Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Is one mega server for the whole game possible? I would love that

STAR WARS: The Old Republic > English > General Discussion
Is one mega server for the whole game possible? I would love that

Kourage's Avatar


Kourage
04.03.2014 , 10:55 AM | #21
There are servers all over the world and NO we don't need people who don't speak the same language forced onto the same servers.
Looking for a good woman. Able to clean, cook, sew, catch bait, and clean fish. Must have boat and motor.
((Please send picture of boat and motor))

TUXs's Avatar


TUXs
04.03.2014 , 10:58 AM | #22
Quote: Originally Posted by Kourage View Post
There are servers all over the world and NO we don't need people who don't speak the same language forced onto the same servers.
Why is that exactly?
All warfare is based on deception If his forces are united, separate them If you are far from the enemy, make him believe you are near A leader leads by example not by force
My referral code: here What you get: here (1 FREE transfer 7-day FREE sub FREE Jumpstart and Preferred Bundles)

DarthTHC's Avatar


DarthTHC
04.03.2014 , 11:01 AM | #23
Quote: Originally Posted by Kourage View Post
There are servers all over the world and NO we don't need people who don't speak the same language forced onto the same servers.
Last I heard, there are servers on the US West Coast, US East Cost, and in Ireland. That's hardly "All Over the WORLD!"

Latency seems to be a bigger challenge than language. I imagine transit times from the EU to US East are far worse than they are to Ireland.

Macetheace's Avatar


Macetheace
04.03.2014 , 11:01 AM | #24
Quote: Originally Posted by NoFishing View Post
The real big downside would be 9000 more threads from people losing conflicting character names.
i've always wondered why they don't use a characters name and legacy name as a definer, rather than the first name, - they could switch to that instead, and conflict only arises if first name and legacy name are an identical match. In which case you'd have to choose a different first name. The mega server can have 2 Lukes if one is Luke Stargazer and the other Luke Skywalker, but if someone esle with the STargazer legacy wants to make a character called Luke, he can't, because Luke Stargazer exists elsewhere. Mail and character name are now first and legacy name. Should fix 95% of all such conflicts and in fact allow people to use many names that were previously tied up.
If it feels wrong, it usually is.

Businesses must act with integrity in all things.

MaximusRex's Avatar


MaximusRex
04.03.2014 , 11:03 AM | #25
Quote: Originally Posted by DarthTHC View Post
One hugely populated server per server type might be interesting. Mixing PvP, PvE, and RP would have... unfortunate consequences.
This could be an option a player selects and places them into a layer that matches their prefered play type.

I really like the idea of one server to rule them all, it helps prevent dead servers, or servers that are dead in some aspects but not others, but for that to work they would need to do something about names, allowing them to be unique per account, not per population.

Macetheace's Avatar


Macetheace
04.03.2014 , 11:06 AM | #26
Quote: Originally Posted by Kourage View Post
There are servers all over the world and NO we don't need people who don't speak the same language forced onto the same servers.
the server location is not really relevant except for putting you in a place that you have the lowest latency.. The issue arises with French speakers and German speakers.

but, hte mega server can have a solution that will be a boon to such players, especially french canadians who are kinda left to have to play with the english north american players and must form private guilds to speak french.

Here is what could happen: Log on will detect whether you are using the French, English or German client. and like it does for pvp/pve/RP it would put you exclusively with people of the same client. However, if you are conversant enough with ENglish and desire a wider people you can opt to have the mega-server give you access to English client users in which case it will now consider grouping your characters with players running other language clients.
If it feels wrong, it usually is.

Businesses must act with integrity in all things.

Drudenfusz's Avatar


Drudenfusz
04.03.2014 , 11:07 AM | #27
Quote: Originally Posted by Macetheace View Post
that can be solved in several ways.

Option 1:
Instead of server selection, when you log on, you can choose one of 3 options:

1. pvp
2. pvE
3. RP

it will then group instances in that category and you will zone in to an instance dedicated to that rule set. Furthermore, when you check the instances, they will sort them according to pvE, pvp, RP - next to the number - this can be either the text indicating or using colour code. Pvp instances will be color coded red when you check your map, pvE ones will be colour coded yellow, and RP colour coded Green.

Option 2.
PvP and PvE are really only a matter on whether pvp is by defualt on or by defuault off, and you can set that, no need to separate instances or anything like that, by selecting pvp, all it does is toggle the option in your settings to default you on for pvp, and will try to put you with people who have that on. Same with RP select RP, it will bunch you to instances with people who have that option selected just like it does when it determines your location, you logging on from Europe? the physical server that will handle your character would be one closest to your location. Even if you switch to a pvp instance or a pVE one or RP it wil select one that is generated by a server location closest to you.

The only exception is if you physically jump to a groups instance, in which case you will be in the location that the group leader is operating from, but as soona s you leave group and zone to anew area, you will be once more handled by your nearest server.
No thanks, the option to avoid PvP is called a PvE server. The moment players have those options to avoid PvP would the moment I leave th game. You suggestions are just for carebears!
My Old Republic Warring is Magic
Lana Everhope - The Drudenfusz Legacy, Shadow Tank on The Red Eclipse
When you play the game of PvP, you win or you die.
English version <- SWTOR Wiki -> German version

khankar's Avatar


khankar
04.03.2014 , 11:51 AM | #28
Actually, there is likely no way to run an MMO on 1 server. They probably don't have individual "servers" such as "The Ebon Hawk", "T3-M4" etc. These are most likely namespaces that cover a cluster of virtual servers running in their data center.

The game's universe exists over a number of virtual servers and all users occupy a particular instance of the world on one of these virtual servers.

I think what you mean is to consolidate all the namespaces into one, and have the game universe exist on one set of virtual servers. They could do that but as others have pointed out, they would suffer from poor performance, latency issues and lengthy outages during maintenance.

Aries_cz's Avatar


Aries_cz
04.03.2014 , 12:02 PM | #29
Quote: Originally Posted by khankar View Post
Actually, there is likely no way to run an MMO on 1 server. They probably don't have individual "servers" such as "The Ebon Hawk", "T3-M4" etc. These are most likely namespaces that cover a cluster of virtual servers running in their data center.

The game's universe exists over a number of virtual servers and all users occupy a particular instance of the world on one of these virtual servers.

I think what you mean is to consolidate all the namespaces into one, and have the game universe exist on one set of virtual servers. They could do that but as others have pointed out, they would suffer from poor performance, latency issues and lengthy outages during maintenance.
Actually, I think there are servers dedicated to one particular server. For example, the hamsters that power The Harbinger (I think it is harbinger, correct me if I am wrong) often drop dead... if it all was on some virtual server spread across multiple machines, it would probably not happen.
Supreme Commander of all riots yet to come
Without the darkness, how would we recognize the light?
Aries, admin of Czech/Slovak fansite SW-TOR.cz
Check out my story videos or support me by clicking my Referral Link

amaresch's Avatar


amaresch
04.03.2014 , 12:05 PM | #30
Could you imagine gen chat- especially on fleet and starter planets? So many entries flying by= unreadable. All the trolls consolidated=no fun at all. Group finder might pop better because more people would be forced to it because of chat itself.