Post
You're asking for a price ceiling. They create shortages. Just getting the schematic is a massive pain. A price ceiling means that less people will gain the relics they want because lower prices means a lower quantity supplied. Quantity supplied is already incredibly low at the moment compared to quantity demanded, hence the high prices.

Scarce relics have to be economized in some way. Markets are the best way of doing so. Allowing market prices will result in temporarily astronomical prices as those with the most credits buy all the relics. Seeing the huge profits, more and more people will get into crafting these relics. They'll create more and more relics. .As more and more relics hit the market, the prices will fall and other people can afford them. Everybody wins, but those with less credits will simply have to wait a little longer while those with the most relics buy up the supply first.

By limiting the prices, you reduce incentive for more people to start crafting. Those that are already crafting relics may decide it's not even worth their time anymore. This means that it will actually take even longer for the price to go down than if there was no ceiling. You're doing yourself more harm than good with a price ceiling. Just because something sounds like it'll help those with less credits, that doesn't mean it actually will.

tl;dr Such extraordinarily high prices are temporary. Wait a bit. If you're too impatient to wait and have plenty of credits, expect to pay extra.
In theory yes.

In practice those astronomical value will affect market regulation it might take more or less time to regulate itself, but I could be wrong in virtual economy.

howieloader's Avatar


howieloader
04.09.2014 , 08:53 PM | #45
This thread is so full of life fail and stupid I dont even know how to respond on topic... People are ridiculous...

MillionsKNives's Avatar


MillionsKNives
04.09.2014 , 08:57 PM | #46
Quote: Originally Posted by ZahirS View Post
Fraud consists in tricking someone in a business, that been said:

Asking 25million for any item in SWTOR is fraud. Bad thinking at its best.

Demand and Supply autoregulated because people start asking for fair pricing.
Tricking them by being completely upfront with both price and the item you're selling. Sounds legit.

Millardkillmoore's Avatar


Millardkillmoore
04.09.2014 , 09:06 PM | #47
Quote: Originally Posted by ZahirS View Post
In theory yes.

In practice those astronomical value will affect market regulation it might take more or less time to regulate itself, but I could be wrong in virtual economy.
Those insanely high prices will cause tons of people to get into/get serious about crafting. They'll flood the market and lower the prices to more generally affordable levels.

Example (exact figures are just a rough guess):

Uncapped price: Starts at 25 million. Within a few weeks it lowers and stabilizes itself somewhere around 5 million. Plenty of relics will be available.

Price capped at 5 million: Within a couple of months there are a moderate amount of relics available. You may occasionally need to wait before the relic you want is available.

Price capped at 3 million: There are a handful being sold for that much, but the price has no chance of going lower until the gear is outdated. Watch the GTN like a hawk if you want a particular relic because there's no telling when it'll show up.

The Free market is better for everyone: Crafters make money. Rich players get what they want immediately. Poorer players have to wait a bit, but eventually get affordable prices and a good selection.

ZahirS's Avatar


ZahirS
04.09.2014 , 09:13 PM | #48
Quote: Originally Posted by Millardkillmoore View Post
Those insanely high prices will cause tons of people to get into/get serious about crafting. They'll flood the market and lower the prices to more generally affordable levels.

Example (exact figures are just a rough guess):

Uncapped price: Starts at 25 million. Within a few weeks it lowers and stabilizes itself somewhere around 5 million. Plenty of relics will be available.

Price capped at 5 million: Within a couple of months there are a moderate amount of relics available. You may occasionally need to wait before the relic you want is available.

Price capped at 3 million: There are a handful being sold for that much, but the price has no chance of going lower until the gear is outdated. Watch the GTN like a hawk if you want a particular relic because there's no telling when it'll show up.

The Free market is better for everyone: Crafters make money. Rich players get what they want immediately. Poorer players have to wait a bit, but eventually get affordable prices and a good selection.
I understand I think, but what happens if Bioware adds a similar relic within short time frame, or something that suffices demand in a similar way.

Then those astronomical values could stay niche, just like Iphone, want the best remedy for what you need you need to pay a small fortune!

Doesnt add up.

Jeweledleah's Avatar


Jeweledleah
04.09.2014 , 09:13 PM | #49
Quote: Originally Posted by ZahirS View Post
Fraud consists in tricking someone in a business, that been said:

Asking 25million for any item in SWTOR is fraud. Bad thinking at its best.

Demand and Supply autoregulated because people start asking for fair pricing.
again. that word doesn't mean what you think it means. asking high price is not fraud. in some cases it may be a bit delusional ( /deletes a dig), but its STILL not fraud.

fair pricing is what... price YOU can afford? how about crafters? no do NOT say it takes an hour of afk to craft an item. because and this is something that's been annoying me for a very long time in real life as well - this devaluation of what it takes to get to that one hour point in a first place.

crafting a rare item like high end relic requires a person to be skilled enough, dedicated enough, determined enough not only to find and be accepted into a regular hardmode clearing team, it requires them to have trust of that team and agreement from at least 7 other people that this person will get unassembled relic drops instead of other people getting direct, immediate upgrades. it requires weeks upon weeks of dedication and then it requires luck. shouldn't the person who took time and risk to get the recipe get "fair" price?

getting 25 million in SWTOR is not that difficult. you can even get to that point with dailies. just need a bit of dedication. but according to you - dedication does NOT deserve dedication in return >_>

these items? and I will repeat it over and over - these items? ARE A LUXURY. you do NOT need them. AND you have easy, cheap alternatives that require far less effort. obroan relics are easier than ever to get. and if they were good enough for multiple raiding teams to use while they were getting them replaced with dreadforged, slowly, weekly? they are more than good enough for someone who doesn't raid hardmode content.

Quote: Originally Posted by ZahirS View Post
I understand I think, but what happens if Bioware adds a similar relic within short time frame, or something that suffices demand in a similar way.

Then those astronomical values could stay niche.
go pvp for one hour. its 700 warzone coms per relic. regular not ranked.

edited to add. or alternatively. buy mats. go to your server forums, most if not all have high end crafting thread going. (or you could also contact crafters directly) negotiate "crafting for commission" sale. average tip seems to hover around a mill or so. (and yes, tip is fair, unlike barrels/hilts that have a chance of giving you an extra barrel/hilt on crit - relics just give you augment slot, that's a boon for a buying, but NOT a seller)

ZahirS's Avatar


ZahirS
04.09.2014 , 09:14 PM | #50
Ok good point. I stand corrected.

No Upper ceiling